# Working Plane

Definition of a Working Plane is necessary for work with Sketcher.

To create a Working Plane in the Main Menu select New Entity - > Basic - > Working Plane

There is a number of algorithms to set the Working Plane and the Camera Position.

Firstly, you can select a Plane, a Planar Face or a Local Coordinate System to be your Working Plane

Arguments: Name + 1 selection (face or planar face),

Secondly, you can define a Working Plane by two Vectors

Arguments: Name + 2 vectors.

Finally, you can select one of three basic projections of XYZ coordinate system to be your Working Plane

Reverse the plane normal checkbox allows changing the direction of the working plane.

Example: Working plane on the upper face of a box.

Normal Direction | Reversed Direction