geom/src/BuildGUI/BuildGUI_SolidDlg.cxx

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// GEOM GEOMGUI : GUI for Geometry component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : BuildGUI_SolidDlg.cxx
// Author : Damien COQUERET
// Module : GEOM
// $Header:
#include "BuildGUI_SolidDlg.h"
#include "QAD_Desktop.h"
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#include "GEOMImpl_Types.hxx"
//Qt includes
#include <qcheckbox.h>
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//=================================================================================
// class : BuildGUI_SolidDlg()
// purpose : Constructs a BuildGUI_SolidDlg which is a child of 'parent', with the
// name 'name' and widget flags set to 'f'.
// The dialog will by default be modeless, unless you set 'modal' to
// TRUE to construct a modal dialog.
//=================================================================================
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BuildGUI_SolidDlg::BuildGUI_SolidDlg(QWidget* parent, const char* name, SALOME_Selection* Sel, bool modal, WFlags fl)
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:GEOMBase_Skeleton(parent, name, Sel, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu)
{
QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap("GEOM", tr("ICON_DLG_BUILD_SOLID")));
QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap("GEOM", tr("ICON_SELECT")));
setCaption(tr("GEOM_SOLID_TITLE"));
/***************************************************************/
GroupConstructors->setTitle(tr("GEOM_SOLID"));
RadioButton1->setPixmap(image0);
RadioButton2->close(TRUE);
RadioButton3->close(TRUE);
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GroupSolid = new DlgRef_1Sel1Check_QTD(this, "GroupSolid");
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GroupSolid->GroupBox1->setTitle(tr("GEOM_ARGUMENTS"));
GroupSolid->TextLabel1->setText(tr("GEOM_OBJECTS"));
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GroupSolid->CheckButton1->setText(tr("GEOM_CREATE_SINGLE_SOLID"));
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GroupSolid->PushButton1->setPixmap(image1);
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GroupSolid->LineEdit1->setReadOnly( true );
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Layout1->addWidget(GroupSolid, 2, 0);
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/***************************************************************/
/* Initialisations */
Init();
}
//=================================================================================
// function : ~BuildGUI_SolidDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
BuildGUI_SolidDlg::~BuildGUI_SolidDlg()
{
// no need to delete child widgets, Qt does it all for us
}
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
void BuildGUI_SolidDlg::Init()
{
/* init variables */
myEditCurrentArgument = GroupSolid->LineEdit1;
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GroupSolid->LineEdit1->setReadOnly( true );
GroupSolid->CheckButton1->setChecked( true );
myOkShells = false;
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globalSelection( GEOM_SHELL );
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/* signals and slots connections */
connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
connect(GroupSolid->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(GroupSolid->CheckButton1, SIGNAL(toggled(bool)), this, SLOT(EnableNameField(bool)));
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connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
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initName(tr("GEOM_SOLID"));
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}
//=================================================================================
// function : ClickOnOk()
// purpose :
//=================================================================================
void BuildGUI_SolidDlg::ClickOnOk()
{
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if ( ClickOnApply() )
ClickOnCancel();
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}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
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bool BuildGUI_SolidDlg::ClickOnApply()
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{
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if ( !onAccept() )
return false;
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initName();
return true;
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}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection as changed or other case
//=================================================================================
void BuildGUI_SolidDlg::SelectionIntoArgument()
{
myEditCurrentArgument->setText("");
QString aString = "";
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myOkShells = false;
int nbSel = GEOMBase::GetNameOfSelectedIObjects(mySelection, aString);
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if (nbSel == 0)
return;
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if(nbSel != 1)
aString = tr("%1_objects").arg(nbSel);
GEOMBase::ConvertListOfIOInListOfGO(mySelection->StoredIObjects(), myShells);
if (!myShells.length())
return;
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myEditCurrentArgument->setText(aString);
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myOkShells = true;
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}
//=================================================================================
// function : SetEditCurrentArgument()
// purpose :
//=================================================================================
void BuildGUI_SolidDlg::SetEditCurrentArgument()
{
QPushButton* send = (QPushButton*)sender();
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if(send != GroupSolid->PushButton1)
return;
globalSelection( GEOM_SHELL );
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myEditCurrentArgument = GroupSolid->LineEdit1;
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myEditCurrentArgument->setFocus();
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SelectionIntoArgument();
}
//=================================================================================
// function : ActivateThisDialog()
// purpose :
//=================================================================================
void BuildGUI_SolidDlg::ActivateThisDialog()
{
GEOMBase_Skeleton::ActivateThisDialog();
connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
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globalSelection( GEOM_SHELL );
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}
//=================================================================================
// function : enterEvent()
// purpose :
//=================================================================================
void BuildGUI_SolidDlg::enterEvent(QEvent* e)
{
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if ( !GroupConstructors->isEnabled() )
ActivateThisDialog();
}
//=================================================================================
// function : EnableNameField()
// purpose :
//=================================================================================
void BuildGUI_SolidDlg::EnableNameField(bool toEnable)
{
this->GroupBoxName->setEnabled(toEnable);
}
//=================================================================================
// function : createOperation
// purpose :
//=================================================================================
GEOM::GEOM_IOperations_ptr BuildGUI_SolidDlg::createOperation()
{
return getGeomEngine()->GetIShapesOperations( getStudyId() );
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}
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//=================================================================================
// function : isValid
// purpose :
//=================================================================================
bool BuildGUI_SolidDlg::isValid( QString& )
{
return myOkShells;
}
//=================================================================================
// function : execute
// purpose :
//=================================================================================
bool BuildGUI_SolidDlg::execute( ObjectList& objects )
{
bool toCreateSingleSolid = GroupSolid->CheckButton1->isChecked();
if ( toCreateSingleSolid )
{
GEOM::GEOM_Object_var anObj = GEOM::GEOM_IShapesOperations::_narrow(
getOperation() )->MakeSolidShells( myShells );
if ( !anObj->_is_nil() )
objects.push_back( anObj._retn() );
}
else
{
for ( int i = 0, n = myShells.length(); i< n; i++ )
{
GEOM::GEOM_Object_var anObj = GEOM::GEOM_IShapesOperations::_narrow(
getOperation() )->MakeSolidShell( myShells[ i ] );
if ( !anObj->_is_nil() )
objects.push_back( anObj._retn() );
}
}
return true;
}