geom/src/PARTITION/Partition_Loop3d.hxx

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// Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
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//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
// GEOM PARTITION : partition algorithm
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//
// File : Partition_Loop3d.hxx
// Module : GEOM
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#ifndef _Partition_Loop3d_HeaderFile
#define _Partition_Loop3d_HeaderFile
#ifndef _TopTools_ListOfShape_HeaderFile
#include <TopTools_ListOfShape.hxx>
#endif
#ifndef _TopTools_IndexedDataMapOfShapeListOfShape_HeaderFile
#include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
class TopoDS_Shape;
class TopTools_ListOfShape;
class TopTools_MapOfOrientedShape;
class TopoDS_Edge;
class TopoDS_Face;
class gp_Vec;
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
class Partition_Loop3d {
public:
void* operator new(size_t,void* anAddress)
{
return anAddress;
}
void* operator new(size_t size)
{
return Standard::Allocate(size);
}
void operator delete(void *anAddress)
{
if (anAddress) Standard::Free((Standard_Address&)anAddress);
}
// Methods PUBLIC
//
Standard_EXPORT Partition_Loop3d();
Standard_EXPORT void AddConstFaces(const TopoDS_Shape& S) ;
Standard_EXPORT void AddSectionFaces(const TopoDS_Shape& S) ;
Standard_EXPORT const TopTools_ListOfShape& MakeShells(const TopTools_MapOfOrientedShape& AvoidFacesMap) ;
Standard_EXPORT static Standard_Boolean IsInside(const TopoDS_Edge& E,const TopoDS_Face& F1,const TopoDS_Face& F2,const Standard_Boolean CountDot,Standard_Real& Dot,Standard_Boolean& GoodOri) ;
Standard_EXPORT static gp_Vec Normal(const TopoDS_Edge& E,const TopoDS_Face& F) ;
protected:
// Methods PROTECTED
//
// Fields PROTECTED
//
private:
// Methods PRIVATE
//
// Fields PRIVATE
//
TopTools_ListOfShape myNewShells;
TopTools_ListOfShape myFaces;
TopTools_IndexedDataMapOfShapeListOfShape myEFMap;
};
// other Inline functions and methods (like "C++: function call" methods)
//
#endif