geom/src/BuildGUI/BuildGUI_WireDlg.h

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// GEOM GEOMGUI : GUI for Geometry component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
//
//
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// File : BuildGUI_WireDlg.h
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// Author : Lucien PIGNOLONI
// Module : GEOM
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#ifndef DIALOGBOX_WIRE_H
#define DIALOGBOX_WIRE_H
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#include "GEOMBase_Skeleton.h"
#include "DlgRef_1Sel_QTD.h"
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//=================================================================================
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// class : BuildGUI_WireDlg
// purpose :
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//=================================================================================
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class BuildGUI_WireDlg : public GEOMBase_Skeleton
{
Q_OBJECT
public:
BuildGUI_WireDlg(GeometryGUI* theGeometryGUI, QWidget* parent = 0,
const char* name = 0, bool modal = FALSE, WFlags fl = 0);
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~BuildGUI_WireDlg();
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protected:
// redefined from GEOMBase_Helper
virtual GEOM::GEOM_IOperations_ptr createOperation();
virtual bool isValid( QString& msg );
virtual bool execute( ObjectList& objects );
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private:
void Init();
void enterEvent(QEvent* e);
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GEOM::ListOfGO myEdgesAndWires;
bool myOkEdgesAndWires; /* to check when arguments is defined */
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DlgRef_1Sel_QTD* GroupPoints;
private slots:
void ClickOnOk();
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bool ClickOnApply();
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void ActivateThisDialog();
void SelectionIntoArgument();
void SetEditCurrentArgument();
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};
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#endif // DIALOGBOX_WIRE_H