geom/src/BlocksGUI/BlocksGUI_QuadFaceDlg.cxx

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2004-12-01 15:39:14 +05:00
// GEOM GEOMGUI : GUI for Geometry component
//
// Copyright (C) 2003 CEA
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
//
//
// File : BlocksGUI_QuadFaceDlg.cxx
// Author : Julia DOROVSKIKH
// Module : GEOM
// $Header$
#include "BlocksGUI_QuadFaceDlg.h"
#include "GEOMImpl_Types.hxx"
#include "SUIT_Session.h"
#include "SalomeApp_Application.h"
#include "LightApp_SelectionMgr.h"
#include <qlabel.h>
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//=================================================================================
// class : BlocksGUI_QuadFaceDlg()
// purpose : Constructs a BlocksGUI_QuadFaceDlg which is a child of 'parent'.
//=================================================================================
BlocksGUI_QuadFaceDlg::BlocksGUI_QuadFaceDlg (GeometryGUI* theGeometryGUI, QWidget* parent, bool modal)
: GEOMBase_Skeleton(theGeometryGUI, parent, "QuadFaceDlg", modal,
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WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu)
{
SUIT_ResourceMgr* aResMgr = myGeomGUI->getApp()->resourceMgr();
QPixmap image1 (aResMgr->loadPixmap("GEOM",tr("ICON_DLG_QUAD_FACE_4_VERT")));
QPixmap image2 (aResMgr->loadPixmap("GEOM",tr("ICON_DLG_QUAD_FACE_2_EDGE")));
QPixmap image3 (aResMgr->loadPixmap("GEOM",tr("ICON_DLG_QUAD_FACE_4_EDGE")));
QPixmap imageS (aResMgr->loadPixmap("GEOM",tr("ICON_SELECT")));
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setCaption(tr("GEOM_QUAD_FACE_TITLE"));
/***************************************************************/
GroupConstructors->setTitle(tr("GEOM_QUAD_FACE"));
RadioButton1->setPixmap(image1);
RadioButton2->setPixmap(image2);
RadioButton3->setPixmap(image3);
// Create first group
myGrp1 = new QGroupBox(1, Qt::Horizontal, tr("GEOM_ARGUMENTS"), this);
QGroupBox* aSelGrp1 = new QGroupBox(3, Qt::Horizontal, myGrp1);
aSelGrp1->setFrameStyle(QFrame::NoFrame);
aSelGrp1->setInsideMargin(0);
createSelWg(tr("VERTEX_1"), imageS, aSelGrp1, Vertex1);
createSelWg(tr("VERTEX_2"), imageS, aSelGrp1, Vertex2);
createSelWg(tr("VERTEX_3"), imageS, aSelGrp1, Vertex3);
createSelWg(tr("VERTEX_4"), imageS, aSelGrp1, Vertex4);
// Create second group
myGrp2 = new QGroupBox(1, Qt::Horizontal, tr("GEOM_ARGUMENTS"), this);
QGroupBox* aSelGrp2 = new QGroupBox(3, Qt::Horizontal, myGrp2);
aSelGrp2->setFrameStyle(QFrame::NoFrame);
aSelGrp2->setInsideMargin(0);
createSelWg(tr("EDGE_1"), imageS, aSelGrp2, Edge12);
createSelWg(tr("EDGE_2"), imageS, aSelGrp2, Edge22);
// Create fird group
myGrp3 = new QGroupBox(1, Qt::Horizontal, tr("GEOM_ARGUMENTS"), this);
QGroupBox* aSelGrp3 = new QGroupBox(3, Qt::Horizontal, myGrp3);
aSelGrp3->setFrameStyle(QFrame::NoFrame);
aSelGrp3->setInsideMargin(0);
createSelWg(tr("EDGE_1"), imageS, aSelGrp3, Edge14);
createSelWg(tr("EDGE_2"), imageS, aSelGrp3, Edge24);
createSelWg(tr("EDGE_3"), imageS, aSelGrp3, Edge34);
createSelWg(tr("EDGE_4"), imageS, aSelGrp3, Edge44);
(new QLabel(myGrp3))->setSizePolicy(
QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding));
// Add groups to layout
Layout1->addWidget(myGrp1, 2, 0);
Layout1->addWidget(myGrp2, 2, 0);
Layout1->addWidget(myGrp3, 2, 0);
/***************************************************************/
setHelpFileName("build_by_blocks_page.html#quad_face_anchor");
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Init();
}
//=================================================================================
// function : ~BlocksGUI_QuadFaceDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
BlocksGUI_QuadFaceDlg::~BlocksGUI_QuadFaceDlg()
{
// no need to delete child widgets, Qt does it all for us
}
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
void BlocksGUI_QuadFaceDlg::Init()
{
// signals and slots connections
connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
connect(GroupConstructors, SIGNAL(clicked(int)), this, SLOT(ConstructorsClicked(int)));
QMap<int, QPushButton*>::iterator anIterBtn;
for (anIterBtn = mySelBtn.begin(); anIterBtn != mySelBtn.end(); ++anIterBtn)
connect(anIterBtn.data(), SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
connect(((SalomeApp_Application*)(SUIT_Session::session()->activeApplication()))->selectionMgr(),
SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())) ;
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// init controls and fields
initName(tr("GEOM_QUAD_FACE"));
myConstructorId = -1;
ConstructorsClicked(0);
}
//=================================================================================
// function : ConstructorsClicked()
// purpose : Radio button management
//=================================================================================
void BlocksGUI_QuadFaceDlg::ConstructorsClicked (int constructorId)
{
if (myConstructorId == constructorId)
return;
myConstructorId = constructorId;
switch (constructorId) {
case 0:
myGrp2->hide();
myGrp3->hide();
myGrp1->show();
myEditCurrentArgument = mySelName[Vertex1];
break;
case 1:
myGrp1->hide();
myGrp3->hide();
myGrp2->show();
myEditCurrentArgument = mySelName[Edge12];
break;
case 2:
myGrp1->hide();
myGrp2->hide();
myGrp3->show();
myEditCurrentArgument = mySelName[Edge14];
break;
default:
break;
}
// clear line edits
QMap<int, QLineEdit*>::iterator anIterLE;
for (anIterLE = mySelName.begin(); anIterLE != mySelName.end(); ++anIterLE)
anIterLE.data()->setText("");
// init fields
myShape1 = myShape2 = GEOM::GEOM_Object::_nil();
myShape3 = myShape4 = myShape1;
activateSelection();
}
//=================================================================================
// function : ClickOnOk()
// purpose :
//=================================================================================
void BlocksGUI_QuadFaceDlg::ClickOnOk()
{
if (ClickOnApply())
ClickOnCancel();
}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
bool BlocksGUI_QuadFaceDlg::ClickOnApply()
{
if (!onAccept())
return false;
initName();
return true;
}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection has changed
//=================================================================================
void BlocksGUI_QuadFaceDlg::SelectionIntoArgument()
{
erasePreview();
myEditCurrentArgument->setText("");
// Get index of current selection focus
int aCurrFocus = -1;
QMap<int, QLineEdit*>::iterator anIter;
for (anIter = mySelName.begin(); anIter != mySelName.end(); ++anIter) {
if (myEditCurrentArgument == anIter.data()) {
aCurrFocus = anIter.key();
break;
}
}
GEOM::GEOM_Object_var anObj;
Standard_Boolean aResult = Standard_False;
if (IObjectCount() == 1) {
anObj = GEOMBase::ConvertIOinGEOMObject(firstIObject(), aResult);
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if (aResult) {
if (anObj->_is_nil()) {
aResult = Standard_False;
} else {
mySelName[aCurrFocus]->setText(GEOMBase::GetName(anObj));
}
} else {
anObj = GEOM::GEOM_Object::_nil();
}
}
if (aCurrFocus == Vertex1 || aCurrFocus == Edge12 || aCurrFocus == Edge14) {
myShape1 = anObj;
} else if (aCurrFocus == Vertex2 || aCurrFocus == Edge22 || aCurrFocus == Edge24) {
myShape2 = anObj;
} else if (aCurrFocus == Vertex3 || aCurrFocus == Edge34) {
myShape3 = anObj;
} else if (aCurrFocus == Vertex4 || aCurrFocus == Edge44) {
myShape4 = anObj;
} else {
return;
}
displayPreview();
}
//=================================================================================
// function : SetEditCurrentArgument()
// purpose :
//=================================================================================
void BlocksGUI_QuadFaceDlg::SetEditCurrentArgument()
{
QPushButton* aSender = (QPushButton*)sender();
QMap<int, QPushButton*>::iterator anIter;
for (anIter = mySelBtn.begin(); anIter != mySelBtn.end(); ++anIter) {
if (anIter.data() == aSender) {
mySelName[anIter.key()]->setFocus();
myEditCurrentArgument = mySelName[anIter.key()];
}
}
activateSelection();
}
//=================================================================================
// function : ActivateThisDialog()
// purpose :
//=================================================================================
void BlocksGUI_QuadFaceDlg::ActivateThisDialog()
{
GEOMBase_Skeleton::ActivateThisDialog();
connect(((SalomeApp_Application*)(SUIT_Session::session()->activeApplication()))->selectionMgr(),
SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())) ;
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activateSelection();
displayPreview();
}
//=================================================================================
// function : enterEvent()
// purpose :
//=================================================================================
void BlocksGUI_QuadFaceDlg::enterEvent (QEvent* e)
{
if (!GroupConstructors->isEnabled())
this->ActivateThisDialog();
}
//=================================================================================
// function : DeactivateActiveDialog()
// purpose :
//=================================================================================
//void BlocksGUI_QuadFaceDlg::DeactivateActiveDialog()
//{
// // disconnect selection
// GEOMBase_Skeleton::DeactivateActiveDialog();
//}
//=================================================================================
// function : createSelWg()
// purpose :
//=================================================================================
void BlocksGUI_QuadFaceDlg::createSelWg (const QString& theLbl,
QPixmap& thePix,
QWidget* theParent,
const int theId)
{
new QLabel(theLbl, theParent);
mySelBtn[theId] = new QPushButton(theParent);
mySelBtn[theId]->setPixmap(thePix);
mySelName[theId] = new QLineEdit(theParent);
mySelName[theId]->setReadOnly(true);
}
//=================================================================================
// function : activateSelection
// purpose : Activate selection in accordance with myEditCurrentArgument
//=================================================================================
void BlocksGUI_QuadFaceDlg::activateSelection()
{
if (myEditCurrentArgument == mySelName[Vertex1] ||
myEditCurrentArgument == mySelName[Vertex2] ||
myEditCurrentArgument == mySelName[Vertex3] ||
myEditCurrentArgument == mySelName[Vertex4]) {
globalSelection(GEOM_POINT);
} else {
globalSelection(GEOM_EDGE);
}
SelectionIntoArgument();
}
//=================================================================================
// function : createOperation
// purpose :
//=================================================================================
GEOM::GEOM_IOperations_ptr BlocksGUI_QuadFaceDlg::createOperation()
{
return getGeomEngine()->GetIBlocksOperations(getStudyId());
}
//=================================================================================
// function : isValid
// purpose : Verify validity of input data
//=================================================================================
bool BlocksGUI_QuadFaceDlg::isValid (QString&)
{
switch (getConstructorId()) {
case 0:
return (!myShape1->_is_nil() && !myShape2->_is_nil() &&
!myShape3->_is_nil() && !myShape4->_is_nil());
case 1:
return (!myShape1->_is_nil() && !myShape2->_is_nil());
case 2:
return (!myShape1->_is_nil() && !myShape2->_is_nil() &&
!myShape3->_is_nil() && !myShape4->_is_nil());
default:
return false;
}
return false;
}
//=================================================================================
// function : execute
// purpose :
//=================================================================================
bool BlocksGUI_QuadFaceDlg::execute (ObjectList& objects)
{
bool res = false;
GEOM::GEOM_Object_var anObj;
switch (getConstructorId()) {
case 0:
anObj = GEOM::GEOM_IBlocksOperations::_narrow(getOperation())->MakeQuad4Vertices
(myShape1, myShape2, myShape3, myShape4);
res = true;
break;
case 1:
anObj = GEOM::GEOM_IBlocksOperations::_narrow(getOperation())->MakeQuad2Edges
(myShape1, myShape2);
res = true;
break;
case 2:
anObj = GEOM::GEOM_IBlocksOperations::_narrow(getOperation())->MakeQuad
(myShape1, myShape2, myShape3, myShape4);
res = true;
break;
default:
break;
}
if (!anObj->_is_nil())
objects.push_back(anObj._retn());
return res;
}