geom/src/GEOMImpl/GEOMImpl_RotateDriver.cxx

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// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
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// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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#include <Standard_Stream.hxx>
#include <GEOMImpl_RotateDriver.hxx>
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#include <GEOMImpl_IRotate.hxx>
#include <GEOMImpl_Types.hxx>
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#include <GEOM_Function.hxx>
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#include <gp_Trsf.hxx>
#include <gp_Pnt.hxx>
#include <gp_Vec.hxx>
#include <gp_Dir.hxx>
#include <gp_Ax1.hxx>
#include <BRepBuilderAPI_Transform.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Vertex.hxx>
#include <TopoDS_Shape.hxx>
#include <TopoDS_Compound.hxx>
#include <TopAbs.hxx>
#include <TopExp.hxx>
#include <TopoDS_Vertex.hxx>
#include <TopoDS_Edge.hxx>
#include <BRep_Tool.hxx>
#include <BRep_Builder.hxx>
#include <GeomAPI_ProjectPointOnCurve.hxx>
#include <Geom_Line.hxx>
#include <GProp_GProps.hxx>
#include <BRepGProp.hxx>
#include <Precision.hxx>
//=======================================================================
//function : GetID
//purpose :
//=======================================================================
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const Standard_GUID& GEOMImpl_RotateDriver::GetID()
{
static Standard_GUID aRotateDriver("FF1BBB56-5D14-4df2-980B-3A668264EA16");
return aRotateDriver;
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}
//=======================================================================
//function : GEOMImpl_RotateDriver
//purpose :
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//=======================================================================
GEOMImpl_RotateDriver::GEOMImpl_RotateDriver()
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{
}
//=======================================================================
//function : Execute
//purpose :
//=======================================================================
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Standard_Integer GEOMImpl_RotateDriver::Execute(TFunction_Logbook& log) const
{
if (Label().IsNull()) return 0;
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Handle(GEOM_Function) aFunction = GEOM_Function::GetFunction(Label());
if (aFunction.IsNull()) return 0;
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GEOMImpl_IRotate RI(aFunction);
gp_Trsf aTrsf;
gp_Pnt aCP, aP1, aP2;
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Standard_Integer aType = aFunction->GetType();
Handle(GEOM_Function) anOriginalFunction = RI.GetOriginal();
if (anOriginalFunction.IsNull()) return 0;
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TopoDS_Shape aShape, anOriginal = anOriginalFunction->GetValue();
if (anOriginal.IsNull()) return 0;
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if (aType == ROTATE || aType == ROTATE_COPY) {
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Handle(GEOM_Function) anAxis = RI.GetAxis();
if (anAxis.IsNull()) return 0;
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TopoDS_Shape A = anAxis->GetValue();
if (A.IsNull() || A.ShapeType() != TopAbs_EDGE) return 0;
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TopoDS_Edge anEdge = TopoDS::Edge(A);
gp_Pnt aP1 = BRep_Tool::Pnt(TopExp::FirstVertex(anEdge));
gp_Pnt aP2 = BRep_Tool::Pnt(TopExp::LastVertex(anEdge));
gp_Dir aDir(gp_Vec(aP1, aP2));
gp_Ax1 anAx1(aP1, aDir);
Standard_Real anAngle = RI.GetAngle();
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if (fabs(anAngle) < Precision::Angular()) anAngle += 2*PI; // NPAL19665,19769
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aTrsf.SetRotation(anAx1, anAngle);
//NPAL18620: performance problem: multiple locations are accumulated
// in shape and need a great time to process
//BRepBuilderAPI_Transform aTransformation(anOriginal, aTrsf, Standard_False);
//aShape = aTransformation.Shape();
TopLoc_Location aLocOrig = anOriginal.Location();
gp_Trsf aTrsfOrig = aLocOrig.Transformation();
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//TopLoc_Location aLocRes (aTrsf * aTrsfOrig); // gp_Trsf::Multiply() has a bug
aTrsfOrig.PreMultiply(aTrsf);
TopLoc_Location aLocRes (aTrsfOrig);
aShape = anOriginal.Located(aLocRes);
}
else if (aType == ROTATE_THREE_POINTS || aType == ROTATE_THREE_POINTS_COPY) {
Handle(GEOM_Function) aCentPoint = RI.GetCentPoint();
Handle(GEOM_Function) aPoint1 = RI.GetPoint1();
Handle(GEOM_Function) aPoint2 = RI.GetPoint2();
if(aCentPoint.IsNull() || aPoint1.IsNull() || aPoint2.IsNull()) return 0;
TopoDS_Shape aCV = aCentPoint->GetValue();
TopoDS_Shape aV1 = aPoint1->GetValue();
TopoDS_Shape aV2 = aPoint2->GetValue();
if(aCV.IsNull() || aCV.ShapeType() != TopAbs_VERTEX) return 0;
if(aV1.IsNull() || aV1.ShapeType() != TopAbs_VERTEX) return 0;
if(aV2.IsNull() || aV2.ShapeType() != TopAbs_VERTEX) return 0;
aCP = BRep_Tool::Pnt(TopoDS::Vertex(aCV));
aP1 = BRep_Tool::Pnt(TopoDS::Vertex(aV1));
aP2 = BRep_Tool::Pnt(TopoDS::Vertex(aV2));
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gp_Vec aVec1 (aCP, aP1);
gp_Vec aVec2 (aCP, aP2);
gp_Dir aDir (aVec1 ^ aVec2);
gp_Ax1 anAx1 (aCP, aDir);
Standard_Real anAngle = aVec1.Angle(aVec2);
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if (fabs(anAngle) < Precision::Angular()) anAngle += 2*PI; // NPAL19665
aTrsf.SetRotation(anAx1, anAngle);
//NPAL18620: performance problem: multiple locations are accumulated
// in shape and need a great time to process
//BRepBuilderAPI_Transform aTransformation(anOriginal, aTrsf, Standard_False);
//aShape = aTransformation.Shape();
TopLoc_Location aLocOrig = anOriginal.Location();
gp_Trsf aTrsfOrig = aLocOrig.Transformation();
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//TopLoc_Location aLocRes (aTrsf * aTrsfOrig); // gp_Trsf::Multiply() has a bug
aTrsfOrig.PreMultiply(aTrsf);
TopLoc_Location aLocRes (aTrsfOrig);
aShape = anOriginal.Located(aLocRes);
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}
else if (aType == ROTATE_1D) {
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//Get direction
Handle(GEOM_Function) anAxis = RI.GetAxis();
if(anAxis.IsNull()) return 0;
TopoDS_Shape A = anAxis->GetValue();
if(A.IsNull() || A.ShapeType() != TopAbs_EDGE) return 0;
TopoDS_Edge anEdge = TopoDS::Edge(A);
gp_Pnt aP1 = BRep_Tool::Pnt(TopExp::FirstVertex(anEdge));
gp_Pnt aP2 = BRep_Tool::Pnt(TopExp::LastVertex(anEdge));
gp_Dir D(gp_Vec(aP1, aP2));
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gp_Ax1 AX1(aP1, D);
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Standard_Integer nbtimes = RI.GetNbIter1();
Standard_Real angle = 360.0/nbtimes;
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TopoDS_Compound aCompound;
BRep_Builder B;
B.MakeCompound( aCompound );
TopLoc_Location aLocOrig = anOriginal.Location();
gp_Trsf aTrsfOrig = aLocOrig.Transformation();
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for (int i = 0; i < nbtimes; i++ ) {
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if (i == 0) { // NPAL19665
B.Add(aCompound, anOriginal);
}
else {
aTrsf.SetRotation(AX1, i*angle*PI180);
//TopLoc_Location aLocRes (aTrsf * aTrsfOrig); // gp_Trsf::Multiply() has a bug
gp_Trsf aTrsfNew (aTrsfOrig);
aTrsfNew.PreMultiply(aTrsf);
TopLoc_Location aLocRes (aTrsfNew);
B.Add(aCompound, anOriginal.Located(aLocRes));
}
//NPAL18620: performance problem: multiple locations are accumulated
// in shape and need a great time to process
//BRepBuilderAPI_Transform aBRepTransformation(anOriginal, aTrsf, Standard_False);
//B.Add(aCompound, aBRepTransformation.Shape());
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}
aShape = aCompound;
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}
else if (aType == ROTATE_2D) {
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//Get direction
Handle(GEOM_Function) anAxis = RI.GetAxis();
if(anAxis.IsNull()) return 0;
TopoDS_Shape A = anAxis->GetValue();
if(A.IsNull() || A.ShapeType() != TopAbs_EDGE) return 0;
TopoDS_Edge anEdge = TopoDS::Edge(A);
gp_Pnt aP1 = BRep_Tool::Pnt(TopExp::FirstVertex(anEdge));
gp_Pnt aP2 = BRep_Tool::Pnt(TopExp::LastVertex(anEdge));
gp_Dir D(gp_Vec(aP1, aP2));
gp_Ax1 AX1(aP1, D);
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gp_Trsf aTrsf1;
gp_Trsf aTrsf2;
gp_Pnt P1;
GProp_GProps System;
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if (anOriginal.ShapeType() == TopAbs_VERTEX) {
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P1 = BRep_Tool::Pnt(TopoDS::Vertex( anOriginal ));
}
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else if ( anOriginal.ShapeType() == TopAbs_EDGE || anOriginal.ShapeType() == TopAbs_WIRE ) {
BRepGProp::LinearProperties(anOriginal, System);
P1 = System.CentreOfMass();
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}
else if ( anOriginal.ShapeType() == TopAbs_FACE || anOriginal.ShapeType() == TopAbs_SHELL ) {
BRepGProp::SurfaceProperties(anOriginal, System);
P1 = System.CentreOfMass();
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}
else {
BRepGProp::VolumeProperties(anOriginal, System);
P1 = System.CentreOfMass();
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}
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Handle(Geom_Line) Line = new Geom_Line(AX1);
GeomAPI_ProjectPointOnCurve aPrjTool( P1, Line );
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gp_Pnt P2 = aPrjTool.NearestPoint();
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if ( P1.IsEqual(P2, Precision::Confusion() ) ) return 0;
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gp_Vec Vec (P1.X()-P2.X(), P1.Y()-P2.Y(), P1.Z()-P2.Z());
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Vec.Normalize();
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Standard_Integer nbtimes2 = RI.GetNbIter2();
Standard_Integer nbtimes1 = RI.GetNbIter1();
Standard_Real step = RI.GetStep();
Standard_Real ang = RI.GetAngle();
TopLoc_Location aLocOrig = anOriginal.Location();
gp_Trsf aTrsfOrig = aLocOrig.Transformation();
gp_Vec aVec;
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TopoDS_Compound aCompound;
BRep_Builder B;
B.MakeCompound( aCompound );
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Standard_Real DX, DY, DZ;
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for (int i = 0; i < nbtimes2; i++ ) {
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DX = i * step * Vec.X();
DY = i * step * Vec.Y();
DZ = i * step * Vec.Z();
aVec.SetCoord( DX, DY, DZ );
aTrsf1.SetTranslation(aVec);
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for (int j = 0; j < nbtimes1; j++ ) {
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if (j == 0) { // NPAL19665
TopLoc_Location aLocRes (aTrsf1 * aTrsfOrig);
B.Add(aCompound, anOriginal.Located(aLocRes));
}
else {
aTrsf2.SetRotation(AX1, j*ang*PI180);
//TopLoc_Location aLocRes (aTrsf2 * aTrsf1 * aTrsfOrig); // gp_Trsf::Multiply() has a bug
gp_Trsf aTrsfNew (aTrsfOrig);
aTrsfNew.PreMultiply(aTrsf1);
aTrsfNew.PreMultiply(aTrsf2);
TopLoc_Location aLocRes (aTrsfNew);
B.Add(aCompound, anOriginal.Located(aLocRes));
}
//NPAL18620: performance problem: multiple locations are accumulated
// in shape and need a great time to process
//BRepBuilderAPI_Transform aBRepTrsf1 (anOriginal, aTrsf1, Standard_False);
//BRepBuilderAPI_Transform aBRepTrsf2 (aBRepTrsf1.Shape(), aTrsf2, Standard_False);
//B.Add(aCompound, aBRepTrsf2.Shape());
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}
}
aShape = aCompound;
}
else return 0;
if (aShape.IsNull()) return 0;
aFunction->SetValue(aShape);
log.SetTouched(Label());
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return 1;
}
//=======================================================================
//function : GEOMImpl_RotateDriver_Type_
//purpose :
//=======================================================================
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Standard_EXPORT Handle_Standard_Type& GEOMImpl_RotateDriver_Type_()
{
static Handle_Standard_Type aType1 = STANDARD_TYPE(TFunction_Driver);
if ( aType1.IsNull()) aType1 = STANDARD_TYPE(TFunction_Driver);
static Handle_Standard_Type aType2 = STANDARD_TYPE(MMgt_TShared);
if ( aType2.IsNull()) aType2 = STANDARD_TYPE(MMgt_TShared);
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static Handle_Standard_Type aType3 = STANDARD_TYPE(Standard_Transient);
if ( aType3.IsNull()) aType3 = STANDARD_TYPE(Standard_Transient);
static Handle_Standard_Transient _Ancestors[]= {aType1,aType2,aType3,NULL};
static Handle_Standard_Type _aType = new Standard_Type("GEOMImpl_RotateDriver",
sizeof(GEOMImpl_RotateDriver),
1,
(Standard_Address)_Ancestors,
(Standard_Address)NULL);
return _aType;
}
//=======================================================================
//function : DownCast
//purpose :
//=======================================================================
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const Handle(GEOMImpl_RotateDriver) Handle(GEOMImpl_RotateDriver)::DownCast(const Handle(Standard_Transient)& AnObject)
{
Handle(GEOMImpl_RotateDriver) _anOtherObject;
if (!AnObject.IsNull()) {
if (AnObject->IsKind(STANDARD_TYPE(GEOMImpl_RotateDriver))) {
_anOtherObject = Handle(GEOMImpl_RotateDriver)((Handle(GEOMImpl_RotateDriver)&)AnObject);
}
}
return _anOtherObject;
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}