2009-02-13 17:16:39 +05:00
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// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
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2005-12-05 21:23:52 +05:00
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//
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2009-02-13 17:16:39 +05:00
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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2005-12-05 21:23:52 +05:00
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//
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2009-02-13 17:16:39 +05:00
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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2005-12-05 21:23:52 +05:00
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//
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2005-01-20 11:24:17 +05:00
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// File: BlockFix_BlockFixAPI.cxx
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// Created: Tue Dec 7 11:59:05 2004
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// Author: Pavel DURANDIN
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2009-02-13 17:16:39 +05:00
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//
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2005-01-20 11:24:17 +05:00
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#include <BlockFix_BlockFixAPI.ixx>
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#include <BlockFix.hxx>
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#include <BlockFix_UnionFaces.hxx>
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#include <BlockFix_UnionEdges.hxx>
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#include <Precision.hxx>
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//=======================================================================
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//function : ShapeConvert_CanonicAPI
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//purpose :
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//=======================================================================
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BlockFix_BlockFixAPI::BlockFix_BlockFixAPI()
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{
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myTolerance = Precision::Confusion();
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}
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//=======================================================================
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//function : Perform
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//purpose :
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//=======================================================================
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void BlockFix_BlockFixAPI::Perform()
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{
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// processing spheres with degenerativities
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TopoDS_Shape aShape = Shape();
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myShape = BlockFix::RotateSphereSpace(aShape,myTolerance);
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// faces unification
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BlockFix_UnionFaces aFaceUnifier;
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aFaceUnifier.GetTolerance() = myTolerance;
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TopoDS_Shape aResult;
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aResult = aFaceUnifier.Perform(myShape);
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BlockFix_UnionEdges anEdgeUnifier;
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myShape = anEdgeUnifier.Perform(aResult,myTolerance);
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TopoDS_Shape aRes = BlockFix::FixRanges(myShape,myTolerance);
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myShape = aRes;
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}
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