In case of <b>Double Multi Rotation</b> the object is multiplied by rotation and additionally translated several times in each direction.
\image html neo-mrot2.png
The following parameters and options can be defined in this dialog:
- <b>Result Name</b>;
- <b> Main Object </b> to be rotated;
- \b Vector defines the axis of rotation (DZ by default);
- <b>Angular step</b> is the angle by which the object is rotated. By default
(if the checkbox is not checked), it is 2 * \a PI / \a NbTimes;
- <b>Nb. Times</b> (\a NbTimes1) is the number of rotated shape copies in the resulting compound;
- \b Reverse checkbox allows changing the direction of translation;
- <b> Radial step </b> is the distance between the shape copies in the same direction. Translation direction passes through the center of gravity of the
initial shape and its projection on the rotation axis;
- <b>Nb. Times</b> (\a NbTimes2) is the number of shape copies in the same direction. If \a NbTimes2 = 1, the result is the same as for <b>Simple Multi Rotation</b>. If both \a NbTimes1 and \a NbTimes2 are equal to 1, the result will contain only the initial non-transformed shape;