geom/src/SKETCHER/Sketcher_Profile.cxx

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2004-06-16 21:24:55 +06:00
// GEOM SKETCHER : basic sketcher
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : Sketcher_Profile.cxx
// Author : Damien COQUERET
// Module : GEOM
// $Header:
using namespace std;
#include "Sketcher_Profile.hxx"
#include <TopoDS_Vertex.hxx>
#include <TopoDS_Face.hxx>
#include <gp_Pln.hxx>
#include <gp_Ax2.hxx>
#include <BRepLib.hxx>
#include <BRepBuilderAPI_MakeVertex.hxx>
#include <BRepBuilderAPI_MakeEdge.hxx>
#include <BRepBuilderAPI_MakeWire.hxx>
#include <BRepBuilderAPI_MakeFace.hxx>
#include <Geom2d_Line.hxx>
#include <Geom2d_Circle.hxx>
#include <Geom_Surface.hxx>
#include <Precision.hxx>
#include <GeomAPI.hxx>
#include <TCollection_AsciiString.hxx>
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SALOMEDS)
//=======================================================================
// profile
// command to build a profile
//=======================================================================
Sketcher_Profile::Sketcher_Profile()
{
}
//=======================================================================
// profile
// command to build a profile
//=======================================================================
Sketcher_Profile::Sketcher_Profile(const char* aCmd)
{
enum {line, circle, point, none} move;
Standard_Integer i = 1;
Standard_Real x0, y0, x, y, dx, dy;
x0 = y0 = x = y = dy = 0;
dx = 1;
Standard_Boolean first, stayfirst, face, close;
first = Standard_True;
stayfirst = face = close = Standard_False;
TopoDS_Shape S;
TopoDS_Vertex MP;
BRepBuilderAPI_MakeWire MW;
gp_Ax3 DummyHP(gp::XOY());
gp_Pln P(DummyHP);
TopLoc_Location TheLocation;
Handle(Geom_Surface) Surface;
myOK = Standard_False;
TCollection_AsciiString aCommand(CORBA::string_dup(aCmd));
TCollection_AsciiString aToken = aCommand.Token(":", 1);
int n = 0;
TCollection_AsciiString aTab[aCommand.Length()];
while(aToken.Length() != 0) {
if(aCommand.Token(":", n + 1).Length() > 0)
aTab[n] = aCommand.Token(":", n + 1);
aToken = aCommand.Token(":", ++n);
}
n = n - 1;
while(i < n) {
Standard_Real length = 0, radius = 0, angle = 0;
move = point;
int n1 = 0;
TCollection_AsciiString a[aTab[0].Length()];
aToken = aTab[i].Token(" ", 1);
while(aToken.Length() != 0) {
if(aTab[i].Token(" ", n1 + 1).Length() > 0)
a[n1] = aTab[i].Token(" ", n1 + 1);
aToken = aTab[i].Token(" ", ++n1);
}
n1 = n1 - 1;
switch(a[0].Value(1))
{
case 'F':
{
if (n1 != 3) goto badargs;
if (!first) {
cout<<"profile : The F instruction must precede all moves"<<endl;
return;
}
x0 = x = a[1].RealValue();
y0 = y = a[2].RealValue();
stayfirst = Standard_True;
break;
}
case 'O':
{
if (n1 != 4) goto badargs;
P.SetLocation(gp_Pnt(a[1].RealValue(), a[2].RealValue(), a[3].RealValue()));
stayfirst = Standard_True;
break;
}
case 'P':
{
if (n1 != 7) goto badargs;
gp_Vec vn(a[1].RealValue(), a[2].RealValue(), a[3].RealValue());
gp_Vec vx(a[4].RealValue(), a[5].RealValue(), a[6].RealValue());
if (vn.Magnitude() <= Precision::Confusion() || vx.Magnitude() <= Precision::Confusion()) {
cout<<"profile : null direction"<<endl;
return;
}
gp_Ax2 ax(P.Location(), vn, vx);
P.SetPosition(ax);
stayfirst = Standard_True;
break;
}
case 'X':
{
if (n1 != 2) goto badargs;
length = a[1].RealValue();
if (a[0] == "XX")
length -= x;
dx = 1; dy = 0;
move = line;
break;
}
case 'Y':
{
if (n1 != 2) goto badargs;
length = a[1].RealValue();
if (a[0] == "YY")
length -= y;
dx = 0; dy = 1;
move = line;
break;
}
case 'L':
{
if (n1 != 2) goto badargs;
length = a[1].RealValue();
if (Abs(length) > Precision::Confusion())
move = line;
else
move = none;
break;
}
case 'T':
{
if (n1 != 3) goto badargs;
Standard_Real vx = a[1].RealValue();
Standard_Real vy = a[2].RealValue();
if (a[0] == "TT") {
vx -= x;
vy -= y;
}
length = Sqrt(vx * vx + vy * vy);
if (length > Precision::Confusion()) {
move = line;
dx = vx / length;
dy = vy / length;
}
else
move = none;
break;
}
case 'R':
{
if (n1 != 2) goto badargs;
angle = a[1].RealValue() * PI180;
if (a[0] == "RR") {
dx = Cos(angle);
dy = Sin(angle);
}
else {
Standard_Real c = Cos(angle);
Standard_Real s = Sin(angle);
Standard_Real t = c * dx - s * dy;
dy = s * dx + c * dy;
dx = t;
}
break;
}
case 'D':
{
if (n1 != 3) goto badargs;
Standard_Real vx = a[1].RealValue();
Standard_Real vy = a[2].RealValue();
length = Sqrt(vx * vx + vy * vy);
if (length > Precision::Confusion()) {
dx = vx / length;
dy = vy / length;
}
else
move = none;
break;
}
case 'C':
{
if (n1 != 3) goto badargs;
radius = a[1].RealValue();
if (Abs(radius) > Precision::Confusion()) {
angle = a[2].RealValue() * PI180;
move = circle;
}
else
move = none;
break;
}
case 'I':
{
if (n1 != 2) goto badargs;
length = a[1].RealValue();
if (a[0] == "IX") {
if (Abs(dx) < Precision::Confusion()) {
cout<<"profile : cannot intersect, arg "<<i-1<<endl;
return;
}
length = (length - x) / dx;
}
else if (a[0] == "IY") {
if (Abs(dy) < Precision::Confusion()) {
cout<<"profile : cannot intersect, arg "<<i-1<<endl;
return;
}
length = (length - y) / dy;
}
if (Abs(length) > Precision::Confusion())
move = line;
else
move = none;
break;
}
case 'W':
{
if (a[0] == "WW")
close = Standard_True;
else if(a[0] == "WF") {
close = Standard_True;
face = Standard_True;
}
i = n - 1;
break;
}
default:
{
cout<<"profile : unknown code "<<a[i]<<endl;
return;
}
}
again :
switch (move)
{
case line :
{
if (length < 0) {
length = -length;
dx = -dx;
dy = -dy;
}
Handle(Geom2d_Line) l = new Geom2d_Line(gp_Pnt2d(x,y),gp_Dir2d(dx,dy));
MW.Add(BRepBuilderAPI_MakeEdge(GeomAPI::To3d(l,P),0,length));
x += length*dx;
y += length*dy;
break;
}
case circle :
{
Standard_Boolean sense = Standard_True;
if (radius < 0) {
radius = -radius;
sense = !sense;
dx = -dx;
dy = -dy;
}
gp_Ax2d ax(gp_Pnt2d(x-radius*dy,y+radius*dx),gp_Dir2d(dy,-dx));
if (angle < 0) {
angle = -angle;
sense = !sense;
}
Handle(Geom2d_Circle) c = new Geom2d_Circle(ax,radius,sense);
MW.Add(BRepBuilderAPI_MakeEdge(GeomAPI::To3d(c,P),0,angle));
gp_Pnt2d p;
gp_Vec2d v;
c->D1(angle,p,v);
x = p.X();
y = p.Y();
dx = v.X() / radius;
dy = v.Y() / radius;
break;
}
case point:
{
MP = BRepBuilderAPI_MakeVertex(gp_Pnt(x, y, 0.0));
break;
}
case none:
{
i = n - 1;
break;
}
}
// update first
first = stayfirst;
stayfirst = Standard_False;
if(!(dx == 0 && dy == 0))
myLastDir.SetCoord(dx, dy, 0.0);
else
return;
myLastPoint.SetX(x);
myLastPoint.SetY(y);
// next segment....
i++;
if ((i == n) && close) {
// the closing segment
dx = x0 - x;
dy = y0 - y;
length = Sqrt(dx * dx + dy * dy);
move = line;
if (length > Precision::Confusion()) {
dx = dx / length;
dy = dy / length;
goto again;
}
}
}
// get the result, face or wire
if (move == none)
return;
else if (move == point)
S = MP;
else if (face)
S = BRepBuilderAPI_MakeFace(P, MW.Wire());
else
S = MW;
if(!TheLocation.IsIdentity())
S.Move(TheLocation);
myShape = S;
myOK = true;
return;
badargs :
cout<<"profile : bad number of arguments"<<endl;
return;
}