geom/src/AdvancedGUI/AdvancedGUI_SmoothingSurfaceDlg.h

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// Copyright (C) 2013-2014 CEA/DEN, EDF R&D, OPEN CASCADE
//
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// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
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// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
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// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
#ifndef ADVANCEDGUI_SMOOTHINGSURFACEDLG_H
#define ADVANCEDGUI_SMOOTHINGSURFACEDLG_H
#include <GEOMBase_Skeleton.h>
#include "GEOM_GenericObjPtr.h"
#include <list>
class DlgRef_1Sel;
class SalomeApp_IntSpinBox;
//=================================================================================
// class : AdvancedGUI_SmoothingSurfaceDlg
// purpose :
//=================================================================================
class AdvancedGUI_SmoothingSurfaceDlg : public GEOMBase_Skeleton
{
Q_OBJECT
public:
AdvancedGUI_SmoothingSurfaceDlg( GeometryGUI*, QWidget* = 0 );
~AdvancedGUI_SmoothingSurfaceDlg();
protected:
// redefined from GEOMBase_Helper
virtual GEOM::GEOM_IOperations_ptr createOperation();
virtual bool isValid( QString& );
virtual bool execute( ObjectList& );
private:
void Init();
void enterEvent( QEvent* );
int getNbPoints() const;
private:
DlgRef_1Sel* GroupPoints;
QList<GEOM::GeomObjPtr> myPoints;
SalomeApp_IntSpinBox *myNbMaxSpin;
SalomeApp_IntSpinBox *myDegMaxSpin;
SalomeApp_DoubleSpinBox *myDMaxSpin;
private slots:
void ClickOnOk();
bool ClickOnApply();
void ActivateThisDialog();
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//void DeactivateActiveDialog();
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//void CheckButtonToggled();
void SelectionIntoArgument();
void SetEditCurrentArgument();
//void ValueChangedInSpinBox();
//void SetDoubleSpinBoxStep( double );
};
#endif // ADVANCEDGUI_SMOOTHINGSURFACEDLG_H