geom/src/OperationGUI/OperationGUI_FilletDlg.h

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// GEOM GEOMGUI : GUI for Geometry component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : OperationGUI_FilletDlg.h
// Author : Damien COQUERET
// Module : GEOM
// $Header$
#ifndef DIALOGBOX_FILLET_H
#define DIALOGBOX_FILLET_H
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#include "GEOMBase_Skeleton.h"
#include "DlgRef_1Sel1Spin.h"
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#include "OperationGUI.h"
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//=================================================================================
// class : OperationGUI_FilletDlg
// purpose :
//=================================================================================
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class OperationGUI_FilletDlg : public GEOMBase_Skeleton
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{
Q_OBJECT
public:
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OperationGUI_FilletDlg(QWidget* parent = 0, const char* name = 0, OperationGUI* theOperationGUI = 0, SALOME_Selection* Sel = 0, Handle(AIS_InteractiveContext) ic = 0, bool modal = FALSE, WFlags fl = 0);
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~OperationGUI_FilletDlg();
private :
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void Init(Handle(AIS_InteractiveContext) ic);
void enterEvent(QEvent* e);
void closeEvent(QCloseEvent* e);
void MakeFilletSimulationAndDisplay();
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void ResetStateOfDialog();
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void MakePreview();
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OperationGUI* myOperationGUI;
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int myConstructorId; /* Current constructor id = radio button id */
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/* Interactive and local context management see also : bool myUseLocalContext() */
Handle(AIS_InteractiveContext) myIC; /* Interactive context */
Standard_Integer myLocalContextId; /* identify a local context used by this method */
bool myUseLocalContext; /* true when this method as opened a local context */
TopoDS_Shape myShape;
bool myOkShape;
char* myShapeIOR;
int myShapeType;
double myRadius;
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DlgRef_1Sel1Spin* Group1;
DlgRef_1Sel1Spin* Group2;
DlgRef_1Sel1Spin* Group3;
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private slots:
void ClickOnOk();
void ClickOnApply();
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void ClickOnCancel();
void ActivateThisDialog();
void DeactivateActiveDialog();
void LineEditReturnPressed();
void SelectionIntoArgument();
void SetEditCurrentArgument();
void ValueChangedInSpinBox(double newValue);
void ConstructorsClicked(int constructorId);
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};
#endif // DIALOGBOX_FILLET_H