geom/src/EntityGUI/CMakeLists.txt

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CMake
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2013-09-10 18:47:38 +06:00
# Copyright (C) 2012-2013 CEA/DEN, EDF R&D, OPEN CASCADE
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2.1 of the License.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#
# See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
#
#INCLUDE(UseQt4Ext)
INCLUDE(${QT_USE_FILE})
# --- options ---
# additional include directories
INCLUDE_DIRECTORIES(
${QT_INCLUDE_DIRS}
${VTK_INCLUDE_DIRS}
${OMNIORB_INCLUDE_DIR}
${CAS_INCLUDE_DIRS}
${KERNEL_INCLUDE_DIRS}
${GUI_INCLUDE_DIRS}
${PROJECT_BINARY_DIR}/idl
${PROJECT_BINARY_DIR}
${PROJECT_SOURCE_DIR}/src/OBJECT
${PROJECT_SOURCE_DIR}/src/GEOMClient
${PROJECT_SOURCE_DIR}/src/GEOMImpl
${PROJECT_SOURCE_DIR}/src/GEOMGUI
${PROJECT_SOURCE_DIR}/src/GEOMBase
${PROJECT_SOURCE_DIR}/src/SKETCHER
${PROJECT_SOURCE_DIR}/src/DlgRef
${PROJECT_BINARY_DIR}/src/DlgRef
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_CURRENT_BINARY_DIR}
)
# additional preprocessor / compiler flags
ADD_DEFINITIONS(
${CAS_DEFINITIONS}
${OMNIORB_DEFINITIONS}
${QT_DEFINITIONS}
)
# libraries to link to
SET(_link_LIBRARIES
GEOMObject
GEOMClient
GEOMImpl
GEOMBase
GEOM
DlgRef
GEOMSketcher
)
# optional sources
IF(SALOME_GEOM_USE_OPENCV)
SET( FeatureDetectorDlg_Sources FeatureDetectorDlg.cxx )
SET( FeatureDetectorDlg_moc_h EntityGUI_FeatureDetectorDlg.h )
ENDIF()
# --- resources ---
# resource files / to be processed by uic
SET(_uic_files
EntityGUI_1Sel1Spin1Check_QTD.ui
EntityGUI_1Sel1Spin_QTD.ui
EntityGUI_1Sel_QTD.ui
EntityGUI_1Spin_QTD.ui
EntityGUI_2Sel1Check_QTD.ui
EntityGUI_2Spin_QTD.ui
EntityGUI_3Spin1Check_QTD.ui
EntityGUI_3Spin_QTD.ui
EntityGUI_4Spin1Check_QTD.ui
EntityGUI_4Spin_QTD.ui
EntityGUI_Angles_QTD.ui
EntityGUI_Controls_QTD.ui
EntityGUI_Dir1_QTD.ui
EntityGUI_Dir2_QTD.ui
EntityGUI_Point_QTD.ui
EntityGUI_Skeleton_QTD.ui
EntityGUI_Type_QTD.ui
)
# --- headers ---
SET(EntityGUI_HEADERS
EntityGUI.h
EntityGUI_Widgets.h
EntityGUI_SketcherDlg.h
EntityGUI_3DSketcherDlg.h
EntityGUI_SubShapeDlg.h
EntityGUI_FeatureDetectorDlg.h
EntityGUI_PictureImportDlg.h
)
# header files / to be processed by moc
SET(_moc_HEADERS
EntityGUI_Widgets.h
EntityGUI_SketcherDlg.h
EntityGUI_3DSketcherDlg.h
EntityGUI_SubShapeDlg.h
EntityGUI_PictureImportDlg.h
${FeatureDetectorDlg_moc_h}
)
# header files / uic wrappings
QT4_WRAP_UI(_uic_HEADERS ${_uic_files})
# --- sources ---
# sources / moc wrappings
QT4_WRAP_CPP(_moc_SOURCES ${_moc_HEADERS})
SET(EntityGUI_SOURCES
EntityGUI.cxx
EntityGUI_Widgets.cxx
EntityGUI_SketcherDlg.cxx
EntityGUI_3DSketcherDlg.cxx
EntityGUI_SubShapeDlg.cxx
EntityGUI_PictureImportDlg.cxx
${FeatureDetectorDlg_Sources}
${_moc_SOURCES}
${_uic_files}
)
# --- rules ---
ADD_LIBRARY(EntityGUI ${EntityGUI_SOURCES})
TARGET_LINK_LIBRARIES(EntityGUI ${_link_LIBRARIES})
INSTALL(TARGETS EntityGUI EXPORT ${PROJECT_NAME}TargetGroup DESTINATION ${SALOME_INSTALL_LIBS})