geom/src/GEOMGUI/GEOMGUI.cxx

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// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
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// GEOM GEOMGUI : GUI for Geometry component
// File : GEOMGUI.cxx
// Author : Vadim SANDLER, Open CASCADE S.A.S. (vadim.sandler@opencascade.com)
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//
#include "GEOMGUI.h"
#include "GeometryGUI.h"
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#include <SUIT_Desktop.h>
#include <SUIT_ViewWindow.h>
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//=================================================================================
// class : GEOMGUI::GEOMGUI
// purpose : Constructor
//=================================================================================
GEOMGUI::GEOMGUI( GeometryGUI* parent ) :
QObject ( parent ),
myGeometryGUI( parent )
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{
}
//=================================================================================
// class : GEOMGUI::GEOMGUI
// purpose : Destructor
//=================================================================================
GEOMGUI::~GEOMGUI()
{
}
//=================================================================================
// class : GEOMGUI::OnGUIEvent
// purpose : Main/popup menu events processing
//=================================================================================
bool GEOMGUI::OnGUIEvent( int /*theCommandID*/, SUIT_Desktop* /*parent*/ )
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{
return TRUE;
}
//=================================================================================
// class : GEOMGUI::OnMousePress
// purpose : Mouse press event processing. Should return FALSE to let the event
// be processed further.
//=================================================================================
bool GEOMGUI::OnMousePress( QMouseEvent* /*pe*/, SUIT_Desktop* /*parent*/, SUIT_ViewWindow* /*studyFrame*/ )
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{
return FALSE;
}
//=================================================================================
// class : GEOMGUI::OnMouseMove
// purpose : Mouse move event processing
//=================================================================================
bool GEOMGUI::OnMouseMove( QMouseEvent* /*pe*/, SUIT_Desktop* /*parent*/, SUIT_ViewWindow* /*studyFrame*/ )
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{
return TRUE;
}
//=================================================================================
// class : GEOMGUI::OnKeyPress
// purpose : Key press event processing
//=================================================================================
bool GEOMGUI::OnKeyPress( QKeyEvent* /*pe*/, SUIT_Desktop* /*parent*/, SUIT_ViewWindow* /*studyFrame*/ )
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{
return TRUE;
}
//=================================================================================
// class : GEOMGUI::SetSettings
// purpose : Called when GEOM component is activated
//=================================================================================
void GEOMGUI::activate( SUIT_Desktop* /*parent*/ )
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{
}
//=================================================================================
// class : GEOMGUI::Deactivate
// purpose : Called when GEOM component is deactivated
//=================================================================================
void GEOMGUI::deactivate()
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{
}
//=================================================================================
// class : GEOMGUI::Deactivate
// purpose : Called when GEOM component is deactivated
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//=================================================================================
GeometryGUI* GEOMGUI::getGeometryGUI()
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{
return myGeometryGUI;
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}