Remove redundant code

This commit is contained in:
vsr 2015-05-26 13:56:05 +03:00
parent 02107d63e8
commit 047d8bf632

View File

@ -400,7 +400,6 @@ void EntityGUI_FeatureDetectorDlg::SelectionIntoArgument()
// TODO supprimer les lignes qui ne servent à rien le cas échéant
SUIT_ViewWindow* theViewWindow = getDesktop()->activeWindow();
std::map< std::string , std::vector<Handle(AIS_InteractiveObject)> >::iterator AISit;
SOCC_Viewer* soccViewer = (SOCC_Viewer*)(theViewWindow->getViewManager()->getViewModel());
if (!myEditCurrentArgument->isEnabled())
@ -434,17 +433,6 @@ void EntityGUI_FeatureDetectorDlg::SelectionIntoArgument()
if ( myEditCurrentArgument == mySelectionGroup->LineEdit1 ) {
myFace = aSelectedObject;
AISit = soccViewer->entry2aisobjects.find(myFaceEntry.toStdString());
if (AISit == soccViewer->entry2aisobjects.end())
return;
Handle(AIS_InteractiveObject) myAIS = (*AISit).second[0];
Handle(GEOM_AISShape) myAISShape;
if( myAIS->IsInstance( STANDARD_TYPE(GEOM_AISShape) ) ) {
myAISShape = Handle(GEOM_AISShape)::DownCast( myAIS );
}
else
return ;
SalomeApp_Study* study = dynamic_cast<SalomeApp_Study*>( SUIT_Session::session()->activeApplication()->activeStudy() );
if ( !study ) return;
@ -455,7 +443,7 @@ void EntityGUI_FeatureDetectorDlg::SelectionIntoArgument()
PropMap propMap = study->getObjectProperties( vm->getGlobalId(), myFaceEntry );
QString theImgFileName = propMap.value( GEOM::propertyName( GEOM::Texture ) ).toString();
if ( theImgFileName.isEmpty() )
return ;
return;
// Setting the image caracteristics
myDetector->SetPath( theImgFileName.toStdString() );