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Typo-fix by Kunda
http://www.salome-platform.org/forum/forum_9/22126441
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@ -19,7 +19,7 @@ for fi in range(len(faces)):
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fid = geompy.addToStudyInFather(cut, faces[fi], "Face %d" % (fi+1))
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isSuccess, closedWires, openWires = geompy.GetFreeBoundary(faces[fi])
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if isSuccess:
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print "Check free boudaries in face %d: OK" % (fi+1)
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print "Check free boundaries in face %d: OK" % (fi+1)
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print "-- Nb of closed boundaries = %d" % len(closedWires)
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for wi in range(len(closedWires)):
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wid = geompy.addToStudyInFather(faces[fi], closedWires[wi], "Closed wire %d" % (wi+1))
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@ -30,6 +30,6 @@ for fi in range(len(faces)):
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pass
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pass
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else:
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print "Check free boudaries in face %d: KO" % (fi+1)
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print "Check free boundaries in face %d: KO" % (fi+1)
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pass
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pass
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@ -13,7 +13,7 @@ water-line of the object plunged into the water (in Z direction).
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\n <b>TUI Command:</b>
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<em>geompy.Archimede(Shape,Weight,WaterDensity,MeshingDeflection),</em>
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where \em Shape is a shape to put into the water, \em Weight is a weight of
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the shape, \em WaterDensity is density of water, \em MeshingDeflection is a
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the shape, \em WaterDensity is density of water, \em MeshingDeflection is a
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deflection of the mesh, using to compute the section.
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\n <b>Arguments:</b> Name + 1 shape + 3 values (Weight, Water Density
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& Meshing Deflection).
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@ -2,7 +2,7 @@
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\page blocks_operations_page Blocks Operations
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The solids built by blocks \ref build_by_blocks_page can be
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The solids built by blocks \ref build_by_blocks_page can be
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processed with blocks transformation operations:
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<ul>
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@ -45,7 +45,7 @@ This operation allows quickly detecting self-interferences of the given shape us
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The algorithm works on the face level, i.e. it computes only face-to-face intersections. No additional intersection types are computed.
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This can be useful to detect all intersections between subshapes of type "surface" in an assembly.
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The result quality will depend on the tesselation quality. However, small deflection values can significantly decrease the performance of the algorithm.
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The result quality will depend on the tessellation quality. However, small deflection values can significantly decrease the performance of the algorithm.
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Nevertheless, the performance of Fast Intersect algorithm is much higher than that of the topological intersection.
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\image html measures13.png
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@ -53,7 +53,7 @@ Nevertheless, the performance of Fast Intersect algorithm is much higher than th
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In this dialog:
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- \b Object - the checked object. \b Selection button allows picking it in the viewer or in the object browser.
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- <b>Deflection coefficient</b> - a linear deflection coefficient that defines the tesselation quality. If theDeflection <= 0, default deflection 0.001 is used.
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- <b>Deflection coefficient</b> - a linear deflection coefficient that defines the tessellation quality. If theDeflection <= 0, default deflection 0.001 is used.
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- <b>Detect gaps with tolerance</b> specifies the distance between shapes used for detecting gaps:
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- if theTolerance <= 0, the algorithm detects intersections;
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- if theTolerance > 0, the algorithm detects gapss.
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@ -67,7 +67,7 @@ If no interferences are selected, all of them are published in the study. Each i
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\n <b>TUI Command:</b> <em>geompy.CheckSelfIntersectionsFast(theShape, theDeflection, theTolerance),</em> \n
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where: \n
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\em theShape is the shape checked for validity. \n
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\em theDeflection that specifies the quality of tesselation.
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\em theDeflection that specifies the quality of tessellation.
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\em theTolerance Specifies the distance between shapes used for detecting gaps.
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See also a \ref tui_check_self_intersections_fast_page "TUI example".
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@ -15,7 +15,7 @@ Radius)</em>
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\n <b>Arguments:</b> Name + 1 vertex (for the center) + 1 edge (for
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the direction) + Radius.
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\note By default it is presumed that the <b>Center Point</b> is located at the Origin of the global
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\note By default it is presumed that the <b>Center Point</b> is located at the Origin of the global
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coordinate system, and the \b Vector corresponds to OZ axis of the global
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coordinate system.
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@ -8,7 +8,7 @@ select <b>New Entity > Explode</b>. This operation opens the
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\image html neo-obj1.png
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To create a list of sub-shapes (vertices, edges, wires etc.) of the
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To create a list of sub-shapes (vertices, edges, wires etc.) of the
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given shape using the \b Explode operation, you need to define the <b>Main
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Object</b>, which will be exploded and the <b>Type of Sub-shapes</b> you wish to
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obtain from it.
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@ -8,7 +8,7 @@ To create a <b>Local Coordinate System</b> in the <b>Main Menu</b> select <b>New
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\n Firstly, you can define the values of X, Y, and Z coordinates of origin and the directions of X and Y axes directly in the menu.
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\n <b>TUI command:</b> <em>geompy.MakeMarker(OX, OY, OZ, XDX, XDY, XDZ,
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YDX, YDY, YDZ)</em>, where OX, OY, OZ are coordinates of the origin of
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LCS, XDX, XDY, XDZ is a vector of OX direction of the LCS and YDX,
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LCS, XDX, XDY, XDZ is a vector of OX direction of the LCS and YDX,
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YDY, YDZ is a a vector of OY direction of the LCS.
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\n <b>Arguments:</b> Name + Coordinates of origin, X axis direction, Y axis direction.
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@ -9,7 +9,7 @@ There are 2 algorithms to create a \b Line in the 3D space.
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The Result of each operation will be a GEOM_Object (edge).
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\n Firstly you can define a \b Line by \b Point1 and \b Point2,
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which are the points through which the \b Line passes.
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which are the points through which the \b Line passes.
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\n <b>TUI Command:</b> <em>geompy.MakeLineTwoPnt(Point1, Point2)</em>
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\n <b>Arguments:</b> Name + 2 vertices.
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@ -30,7 +30,7 @@ which are the points through which the \b Line passes.
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\b NB! There is another way to create a line, which is currently
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accessible only via \b TUI commands.
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You can define a line passing through the given \b Point and parallel
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You can define a line passing through the given \b Point and parallel
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to the given \b Vector.
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\n <b>TUI Command:</b> <em>geompy.MakeLine(Point, Vector)</em>
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@ -8,7 +8,7 @@ Basic - > Plane</b>
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\n There are three algorithms to create a plane in the 3D space.
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\n The \b Result of each operation will be a GEOM_Object (face).
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\n Firstly, you can define a \b Plane by a \b Point through which the
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\n Firstly, you can define a \b Plane by a \b Point through which the
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plane passes, a \b Vector giving a normal of the plane and a <b>Size
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of the Plane</b> (size of a side of quadrangle face, representing the
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plane).
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@ -19,7 +19,7 @@ the size of the plane).
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\image html plane1.png
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\n Secondly, you can define a \b Plane by three \b Points through
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which the plane passes and a <b>Size of the Plane</b>.
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which the plane passes and a <b>Size of the Plane</b>.
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\n <b>TUI Command:</b> <em>geompy.MakePlaneThreePnt(Point1, Point2, Point3, TrimSize)</em>
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\n <b>Arguments:</b> Name + 3 vertices + 1 value (to define the size
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of the plane).
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@ -9,7 +9,7 @@ To create a <b>2D Polyline</b> select in the main menu <b>New Entity -> Basic -
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\image html polyline_dlg.png
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A polyline represents a section or a set of sections. Each section is constructed from a sequence of 2D points
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connected by either linear segments or an interpolation curve. Every section has its own attributes:
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connected by either linear segments or an interpolation curve. Every section has its own attributes:
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- \b Name,
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- \b Type (Polyline or Spline),
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- \b Closed flag.
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@ -2,7 +2,7 @@
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\page create_sketcher_page 2D Sketcher
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The 2D Sketcher allows drawing arbitrary 2D shapes.
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The 2D Sketcher allows drawing arbitrary 2D shapes.
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To create a <b>2D Sketch</b> select in the main menu <b>New Entity -> Basic -> 2D Sketch</b>.
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@ -73,7 +73,7 @@ If an \b ark radio button is chosen, \b Point or \b Direction define the locatio
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\image html 2dsketch12.png
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- \b Radius radio-button allows creating a more limited arc segment by defining a custom ark radius, which must be greater than half of the distance between the last point and the end point of the arc.
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- \b Radius radio-button allows creating a more limited arc segment by defining a custom ark radius, which must be greater than half of the distance between the last point and the end point of the arc.
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\image html 2dsketch8.png
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@ -16,11 +16,11 @@
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\n Secondly, you can define a \b Sphere with the center at the origin of
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coordinate system by the \b Radius.
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\n <b>TUI Command:</b> <em>geompy. MakeSphereR(Radius)</em>
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\n <b>Arguments:</b> Name + 1 value (Radius from the origin).
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\n <b>Arguments:</b> Name + 1 value (Radius from the origin).
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\image html sphere2.png
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\n <b>NB!</b> The is another way to create a\b Sphere, which is
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\n <b>NB!</b> The is another way to create a \b Sphere, which is
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currently accessible only via \b TUI commands.
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\n You can define the \b Sphere by the coordinates of the <b>Center
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Point</b> and its \b Radius (in this way you don't need to create it in advance).
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@ -4,7 +4,7 @@
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A primitive called \b Rectangle is a rectangular face of certain dimensions and orientation
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To create a \b Rectangle in the <b>Main Menu</b> select <b>New Entity - >
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To create a \b Rectangle in the <b>Main Menu</b> select <b>New Entity - >
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Primitives - > Rectangle</b>
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\n There are 2 algorithms to create a \b Rectangle in the 3D space.
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@ -15,7 +15,7 @@ of coordinates defining its boundaries by the height and the width and its axis
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radio buttons (OXY, OYZ or OZX).This
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means that the \b Rectangle will lie in "OXY", "OYZ" or "OZX" plane correspondingly.
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\n <b>TUI Command:</b> <em>geompy.MakeFaceHW(Height, Width, Orientation)</em>
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\n <b>Arguments:</b> Name + 3 values (Dimensions at origin: heigth, width and
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\n <b>Arguments:</b> Name + 3 values (Dimensions at origin: height, width and
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orientation).
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@ -3,7 +3,7 @@
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\page display_mode_page Display Mode
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\n This option is relevant for viewing 3D objects. Wireframe mode means
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that you can see only edges of the object, while its shells remain
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that you can see only edges of the object, while its shells remain
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transparent. Shading mode means that the shells are filled with color.
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\n To change the display mode right-click on this geometrical object
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@ -16,7 +16,7 @@ from a compound.
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\n <b>TUI Command:</b> <em>geompy.MakeBlockExplode(Compound,
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MinNbFaces, MaxNbFaces),</em> where \em Compound is a compound to be
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exploded into the blocks, \em MinNbFaces, \em MaxNbFaces are correspondingly
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the minimal and the maximal number of faces of the resulting blocks.
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the minimal and the maximal number of faces of the resulting blocks.
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\n <b>Arguments:</b> 1 compound + 2 integers (min. and max. number of
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faces in the block to be extracted).
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@ -40,7 +40,7 @@ further analysis (see below).
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\note The result quality depends on the quality of triangulation. Changing the value of the deflection coefficient
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parameter can strongly affect the result. However, small values of the deflection coefficient might lead to
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some performance loss of the algorithm, as number of triangles of the tesselation mesh depends on this parameter.
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some performance loss of the algorithm, as number of triangles of the tessellation mesh depends on this parameter.
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Press <b>Apply and Close</b> or \b Apply button to store the selected sub-shapes in the study for further analysis.
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The selection will be published as a compound containing intersected sub-shapes from both source objects.
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@ -12,7 +12,7 @@ It can be accessed from the main menu via <b>Measures -> Dimensions -> Manage Di
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<b>List of Dimensions</b>
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This dialog provides the list of dimensions shown in the view for the selected geometrical <b>Object</b>. The list items are sorted by dimension type: <b>Distance</b>, <b>Diameter</b> and <b>Angle</b>.
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This dialog provides the list of dimensions shown in the view for the selected geometrical <b>Object</b>. The list items are sorted by dimension type: <b>Distance</b>, <b>Diameter</b> and <b>Angle</b>.
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It is possible to show/hide a dimension in the view by checking on/off the box to the left of its name.
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@ -40,7 +40,7 @@ The following dimensions can be shown:
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</ul>
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</li>
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<li> <b>Diameter </b> of an an arc, a circular edge or face, a sphere, a cylinder, a cone or a torus.</li>
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<li> <b>Diameter </b> of an an arc, a circular edge or face, a sphere, a cylinder, a cone or a torus.</li>
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<li> <b>Angle.</b> The angle dimension can be defined in one of two possible ways : </li>
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@ -22,9 +22,9 @@ System in the center of it is to the left .
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\image html image30.png
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\n The second algorithm modifies the location of the \b Object(s) using \b Start
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\n The second algorithm modifies the location of the \b Object(s) using \b Start
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and \b End \b LCS, although the final position of the object will not
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coincide with the center of either of the two systems. In this method
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coincide with the center of either of the two systems. In this method
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the object is shifted from its initial position by the value of the
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remainder after subtraction of the coordinates of the <b>Start LCS</b> from
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the coordinates of the <b>End LCS</b>.
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@ -53,7 +53,7 @@ translated cube at the position (-100;0;0)
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\image html image4.png
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The third algorithm modifies the location of the \b Object(s) using the <b>Path object</b> (Wire or Edge)
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and the \b Distance parameter (ranging from 0 to 1) defining how far the object will move along the path.
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and the \b Distance parameter (ranging from 0 to 1) defining how far the object will move along the path.
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\n <b>Create a copy</b> checkbox allows to keep the initial object,
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otherwise it will be removed.
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\n <b>Select Unpublished edges</b> checkbox allows to select sub-shape edges on
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@ -27,7 +27,7 @@ The resulting shape inherits the sub-shapes and the colour of Box_1.
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\image html restore-ss-viewer-cut.png "The resulting shape"
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Second, we examine the case when the resulting shape is composed from multiple arguments
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Second, we examine the case when the resulting shape is composed from multiple arguments
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(after all Boolean operations, except for Cut, or after the partition with
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several object shapes, or if the resulting shape is a compound).
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@ -1731,7 +1731,7 @@ module GEOM
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/*!
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* \brief Add / Remove material to / from a solid by extrusion of the base shape on the given distance.
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* \brief Add / Remove material to / from a solid by extrusion of the base shape on the given distance.
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* \param theInitShape Initial shape on which to perform the feature.It has to be a solid or
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* a compound made of a single solid
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* \param theBase Edge or wire defining the base shape to be extruded.
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@ -1821,7 +1821,7 @@ module GEOM
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*
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* The path shape can be a wire or an edge.
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* the several profiles can be specified in the several locations of path.
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* \param theSeqBases - list of Bases shape to be extruded.
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* \param theSeqBases - list of Bases shape to be extruded.
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* \param theLocations - list of locations on the path corresponding
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* specified list of the Bases shapes. Number of locations
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* should be equal to number of bases or list of locations can be empty.
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@ -1855,7 +1855,7 @@ module GEOM
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*
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* The path shape can be a shell or a face.
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* the several profiles can be specified in the several locations of path.
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* \param theSeqBases - list of Bases shape to be extruded.
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* \param theSeqBases - list of Bases shape to be extruded.
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* \param theSeqSubBases - list of corresponding sub-shapes of section shapes.
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* \param theLocations - list of locations on the path corresponding
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* specified list of the Bases shapes. Number of locations
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@ -2840,7 +2840,7 @@ module GEOM
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/*!
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* \brief Create a quadrangle face from four edges. Order of Edges is not
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* important. It is not necessary that edges share the same vertex.
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* important. It is not necessary that edges share the same vertex.
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* \param theEdge1,theEdge2,theEdge3,theEdge4 Edges for the face bound.
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* \return New GEOM_Object, containing the created face.
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*/
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@ -2875,7 +2875,7 @@ module GEOM
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* \brief Create a hexahedral solid, bounded by the six given faces. Order of
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* faces is not important.
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*
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* It is not necessary that Faces share the same edge.
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* It is not necessary that Faces share the same edge.
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* \param theFace1,theFace2,theFace3,theFace4,theFace5,theFace6 Faces for the hexahedral solid.
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* \return New GEOM_Object, containing the created solid.
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*/
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@ -4709,7 +4709,7 @@ module GEOM
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interface GEOM_IGroupOperations : GEOM_IOperations
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{
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/*!
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* \brief Creates a new group which will store sub-shapes of theMainShape
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* \brief Creates a new group which will store sub-shapes of theMainShape
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* \param theMainShape is a GEOM_Object on which the group is selected
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* \param theShapeType defines a shape type of the group
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* \return a newly created GEOM group
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@ -450,7 +450,7 @@ void EntityGUI_FeatureDetectorDlg::SelectionIntoArgument()
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myDetector->SetPath( theImgFileName.toStdString() );
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height = myDetector->GetImgHeight();
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width = myDetector->GetImgWidth();
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pictureLeft = -0.5 * width; // X coordinate of the top left corner of the background image in the view
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pictureLeft = -0.5 * width; // X coordinate of the top left corner of the background image in the view
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pictureTop = 0.5 * height; // Y coordinate of both top corners
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}
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@ -2120,7 +2120,7 @@ QString EntityGUI_SketcherDlg::GetNewCommand( QString& theParameters )
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QString myNewCommand = ":";
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SUIT_ResourceMgr* resMgr = SUIT_Session::session()->resourceMgr();
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int aPrecision = resMgr->integerValue( "Geometry", "length_precision", 6 );
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int DigNum = qAbs(aPrecision); // options for the format of numbers in myNewCommand
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int DigNum = qAbs(aPrecision); // options for the format of numbers in myNewCommand
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char Format = 'f';
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if ( aPrecision < 0 ) // f --> DigNum is the number of digits after the decimal point
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Format = 'g'; // g --> DigNum is the maximum number of significant digits
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@ -2319,7 +2319,7 @@ bool EntityGUI_SketcherDlg::execute( ObjectList& objects )
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MESSAGE("EntityGUI_SketcherDlg::execute")
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SUIT_ResourceMgr* resMgr = SUIT_Session::session()->resourceMgr();
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int aPrecision = resMgr->integerValue( "Geometry", "length_precision", 6 );
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int DigNum = qAbs(aPrecision); // options for the format of numbers in myNewCommand
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int DigNum = qAbs(aPrecision); // options for the format of numbers in myNewCommand
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char Format = 'f';
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if ( aPrecision < 0 ) // f --> DigNum is the number of digits after the decimal point
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Format = 'g'; // g --> DigNum is the maximum number of significant digits
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@ -67,7 +67,7 @@ class GEOMAlgo_AlgoTools {
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gp_Vec& aN);
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|
||||
//! Computes a point <theP> inside the face <theF>. <br>
|
||||
//! <theP2D> - 2D representation of <theP> <br>
|
||||
//! <theP2D> - 2D representation of <theP> <br>
|
||||
//! on the surface of <theF> <br>
|
||||
//! Returns 0 in case of success. <br>
|
||||
Standard_EXPORT
|
||||
|
@ -10437,7 +10437,7 @@ class geomBuilder(object, GEOM._objref_GEOM_Gen):
|
||||
Parameters:
|
||||
theInit Shape to remove material from. It must be a solid or a compound made of a single solid.
|
||||
theBase Closed edge or wire defining the base shape to be extruded.
|
||||
theH Prism dimension along the normal to theBase
|
||||
theH Prism dimension along the normal to theBase
|
||||
theAngle Draft angle in degrees.
|
||||
theInvert If true material changes the direction.
|
||||
theName Object name; when specified, this parameter is used
|
||||
@ -10477,7 +10477,7 @@ class geomBuilder(object, GEOM._objref_GEOM_Gen):
|
||||
Parameters:
|
||||
theInit Shape to add material to. It must be a solid or a compound made of a single solid.
|
||||
theBase Closed edge or wire defining the base shape to be extruded.
|
||||
theH Prism dimension along the normal to theBase
|
||||
theH Prism dimension along the normal to theBase
|
||||
theAngle Draft angle in degrees.
|
||||
theInvert If true material changes the direction.
|
||||
theName Object name; when specified, this parameter is used
|
||||
@ -11817,7 +11817,7 @@ class geomBuilder(object, GEOM._objref_GEOM_Gen):
|
||||
## @{
|
||||
|
||||
## Create a quadrangle face from four edges. Order of Edges is not
|
||||
# important. It is not necessary that edges share the same vertex.
|
||||
# important. It is not necessary that edges share the same vertex.
|
||||
# @param E1,E2,E3,E4 Edges for the face bound.
|
||||
# @param theName Object name; when specified, this parameter is used
|
||||
# for result publication in the study. Otherwise, if automatic
|
||||
@ -11830,7 +11830,7 @@ class geomBuilder(object, GEOM._objref_GEOM_Gen):
|
||||
def MakeQuad(self, E1, E2, E3, E4, theName=None):
|
||||
"""
|
||||
Create a quadrangle face from four edges. Order of Edges is not
|
||||
important. It is not necessary that edges share the same vertex.
|
||||
important. It is not necessary that edges share the same vertex.
|
||||
|
||||
Parameters:
|
||||
E1,E2,E3,E4 Edges for the face bound.
|
||||
@ -11935,7 +11935,7 @@ class geomBuilder(object, GEOM._objref_GEOM_Gen):
|
||||
return anObj
|
||||
|
||||
## Create a hexahedral solid, bounded by the six given faces. Order of
|
||||
# faces is not important. It is not necessary that Faces share the same edge.
|
||||
# faces is not important. It is not necessary that Faces share the same edge.
|
||||
# @param F1,F2,F3,F4,F5,F6 Faces for the hexahedral solid.
|
||||
# @param theName Object name; when specified, this parameter is used
|
||||
# for result publication in the study. Otherwise, if automatic
|
||||
@ -11949,7 +11949,7 @@ class geomBuilder(object, GEOM._objref_GEOM_Gen):
|
||||
def MakeHexa(self, F1, F2, F3, F4, F5, F6, theName=None):
|
||||
"""
|
||||
Create a hexahedral solid, bounded by the six given faces. Order of
|
||||
faces is not important. It is not necessary that Faces share the same edge.
|
||||
faces is not important. It is not necessary that Faces share the same edge.
|
||||
|
||||
Parameters:
|
||||
F1,F2,F3,F4,F5,F6 Faces for the hexahedral solid.
|
||||
|
@ -78,21 +78,21 @@
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="label_3">
|
||||
<property name="text">
|
||||
<string>Big pipe height</string>
|
||||
<string>Big pipe height</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Small pipe radius</string>
|
||||
<string>Small pipe radius</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="4" column="0">
|
||||
<widget class="QLabel" name="label_4">
|
||||
<property name="text">
|
||||
<string>Small pipe height</string>
|
||||
<string>Small pipe height</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
|
Loading…
Reference in New Issue
Block a user