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@ -34,23 +34,15 @@
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#include <GEOMBase.h>
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// Qt includes
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#include <QCloseEvent>
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#include <QApplication>
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#include <QProgressBar>
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#define UPDATE_EVENT ( QEvent::User + 1 )
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#include <iostream>
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#include <QWidgetAction>
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DependencyTree_View::DependencyTree_View( QWidget* theParent )
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:GraphicsView_ViewPort( theParent ),
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myLevelsNumber(0),
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myMaxDownwardLevelsNumber(0),
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myMaxUpwardLevelsNumber(0),
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myLevelsNumber(0),
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myIsCompute(false),
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myIsUpdate( true ),
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myTotalCost(0),
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myComputedCost(0)
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myIsUpdate( true )
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{
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SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( SUIT_Session::session()->activeApplication() );
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if ( !app ) return;
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@ -68,25 +60,26 @@ myComputedCost(0)
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DependencyTree_View::~DependencyTree_View()
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{
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clearView( true );
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}
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//=================================================================================
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// function : init()
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// purpose : this method is obligatory for initialize view frame actions
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//=================================================================================
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void DependencyTree_View::init( GraphicsView_ViewFrame* theViewFrame )
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{
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qthread = new DependencyTree_QThread( this );
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SUIT_ResourceMgr* resMgr = SUIT_Session::session()->resourceMgr();
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myNodesMovable = new QCheckBox( tr( "MOVE_NODES" ) );
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QWidgetAction* nodesMovableAction = new QWidgetAction( theViewFrame );
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nodesMovableAction->setDefaultWidget( myNodesMovable );
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myDisplayAscendants = new QCheckBox( tr( "DISPLAY_ASCENDANTS" ) );
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QWidgetAction* ShowParentsAction = new QWidgetAction( theViewFrame );
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ShowParentsAction->setDefaultWidget( myDisplayAscendants );
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QWidgetAction* displayAscendantsAction = new QWidgetAction( theViewFrame );
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displayAscendantsAction->setDefaultWidget( myDisplayAscendants );
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myDisplayDescendants = new QCheckBox(tr("DISPLAY_DESCENDANTS"));
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QWidgetAction* ShowChildrenAction = new QWidgetAction(theViewFrame);
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ShowChildrenAction->setDefaultWidget( myDisplayDescendants );
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QWidgetAction* displayDescendantsAction = new QWidgetAction( theViewFrame );
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displayDescendantsAction->setDefaultWidget( myDisplayDescendants );
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QLabel* hierarchyDepthLabel = new QLabel( tr( "HIERARCHY_DEPTH" ) );
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QWidgetAction* hierarchyDepthLabelAction = new QWidgetAction( theViewFrame );
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@ -105,184 +98,103 @@ void DependencyTree_View::init( GraphicsView_ViewFrame* theViewFrame )
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QWidgetAction* updateAction = new QWidgetAction( theViewFrame );
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updateAction->setDefaultWidget( updateButton );
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QPushButton* cancelButton = new QPushButton( tr( "CANCEL" ) );
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cancelButton->setCheckable( true );
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cancelAction = new QWidgetAction( theViewFrame );
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cancelAction->setDefaultWidget( cancelButton );
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cancelAction->setVisible( false );
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QProgressBar* progressBar = new QProgressBar( this );
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progressBar->setMinimum( 0 );
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progressBar->setMaximum( 100 );
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progressBar->setFixedWidth( 100 );
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progressAction = new QWidgetAction( theViewFrame );
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progressAction->setDefaultWidget( progressBar );
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progressAction->setVisible( false );
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QAction* separator1 = theViewFrame->toolMgr()->separator( false );
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QAction* separator2 = theViewFrame->toolMgr()->separator( false );
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theViewFrame->toolMgr()->append( separator1, theViewFrame->getToolBarId() );
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theViewFrame->toolMgr()->append( hierarchyDepthLabelAction, theViewFrame->getToolBarId() );
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theViewFrame->toolMgr()->append( hierarchyDepthAction, theViewFrame->getToolBarId() );
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theViewFrame->toolMgr()->append( ShowParentsAction, theViewFrame->getToolBarId() );
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theViewFrame->toolMgr()->append( ShowChildrenAction, theViewFrame->getToolBarId() );
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theViewFrame->toolMgr()->append( displayAscendantsAction, theViewFrame->getToolBarId() );
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theViewFrame->toolMgr()->append( displayDescendantsAction, theViewFrame->getToolBarId() );
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theViewFrame->toolMgr()->append( nodesMovableAction, theViewFrame->getToolBarId() );
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theViewFrame->toolMgr()->append( separator2, theViewFrame->getToolBarId() );
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theViewFrame->toolMgr()->append( updateAction, theViewFrame->getToolBarId() );
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theViewFrame->toolMgr()->append( progressAction, theViewFrame->getToolBarId() );
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theViewFrame->toolMgr()->append( cancelAction, theViewFrame->getToolBarId() );
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connect( myNodesMovable, SIGNAL( toggled( bool ) ), this, SLOT( onMoveNodes( bool ) ) );
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connect( myHierarchyDepth, SIGNAL( valueChanged ( int ) ), this, SLOT( onHierarchyType() ) );
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connect( myDisplayAscendants , SIGNAL( toggled( bool ) ), this, SLOT( onHierarchyType() ) );
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connect( myDisplayDescendants, SIGNAL( toggled( bool ) ), this, SLOT( onHierarchyType() ) );
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connect( updateButton, SIGNAL( clicked() ), this, SLOT( onUpdateModel() ) );
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connect( cancelButton, SIGNAL( clicked() ), this, SLOT( onCancel() ) );
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SUIT_ResourceMgr* resMgr = SUIT_Session::session()->resourceMgr();
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setPrefBackgroundColor( resMgr->colorValue( "Geometry", "dependency_tree_background_color", QColor( 255, 255, 255 ) ) );
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setNodesMovable( resMgr->booleanValue( "Geometry", "dependency_tree_move_nodes", true ) );
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setHierarchyType( resMgr->integerValue( "Geometry", "dependency_tree_hierarchy_type", 0 ) );
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}
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//=================================================================================
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// function : updateModel()
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// purpose : run all stage of dependency tree creation
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//=================================================================================
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void DependencyTree_View::updateModel( bool theUseSelectedObject, bool theUseOB )
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{
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getNewTreeModel( theUseSelectedObject, theUseOB );
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onHierarchyType();
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}
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//=================================================================================
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// function : mouseMoveEvent()
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// purpose : make some actions when mouse was moved
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//=================================================================================
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void DependencyTree_View::mouseMoveEvent( QMouseEvent *event )
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{
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QGraphicsView::mouseMoveEvent( event );
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ArrowsInfo::const_iterator i;
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for( i = myArrows.begin(); i != myArrows.end(); i++ ) {
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DependencyTree_Arrow* arrow = myArrows[ i->first ];
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arrow->update();
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}
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}
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//=================================================================================
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// function : getViewName()
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// purpose : return the name of current view
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//=================================================================================
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QString DependencyTree_View::getViewName() const
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{
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return tr( "DEPENDENCY_TREE" );
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}
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void DependencyTree_View::drawTree()
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//=================================================================================
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// function : getStudyId()
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// purpose : return Id of current study
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//=================================================================================
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int DependencyTree_View::getStudyId() const
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{
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myComputedCost = 0;
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calcTotalCost();
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std::cout << "\n\n\n TOTAL COST = " << myTotalCost << std::endl;
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if( !myIsCompute )
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return;
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clearView( false );
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clearSelected();
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// draw nodes on scene
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std::map< std::string, int > entryLevelMap;
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std::map< int, std::vector< std::string > > levelObjects;
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int currentLevel;
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int horDistance, verDistance;
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GEOMUtils::TreeModel::const_reverse_iterator i;
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for( i = myTreeModel.rbegin(); i != myTreeModel.rend(); i++ ) {
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if( !myIsCompute )
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return;
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currentLevel = 0;
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myComputedCost++;
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std::string objectEntry = i->first;
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DependencyTree_Object* objectItem = myTreeMap[ objectEntry ];
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horDistance = 100 + int( objectItem->boundingRect().width() );
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verDistance = 3 * int( objectItem->boundingRect().height() );
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if( isItemAdded( objectItem ) )
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currentLevel = entryLevelMap[ objectEntry ];
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else {
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addNewItem( objectItem );
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objectItem->unselect();
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entryLevelMap[ objectEntry ] = currentLevel;
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levelObjects[ currentLevel ].push_back( objectEntry );
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}
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objectItem->setIsMainObject( true );
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if( myDisplayAscendants->isChecked() )
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drawWard( i->second.first, entryLevelMap, levelObjects, currentLevel, -1 );
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if( myDisplayDescendants->isChecked() )
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drawWard( i->second.second, entryLevelMap, levelObjects, currentLevel, 1 );
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return myStudy->StudyId();
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}
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std::map< int, std::vector< std::string > >::const_iterator level;
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for( level = levelObjects.begin(); level != levelObjects.end(); level++ ) {
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int step = -horDistance * ( level->second.size() - 1 ) / 2;
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std::cout<<"\n\n LEVEL = " << level->first << std::endl;
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for( int objIter = 0; objIter < level->second.size(); objIter++ ) {
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std::cout << level->second.at( objIter ) << ", ";
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DependencyTree_Object* anObject = myTreeMap[ level->second.at( objIter ) ];
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anObject->setPos( step, verDistance * level->first );
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step += horDistance;
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}
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}
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// draw arrows on scene
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GEOMUtils::TreeModel::const_iterator j;
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for( j = myTreeModel.begin(); j != myTreeModel.end(); j++ ) {
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DependencyTree_Object* Main_object = myTreeMap[ j->first ];
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if( j->second.first.size() > 0 ) {
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GEOMUtils::LevelInfo Levelup = j->second.first.at(0);
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if( myDisplayAscendants ->isChecked() ) {
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GEOMUtils::LevelInfo::const_iterator node;
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for (node = Levelup.begin(); node != Levelup.end(); node++ ) {
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DependencyTree_Object* object = myTreeMap[node->first];
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DependencyTree_Arrow* arrow = myArrows[std::pair<DependencyTree_Object*,DependencyTree_Object*>(Main_object, object)];
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if( arrow && !isItemAdded( arrow) )
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addNewItem( arrow );
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}
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}
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}
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if( myDisplayAscendants->isChecked() )
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drawWardArrows( j->second.first );
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if( myDisplayDescendants->isChecked() )
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drawWardArrows( j->second.second );
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}
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std::cout << "\n ComputedCost = " << myComputedCost << std::endl;
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}
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void DependencyTree_View::customEvent( QEvent * event )
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//=================================================================================
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// function : getObjectByEntry()
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// purpose : return DependencyTree_Object by entry
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//=================================================================================
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DependencyTree_Object* DependencyTree_View::getObjectByEntry( const std::string& theEntry )
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{
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if( event->type() == UPDATE_EVENT ) {
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QPushButton* cancelButton = dynamic_cast<QPushButton*>( cancelAction->defaultWidget() );
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QProgressBar* progressBar = dynamic_cast<QProgressBar*>( progressAction->defaultWidget() );
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if ( !cancelButton->isChecked() )
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progressBar->setValue( progressBar->maximum() * getComputeProgress() );
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std::cout << "\n\n *** qthread->isFinished() = " << qthread->isFinished() << std::endl;
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if( !myIsCompute || qthread->isFinished() ) {
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changeWidgetState( false );
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cancelButton->setChecked( false );
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progressBar->setValue(0);
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fitAll();
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QApplication::removePostedEvents( this, ( QEvent::Type )UPDATE_EVENT );
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}
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}
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event->accept();
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return myTreeMap[ theEntry ];
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}
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void DependencyTree_View::addNewItem( QGraphicsItem* theObject )
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//=================================================================================
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// function : updateObjectName()
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// purpose : update object name, having edited it in Object Browser
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//=================================================================================
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bool DependencyTree_View::updateObjectName( const std::string& theEntry )
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{
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if( theObject )
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addItem( theObject );
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qthread->sleepDraw();
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SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( SUIT_Session::session()->activeApplication() );
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QApplication::postEvent( this, new QEvent( ( QEvent::Type )UPDATE_EVENT ) );
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}
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void DependencyTree_View::mouseMoveEvent(QMouseEvent *event)
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{
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QGraphicsView::mouseMoveEvent( event );
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ArrowsInfo::const_iterator j;
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for (j = myArrows.begin(); j != myArrows.end(); j++ ) {
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DependencyTree_Arrow* arrow = myArrows[ j->first ];
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arrow->update();
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}
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}
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DependencyTree_Object* DependencyTree_View::getObjectByEntry( QString theEntry )
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{
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return myTreeMap[theEntry.toStdString()];
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bool res = false;
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for( initSelected(); moreSelected(); nextSelected() ) {
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if( DependencyTree_Object* aDepObject = dynamic_cast<DependencyTree_Object*>( selectedObject() ) ) {
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aDepObject->updateName();
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res = true;
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}
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}
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return res;
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}
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//=================================================================================
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// function : setHierarchyType()
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// purpose : set hierarchy type of dependency tree
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//=================================================================================
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void DependencyTree_View::setHierarchyType( const int theType )
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{
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myIsUpdate = false;
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@ -301,17 +213,23 @@ void DependencyTree_View::setHierarchyType( const int theType )
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break;
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}
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myIsUpdate = true;
|
|
|
|
|
|
|
|
|
|
myLevelsNumber = checkMaxLevelsNumber();
|
|
|
|
|
|
|
|
|
|
onHierarchyType();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
|
// function : setNodesMovable()
|
|
|
|
|
// purpose : set possibility to move nodes or not
|
|
|
|
|
//=================================================================================
|
|
|
|
|
void DependencyTree_View::setNodesMovable( const bool theIsMovable )
|
|
|
|
|
{
|
|
|
|
|
myNodesMovable->setChecked( theIsMovable );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
|
// function : setPrefBackgroundColor()
|
|
|
|
|
// purpose : set background color from preferences
|
|
|
|
|
//=================================================================================
|
|
|
|
|
void DependencyTree_View::setPrefBackgroundColor( const QColor& theColor )
|
|
|
|
|
{
|
|
|
|
|
if( isForegroundEnabled() )
|
|
|
|
@ -323,6 +241,10 @@ void DependencyTree_View::setPrefBackgroundColor( const QColor& theColor )
|
|
|
|
|
setBackgroundColor( theColor );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
|
// function : setNodeColor()
|
|
|
|
|
// purpose : set node color from preferences
|
|
|
|
|
//=================================================================================
|
|
|
|
|
void DependencyTree_View::setNodeColor( const QColor& theColor )
|
|
|
|
|
{
|
|
|
|
|
EntryObjectMap::const_iterator i;
|
|
|
|
@ -332,6 +254,10 @@ void DependencyTree_View::setNodeColor( const QColor& theColor )
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
|
// function : setMainNodeColor()
|
|
|
|
|
// purpose : set main node color from preferences
|
|
|
|
|
//=================================================================================
|
|
|
|
|
void DependencyTree_View::setMainNodeColor( const QColor& theColor )
|
|
|
|
|
{
|
|
|
|
|
EntryObjectMap::const_iterator i;
|
|
|
|
@ -341,6 +267,10 @@ void DependencyTree_View::setMainNodeColor( const QColor& theColor )
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
|
// function : setSelectNodeColor()
|
|
|
|
|
// purpose : set selected node color from preferences
|
|
|
|
|
//=================================================================================
|
|
|
|
|
void DependencyTree_View::setSelectNodeColor( const QColor& theColor )
|
|
|
|
|
{
|
|
|
|
|
EntryObjectMap::const_iterator i;
|
|
|
|
@ -350,95 +280,67 @@ void DependencyTree_View::setSelectNodeColor( const QColor& theColor )
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
|
// function : setArrowColor()
|
|
|
|
|
// purpose : set arrow color from preferences
|
|
|
|
|
//=================================================================================
|
|
|
|
|
void DependencyTree_View::setArrowColor( const QColor& theColor )
|
|
|
|
|
{
|
|
|
|
|
ArrowsInfo::const_iterator j;
|
|
|
|
|
for (j = myArrows.begin(); j != myArrows.end(); j++ ) {
|
|
|
|
|
DependencyTree_Arrow* arrow = myArrows[ j->first ];
|
|
|
|
|
ArrowsInfo::const_iterator i;
|
|
|
|
|
for( i = myArrows.begin(); i != myArrows.end(); i++ ) {
|
|
|
|
|
DependencyTree_Arrow* arrow = myArrows[ i->first ];
|
|
|
|
|
arrow->setColor( theColor );
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
|
// function : setHighlightArrowColor()
|
|
|
|
|
// purpose : set highlighted arrow color from preferences
|
|
|
|
|
//=================================================================================
|
|
|
|
|
void DependencyTree_View::setHighlightArrowColor( const QColor& theColor )
|
|
|
|
|
{
|
|
|
|
|
ArrowsInfo::const_iterator j;
|
|
|
|
|
for (j = myArrows.begin(); j != myArrows.end(); j++ ) {
|
|
|
|
|
DependencyTree_Arrow* arrow = myArrows[ j->first ];
|
|
|
|
|
ArrowsInfo::const_iterator i;
|
|
|
|
|
for( i = myArrows.begin(); i != myArrows.end(); i++ ) {
|
|
|
|
|
DependencyTree_Arrow* arrow = myArrows[ i->first ];
|
|
|
|
|
arrow->setHighlightColor( theColor );
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
|
// function : setSelectArrowColor()
|
|
|
|
|
// purpose : set selected arrow color from preferences
|
|
|
|
|
//=================================================================================
|
|
|
|
|
void DependencyTree_View::setSelectArrowColor( const QColor& theColor )
|
|
|
|
|
{
|
|
|
|
|
ArrowsInfo::const_iterator j;
|
|
|
|
|
for (j = myArrows.begin(); j != myArrows.end(); j++ ) {
|
|
|
|
|
DependencyTree_Arrow* arrow = myArrows[ j->first ];
|
|
|
|
|
ArrowsInfo::const_iterator i;
|
|
|
|
|
for( i = myArrows.begin(); i != myArrows.end(); i++ ) {
|
|
|
|
|
DependencyTree_Arrow* arrow = myArrows[ i->first ];
|
|
|
|
|
arrow->setSelectColor( theColor );
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void DependencyTree_View::setIsCompute( bool theIsCompute )
|
|
|
|
|
{
|
|
|
|
|
myIsCompute = theIsCompute;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool DependencyTree_View::getIsCompute()
|
|
|
|
|
{
|
|
|
|
|
return myIsCompute;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//void DependencyTree_View::timerEvent(QTimerEvent *event)
|
|
|
|
|
//{
|
|
|
|
|
// QPushButton* cancelButton = dynamic_cast<QPushButton*>( cancelAction->defaultWidget() );
|
|
|
|
|
// QProgressBar* progressBar = dynamic_cast<QProgressBar*>( progressAction->defaultWidget() );
|
|
|
|
|
//
|
|
|
|
|
// std::cout << "TIMER! " << std::endl;
|
|
|
|
|
// if ( !cancelButton->isChecked() )
|
|
|
|
|
// progressBar->setValue( progressBar->maximum() * getComputeProgress() );
|
|
|
|
|
//
|
|
|
|
|
// if( !myIsCompute || qthread->isFinished() ) {
|
|
|
|
|
// changeWidgetState( false );
|
|
|
|
|
// killTimer( myTimer );
|
|
|
|
|
// cancelButton->setChecked( false );
|
|
|
|
|
// progressBar->setValue(0);
|
|
|
|
|
// }
|
|
|
|
|
// event->accept();
|
|
|
|
|
//}
|
|
|
|
|
|
|
|
|
|
void DependencyTree_View::closeEvent( QCloseEvent* event )
|
|
|
|
|
{
|
|
|
|
|
if(qthread->isRunning())
|
|
|
|
|
{
|
|
|
|
|
event->ignore();
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
event->accept();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void DependencyTree_View::onUpdateModel()
|
|
|
|
|
{
|
|
|
|
|
updateModel( false );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
|
// function : onRebuildModel()
|
|
|
|
|
// purpose : slot for updating tree model using selected objects in viewer
|
|
|
|
|
//=================================================================================
|
|
|
|
|
void DependencyTree_View::onRebuildModel()
|
|
|
|
|
{
|
|
|
|
|
updateModel( true, false );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void DependencyTree_View::updateView()
|
|
|
|
|
//=================================================================================
|
|
|
|
|
// function : onUpdateModel()
|
|
|
|
|
// purpose : slot for updating tree model for main objects in viewer
|
|
|
|
|
//=================================================================================
|
|
|
|
|
void DependencyTree_View::onUpdateModel()
|
|
|
|
|
{
|
|
|
|
|
if( !myIsUpdate )
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
changeWidgetState( true );
|
|
|
|
|
|
|
|
|
|
qthread->start();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
updateModel( false );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
|
// function : onMoveNodes()
|
|
|
|
|
// purpose : slot for setting the possibility to move nodes in viewer
|
|
|
|
|
//=================================================================================
|
|
|
|
|
void DependencyTree_View::onMoveNodes( bool theIsMoveNodes )
|
|
|
|
|
{
|
|
|
|
|
EntryObjectMap::const_iterator i;
|
|
|
|
@ -449,6 +351,10 @@ void DependencyTree_View::onMoveNodes( bool theIsMoveNodes )
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
|
// function : onHierarchyType()
|
|
|
|
|
// purpose : slot for setting the hierarchy type of tree
|
|
|
|
|
//=================================================================================
|
|
|
|
|
void DependencyTree_View::onHierarchyType()
|
|
|
|
|
{
|
|
|
|
|
myHierarchyDepth->setRange( 0, checkMaxLevelsNumber() );
|
|
|
|
@ -463,47 +369,12 @@ void DependencyTree_View::onHierarchyType()
|
|
|
|
|
updateView();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void DependencyTree_View::onCancel()
|
|
|
|
|
{
|
|
|
|
|
qthread->cancel();
|
|
|
|
|
//qthread->deleteLater();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void DependencyTree_View::addNode( const std::string& theEntry )
|
|
|
|
|
{
|
|
|
|
|
if( !myTreeMap[theEntry] )
|
|
|
|
|
myTreeMap[theEntry] = new DependencyTree_Object( theEntry );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void DependencyTree_View::addArrow( DependencyTree_Object *startItem, DependencyTree_Object *endItem )
|
|
|
|
|
{
|
|
|
|
|
bool isFind = false;
|
|
|
|
|
|
|
|
|
|
std::cout << " " << startItem->getEntry() << " " << endItem->getEntry() << std::endl;
|
|
|
|
|
ArrowsInfo::const_iterator i;
|
|
|
|
|
for (i = myArrows.begin(); i != myArrows.end(); i++ ) {
|
|
|
|
|
DependencyTree_Arrow* arrow = i->second;
|
|
|
|
|
if( arrow->getStartItem() == startItem && arrow->getEndItem() == endItem ) {
|
|
|
|
|
isFind = true;
|
|
|
|
|
std::cout<<" theSame " << std::endl;
|
|
|
|
|
}
|
|
|
|
|
else if( arrow->getStartItem() == endItem && arrow->getEndItem() == startItem ) {
|
|
|
|
|
arrow->setIsBiLink( true );
|
|
|
|
|
std::cout<<" Bilink " << std::endl;
|
|
|
|
|
isFind = true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if( !isFind ) {
|
|
|
|
|
DependencyTree_Arrow *arrow = new DependencyTree_Arrow(startItem, endItem);
|
|
|
|
|
myArrows[std::pair<DependencyTree_Object*,DependencyTree_Object*>( startItem, endItem )] = arrow;
|
|
|
|
|
std::cout<<" addArrow " << std::endl;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
|
// function : parseTree()
|
|
|
|
|
// purpose : parse created model to initialize all nodes and arrows
|
|
|
|
|
//=================================================================================
|
|
|
|
|
void DependencyTree_View::parseTree()
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
GEOMUtils::TreeModel::const_iterator i;
|
|
|
|
|
for( i = myTreeModel.begin(); i != myTreeModel.end(); i++ ) {
|
|
|
|
|
std::string objectEntry = i->first;
|
|
|
|
@ -529,21 +400,28 @@ void DependencyTree_View::parseTree()
|
|
|
|
|
parseTreeWardArrow( i->second.first );
|
|
|
|
|
parseTreeWardArrow( i->second.second );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
void DependencyTree_View::parseTreeWard(const GEOMUtils::LevelsList theWard)
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
|
// function : parseTreeWard()
|
|
|
|
|
// purpose : parse tree ward to initialize all nodes of current ward
|
|
|
|
|
//=================================================================================
|
|
|
|
|
void DependencyTree_View::parseTreeWard( const GEOMUtils::LevelsList& theWard )
|
|
|
|
|
{
|
|
|
|
|
int levelsNumber = theWard.size();
|
|
|
|
|
for( int level = 0; level < levelsNumber; level++ ) {
|
|
|
|
|
GEOMUtils::LevelInfo levelInfo = theWard[ level ];
|
|
|
|
|
GEOMUtils::LevelInfo::const_iterator node;
|
|
|
|
|
for (node = levelInfo.begin(); node != levelInfo.end(); node++ ) {
|
|
|
|
|
for( node = levelInfo.begin(); node != levelInfo.end(); node++ )
|
|
|
|
|
addNode( node->first );
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
void DependencyTree_View::parseTreeWardArrow(const GEOMUtils::LevelsList theWard)
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
|
// function : parseTreeWardArrow()
|
|
|
|
|
// purpose : parse tree ward to initialize all arrows of current ward
|
|
|
|
|
//=================================================================================
|
|
|
|
|
void DependencyTree_View::parseTreeWardArrow( const GEOMUtils::LevelsList& theWard)
|
|
|
|
|
{
|
|
|
|
|
for( int j = 0; j < theWard.size(); j++ ) {
|
|
|
|
|
GEOMUtils::LevelInfo Level = theWard.at(j);
|
|
|
|
@ -560,22 +438,130 @@ void DependencyTree_View::parseTreeWardArrow(const GEOMUtils::LevelsList theWard
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
|
// function : addNode()
|
|
|
|
|
// purpose : add node to viewer
|
|
|
|
|
//=================================================================================
|
|
|
|
|
void DependencyTree_View::addNode( const std::string& theEntry )
|
|
|
|
|
{
|
|
|
|
|
if( !myTreeMap[theEntry] )
|
|
|
|
|
myTreeMap[theEntry] = new DependencyTree_Object( theEntry );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
|
// function : addArrow()
|
|
|
|
|
// purpose : add arrow to viewer
|
|
|
|
|
//=================================================================================
|
|
|
|
|
void DependencyTree_View::addArrow( DependencyTree_Object* startItem, DependencyTree_Object* endItem )
|
|
|
|
|
{
|
|
|
|
|
bool isFind = false;
|
|
|
|
|
|
|
|
|
|
ArrowsInfo::const_iterator i;
|
|
|
|
|
for( i = myArrows.begin(); i != myArrows.end(); i++ ) {
|
|
|
|
|
DependencyTree_Arrow* arrow = i->second;
|
|
|
|
|
if( arrow->getStartItem() == startItem && arrow->getEndItem() == endItem )
|
|
|
|
|
isFind = true;
|
|
|
|
|
else if( arrow->getStartItem() == endItem && arrow->getEndItem() == startItem ) {
|
|
|
|
|
arrow->setIsBiLink( true );
|
|
|
|
|
isFind = true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if( !isFind ) {
|
|
|
|
|
DependencyTree_Arrow *arrow = new DependencyTree_Arrow( startItem, endItem );
|
|
|
|
|
myArrows[ std::pair<DependencyTree_Object*,DependencyTree_Object*>( startItem, endItem ) ] = arrow;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
|
// function : drawTree()
|
|
|
|
|
// purpose : redraw dependency tree using existing model
|
|
|
|
|
//=================================================================================
|
|
|
|
|
void DependencyTree_View::drawTree()
|
|
|
|
|
{
|
|
|
|
|
clearView( false );
|
|
|
|
|
clearSelected();
|
|
|
|
|
|
|
|
|
|
// draw nodes on scene
|
|
|
|
|
std::map< std::string, int > entryLevelMap;
|
|
|
|
|
std::map< int, std::vector< std::string > > levelObjects;
|
|
|
|
|
int currentLevel;
|
|
|
|
|
int horDistance, verDistance;
|
|
|
|
|
GEOMUtils::TreeModel::const_reverse_iterator i;
|
|
|
|
|
for( i = myTreeModel.rbegin(); i != myTreeModel.rend(); i++ ) {
|
|
|
|
|
currentLevel = 0;
|
|
|
|
|
std::string objectEntry = i->first;
|
|
|
|
|
DependencyTree_Object* objectItem = myTreeMap[ objectEntry ];
|
|
|
|
|
horDistance = 100 + int( objectItem->boundingRect().width() );
|
|
|
|
|
verDistance = 3 * int( objectItem->boundingRect().height() );
|
|
|
|
|
if( isItemAdded( objectItem ) )
|
|
|
|
|
currentLevel = entryLevelMap[ objectEntry ];
|
|
|
|
|
else {
|
|
|
|
|
addItem( objectItem );
|
|
|
|
|
objectItem->unselect();
|
|
|
|
|
entryLevelMap[ objectEntry ] = currentLevel;
|
|
|
|
|
levelObjects[ currentLevel ].push_back( objectEntry );
|
|
|
|
|
}
|
|
|
|
|
objectItem->setIsMainObject( true );
|
|
|
|
|
|
|
|
|
|
if( myDisplayAscendants->isChecked() )
|
|
|
|
|
drawWard( i->second.first, entryLevelMap, levelObjects, currentLevel, -1 );
|
|
|
|
|
if( myDisplayDescendants->isChecked() )
|
|
|
|
|
drawWard( i->second.second, entryLevelMap, levelObjects, currentLevel, 1 );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::map< int, std::vector< std::string > >::const_iterator level;
|
|
|
|
|
for( level = levelObjects.begin(); level != levelObjects.end(); level++ ) {
|
|
|
|
|
int step = -horDistance * ( level->second.size() - 1 ) / 2;
|
|
|
|
|
for( int objIter = 0; objIter < level->second.size(); objIter++ ) {
|
|
|
|
|
DependencyTree_Object* anObject = myTreeMap[ level->second.at( objIter ) ];
|
|
|
|
|
anObject->setPos( step, verDistance * level->first );
|
|
|
|
|
step += horDistance;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// draw arrows on scene
|
|
|
|
|
GEOMUtils::TreeModel::const_iterator j;
|
|
|
|
|
for( j = myTreeModel.begin(); j != myTreeModel.end(); j++ ) {
|
|
|
|
|
DependencyTree_Object* Main_object = myTreeMap[ j->first ];
|
|
|
|
|
if( j->second.first.size() > 0 ) {
|
|
|
|
|
GEOMUtils::LevelInfo Levelup = j->second.first.at(0);
|
|
|
|
|
if( myDisplayAscendants ->isChecked() ) {
|
|
|
|
|
GEOMUtils::LevelInfo::const_iterator node;
|
|
|
|
|
for( node = Levelup.begin(); node != Levelup.end(); node++ ) {
|
|
|
|
|
DependencyTree_Object* object = myTreeMap[ node->first ];
|
|
|
|
|
DependencyTree_Arrow* arrow =
|
|
|
|
|
myArrows[ std::pair<DependencyTree_Object*,DependencyTree_Object*>( Main_object, object )];
|
|
|
|
|
if( arrow && !isItemAdded( arrow ) )
|
|
|
|
|
addItem( arrow );
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if( myDisplayAscendants->isChecked() )
|
|
|
|
|
drawWardArrows( j->second.first );
|
|
|
|
|
if( myDisplayDescendants->isChecked() )
|
|
|
|
|
drawWardArrows( j->second.second );
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
|
// function : drawWard()
|
|
|
|
|
// purpose : draw nodes of dependency tree ward (ascendant or descendant)
|
|
|
|
|
//=================================================================================
|
|
|
|
|
void DependencyTree_View::drawWard( const GEOMUtils::LevelsList& theWard,
|
|
|
|
|
std::map< std::string, int >& theEntryLevelMap,
|
|
|
|
|
std::map< int, std::vector< std::string > >& theLevelObjects,
|
|
|
|
|
int theCurrentLevel, const int theLevelStep )
|
|
|
|
|
{
|
|
|
|
|
for( int level = 0; level < theWard.size(); level++ ) {
|
|
|
|
|
if( level >= myLevelsNumber || !myIsCompute )
|
|
|
|
|
if( level >= myLevelsNumber )
|
|
|
|
|
return;
|
|
|
|
|
myComputedCost++;
|
|
|
|
|
theCurrentLevel += theLevelStep;
|
|
|
|
|
GEOMUtils::LevelInfo levelInfo = theWard.at( level );
|
|
|
|
|
GEOMUtils::LevelInfo::const_iterator node;
|
|
|
|
|
for( node = levelInfo.begin(); node != levelInfo.end(); node++ ) {
|
|
|
|
|
DependencyTree_Object* object = myTreeMap[ node->first ];
|
|
|
|
|
if( !isItemAdded( object ) ) {
|
|
|
|
|
addNewItem( object );
|
|
|
|
|
if( object && !isItemAdded( object ) ) {
|
|
|
|
|
addItem( object );
|
|
|
|
|
object->unselect();
|
|
|
|
|
theEntryLevelMap[ node->first ] = theCurrentLevel;
|
|
|
|
|
theLevelObjects[ theCurrentLevel ].push_back( node->first );
|
|
|
|
@ -584,12 +570,15 @@ void DependencyTree_View::drawWard( const GEOMUtils::LevelsList& theWard,
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void DependencyTree_View::drawWardArrows( GEOMUtils::LevelsList theWard )
|
|
|
|
|
//=================================================================================
|
|
|
|
|
// function : drawWardArrows()
|
|
|
|
|
// purpose : draw arrows of dependency tree ward (ascendant or descendant)
|
|
|
|
|
//=================================================================================
|
|
|
|
|
void DependencyTree_View::drawWardArrows( const GEOMUtils::LevelsList& theWard )
|
|
|
|
|
{
|
|
|
|
|
for( int j = 0; j < theWard.size(); j++ ) {
|
|
|
|
|
if( j >= myLevelsNumber || !myIsCompute )
|
|
|
|
|
if( j >= myLevelsNumber )
|
|
|
|
|
break;
|
|
|
|
|
myComputedCost++;
|
|
|
|
|
GEOMUtils::LevelInfo Level = theWard.at(j);
|
|
|
|
|
GEOMUtils::LevelInfo::const_iterator node;
|
|
|
|
|
for( node = Level.begin(); node != Level.end(); node++ ) {
|
|
|
|
@ -600,16 +589,65 @@ void DependencyTree_View::drawWardArrows( GEOMUtils::LevelsList theWard )
|
|
|
|
|
if( isItemAdded( object ) && isItemAdded( LinkObject ) ) {
|
|
|
|
|
DependencyTree_Arrow* arrow = myArrows[ std::pair<DependencyTree_Object*,DependencyTree_Object*>( object, LinkObject ) ];
|
|
|
|
|
if( arrow && !isItemAdded( arrow ) )
|
|
|
|
|
addNewItem( arrow );
|
|
|
|
|
addItem( arrow );
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
|
// function : updateView()
|
|
|
|
|
// purpose : update viewer using created dependency tree model
|
|
|
|
|
//=================================================================================
|
|
|
|
|
void DependencyTree_View::updateView()
|
|
|
|
|
{
|
|
|
|
|
if( !myIsUpdate )
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
drawTree();
|
|
|
|
|
fitAll();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
|
// function : clearView()
|
|
|
|
|
// purpose : clear viewer and initialize all variables
|
|
|
|
|
//=================================================================================
|
|
|
|
|
void DependencyTree_View::clearView( bool isClearModel )
|
|
|
|
|
{
|
|
|
|
|
EntryObjectMap::const_iterator objectIter;
|
|
|
|
|
for( objectIter = myTreeMap.begin(); objectIter != myTreeMap.end(); objectIter++ ) {
|
|
|
|
|
DependencyTree_Object* object = objectIter->second;
|
|
|
|
|
if( object )
|
|
|
|
|
if( isItemAdded( object ) )
|
|
|
|
|
removeItem( object );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ArrowsInfo::const_iterator arrowIter;
|
|
|
|
|
for( arrowIter = myArrows.begin(); arrowIter != myArrows.end(); arrowIter++ ) {
|
|
|
|
|
DependencyTree_Arrow* object = arrowIter->second;
|
|
|
|
|
if( object )
|
|
|
|
|
if( isItemAdded( object ) )
|
|
|
|
|
removeItem( object );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if( isClearModel ) {
|
|
|
|
|
myTreeMap.clear();
|
|
|
|
|
myArrows.clear();
|
|
|
|
|
myTreeModel.clear();
|
|
|
|
|
myLevelsNumber = 0;
|
|
|
|
|
myMaxDownwardLevelsNumber = 0;
|
|
|
|
|
myMaxUpwardLevelsNumber = 0;
|
|
|
|
|
myIsUpdate = true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
|
// function : getNewTreeModel()
|
|
|
|
|
// purpose : get dependency tree model from engine
|
|
|
|
|
//=================================================================================
|
|
|
|
|
void DependencyTree_View::getNewTreeModel( bool theUseSelectedObject, bool theUseOB )
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
GEOM::string_array_var objectsEntry = new GEOM::string_array();
|
|
|
|
|
int iter = 0;
|
|
|
|
|
|
|
|
|
@ -630,12 +668,9 @@ void DependencyTree_View::getNewTreeModel( bool theUseSelectedObject, bool theUs
|
|
|
|
|
else {
|
|
|
|
|
objectsEntry->length( nbSelected() );
|
|
|
|
|
for( initSelected(); moreSelected(); nextSelected(), iter++ )
|
|
|
|
|
if( DependencyTree_Object* treeObject = dynamic_cast<DependencyTree_Object*>( selectedObject() ) ) {
|
|
|
|
|
if( DependencyTree_Object* treeObject = dynamic_cast<DependencyTree_Object*>( selectedObject() ) )
|
|
|
|
|
objectsEntry[ iter ] = treeObject->getEntry().c_str();
|
|
|
|
|
std::cout << "\n\n\n ----------- entry = " << treeObject->getEntry() << std::endl;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
myMainEntries = objectsEntry;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -644,120 +679,26 @@ void DependencyTree_View::getNewTreeModel( bool theUseSelectedObject, bool theUs
|
|
|
|
|
GeometryGUI::GetGeomGen()->GetDependencyTree( myStudy, myMainEntries );
|
|
|
|
|
char* buf = (char*)&SeqFile[0];
|
|
|
|
|
|
|
|
|
|
std::cout << "\n\n\n\n\n TREE = " << buf << std::endl;
|
|
|
|
|
|
|
|
|
|
clearView( true );
|
|
|
|
|
mySelectionMgr->clearSelected();
|
|
|
|
|
|
|
|
|
|
// get dependency tree structure
|
|
|
|
|
GEOMUtils::ConvertStringToTree( buf, myTreeModel );
|
|
|
|
|
|
|
|
|
|
mySelectionMgr->clearSelected();
|
|
|
|
|
|
|
|
|
|
parseTree();
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void DependencyTree_View::clearView( bool isClearModel )
|
|
|
|
|
{
|
|
|
|
|
EntryObjectMap::const_iterator objectIter;
|
|
|
|
|
for( objectIter = myTreeMap.begin(); objectIter != myTreeMap.end(); objectIter++ ) {
|
|
|
|
|
DependencyTree_Object* object = objectIter->second;
|
|
|
|
|
if( object )
|
|
|
|
|
if( isItemAdded( object ) )
|
|
|
|
|
removeItem( object );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ArrowsInfo::const_iterator arrowIter;
|
|
|
|
|
for( arrowIter = myArrows.begin(); arrowIter != myArrows.end(); arrowIter++ ) {
|
|
|
|
|
DependencyTree_Arrow* object = arrowIter->second;
|
|
|
|
|
if( object )
|
|
|
|
|
if( isItemAdded( object ) )
|
|
|
|
|
removeItem( object );
|
|
|
|
|
}
|
|
|
|
|
if( isClearModel ) {
|
|
|
|
|
myTreeMap.clear();
|
|
|
|
|
myArrows.clear();
|
|
|
|
|
myTreeModel.clear();
|
|
|
|
|
myMaxDownwardLevelsNumber = 0;
|
|
|
|
|
myMaxUpwardLevelsNumber = 0;
|
|
|
|
|
myLevelsNumber = 0;
|
|
|
|
|
myIsCompute = false;
|
|
|
|
|
myIsUpdate = true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//=================================================================================
|
|
|
|
|
// function : checkMaxLevelsNumber()
|
|
|
|
|
// purpose : calculate max levels number
|
|
|
|
|
//=================================================================================
|
|
|
|
|
int DependencyTree_View::checkMaxLevelsNumber()
|
|
|
|
|
{
|
|
|
|
|
if( myDisplayAscendants->isChecked() && myDisplayDescendants->isChecked() )
|
|
|
|
|
return myMaxUpwardLevelsNumber>myMaxDownwardLevelsNumber?myMaxUpwardLevelsNumber:myMaxDownwardLevelsNumber;
|
|
|
|
|
return myMaxUpwardLevelsNumber > myMaxDownwardLevelsNumber ?
|
|
|
|
|
myMaxUpwardLevelsNumber : myMaxDownwardLevelsNumber;
|
|
|
|
|
else if( myDisplayAscendants ->isChecked() )
|
|
|
|
|
return myMaxUpwardLevelsNumber;
|
|
|
|
|
else if( myDisplayDescendants->isChecked() )
|
|
|
|
|
return myMaxDownwardLevelsNumber;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void DependencyTree_View::calcTotalCost()
|
|
|
|
|
{
|
|
|
|
|
myTotalCost = myTreeModel.size();
|
|
|
|
|
GEOMUtils::TreeModel::const_iterator i;
|
|
|
|
|
for( i = myTreeModel.begin(); i != myTreeModel.end(); i++ ) {
|
|
|
|
|
if( myDisplayAscendants->isChecked() )
|
|
|
|
|
myTotalCost += 2*( myLevelsNumber < i->second.first.size() ? myLevelsNumber : i->second.first.size() );
|
|
|
|
|
if( myDisplayDescendants->isChecked() )
|
|
|
|
|
myTotalCost += 2*( myLevelsNumber < i->second.second.size() ? myLevelsNumber : i->second.second.size() );
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
double DependencyTree_View::getComputeProgress()
|
|
|
|
|
{
|
|
|
|
|
return double( myComputedCost ) / double( myTotalCost );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void DependencyTree_View::changeWidgetState( bool theIsCompute )
|
|
|
|
|
{
|
|
|
|
|
cancelAction->setVisible( theIsCompute );
|
|
|
|
|
progressAction->setVisible( theIsCompute );
|
|
|
|
|
|
|
|
|
|
myHierarchyDepth->setEnabled( !theIsCompute );
|
|
|
|
|
myDisplayAscendants->setEnabled( !theIsCompute );
|
|
|
|
|
myDisplayDescendants->setEnabled( !theIsCompute );
|
|
|
|
|
updateButton->setEnabled( !theIsCompute );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool DependencyTree_View::updateObjectName( const std::string &theEntry )
|
|
|
|
|
{
|
|
|
|
|
bool res = false;
|
|
|
|
|
for( initSelected(); moreSelected(); nextSelected() ) {
|
|
|
|
|
if( DependencyTree_Object* aDepObject = dynamic_cast<DependencyTree_Object*>( selectedObject() ) ) {
|
|
|
|
|
aDepObject->updateName();
|
|
|
|
|
res = true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return res;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
DependencyTree_QThread::DependencyTree_QThread( DependencyTree_View* theView )
|
|
|
|
|
{
|
|
|
|
|
myView = theView;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void DependencyTree_QThread::run()
|
|
|
|
|
{
|
|
|
|
|
myView->myMutex.lock();
|
|
|
|
|
// QMutexLocker lock( &myView->myMutex );
|
|
|
|
|
myView->setIsCompute( true );
|
|
|
|
|
myView->drawTree();
|
|
|
|
|
|
|
|
|
|
QApplication::postEvent( myView, new QEvent( ( QEvent::Type )UPDATE_EVENT ) );
|
|
|
|
|
myView->myMutex.unlock();
|
|
|
|
|
//exec();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void DependencyTree_QThread::sleepDraw()
|
|
|
|
|
{
|
|
|
|
|
msleep(1);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void DependencyTree_QThread::cancel()
|
|
|
|
|
{
|
|
|
|
|
myView->setIsCompute( false );
|
|
|
|
|
}
|
|
|
|
|