This commit was generated by cvs2git to create branch 'EDF_EFICAS'.

Cherrypick from master 2006-05-06 08:44:32 UTC jfa <jfa@opencascade.com> 'Join modifications from branch OCC_debug_for_3_2_0b1':
    doc/salome/gui/GEOM/image1.gif
    doc/salome/gui/GEOM/image1.jpg
    doc/salome/gui/GEOM/image18.gif
    doc/salome/gui/GEOM/image2.gif
    doc/salome/gui/GEOM/image26.gif
    doc/salome/gui/GEOM/image33.gif
    doc/salome/gui/GEOM/image4.gif
    doc/salome/gui/GEOM/image5.gif
    doc/salome/gui/GEOM/occ_viewer.htm
    doc/salome/gui/GEOM/pics/clipping.png
    doc/salome/gui/GEOM/pics/geomcreategroup.png
    doc/salome/gui/GEOM/pics/geomexport.png
    doc/salome/gui/GEOM/pics/geomimport.png
    doc/salome/gui/GEOM/pics/image100.gif
    doc/salome/gui/GEOM/pics/image102.gif
    doc/salome/gui/GEOM/pics/image103.gif
    doc/salome/gui/GEOM/pics/image105.gif
    doc/salome/gui/GEOM/pics/image106.gif
    doc/salome/gui/GEOM/pics/image77.gif
    doc/salome/gui/GEOM/pics/image86.gif
    doc/salome/gui/GEOM/pics/image88.gif
    doc/salome/gui/GEOM/pics/image89.gif
    doc/salome/gui/GEOM/pics/image91.gif
    doc/salome/gui/GEOM/pics/image95.gif
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    doc/salome/gui/GEOM/pics/image98.gif
    doc/salome/gui/GEOM/pics/image99.gif
    doc/salome/gui/GEOM/viewing_geometrical_objects.htm
    doc/salome/gui/GEOM/whgdata/whlstfl26.htm
    doc/salome/tui/GEOM/sources/footer.html
    resources/SalomeApp.xml
This commit is contained in:
admin 2006-05-06 08:44:34 +00:00
parent c6123f20a8
commit 3899e108db
32 changed files with 418 additions and 0 deletions

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<h1>OCC 3D Viewer</h1>
<p><span style="font-weight: bold;"><B>OCC (Open CasCade) 3D viewer</B></span>
has been developed on the basis of Open CASCADE Technology. This is the
default viewer for Geometry Module, providing good representation of construction
and transformation of geometrical objects. Only this viewer allows to
work with groups and sub-shapes. This viewer can also work in Mesh module,
however, it doesn't allow to visualize meshes. </p>
<p>&nbsp;</p>
<p>The functions of OCC viewer are available via its Viewer Toolbar. Buttons
marked with small downward triangles have extended functionality which
can be accessed by locking on them with left mouse button. &nbsp;</p>
<p>&nbsp;</p>
<p><img src="pics/image95.gif" x-maintain-ratio="TRUE" width="291px" height="29px" border="0" class="img_whs1"></p>
<p>&nbsp;</p>
<ul type="disc" class="whs2">
<li class=kadov-p><p><img src="pics/image77.gif" x-maintain-ratio="TRUE" width="26px" height="25px" border="0" class="img_whs3"> <span style="font-weight: bold;"><B>Dump
View</B></span> - exports an object from the viewer in bmp, png, jpg or jpeg
image format. </p></li>
<li class=kadov-p><p><img src="pics/image88.gif" x-maintain-ratio="TRUE" width="27px" height="25px" border="0" class="img_whs4"> <span style="font-weight: bold;"><B>Show/Hide
Trihedron</B></span> - shows or hides coordinate axes. </p></li>
<li class=kadov-p><p><img src="pics/image96.gif" x-maintain-ratio="TRUE" width="24px" height="23px" border="0" class="img_whs5"> &nbsp;<span
style="font-weight: bold;"><B>Fit all - </B></span>allows
to select a point to be the center of a scene representing all displayed
objects in the visible area.<span style="font-weight: bold;"> <B></B></span></p></li>
<li class=kadov-p><p>&nbsp;<img src="pics/image97.gif" x-maintain-ratio="TRUE" width="24px" height="24px" border="0" class="img_whs6"> <span style="font-weight: bold;"><B>Fit area</B></span> - resizes
the view to place in the visible area only the contents of a frame drawn
with pressed left mouse button.</p></li>
<li class=kadov-p><p><img src="pics/image98.gif" x-maintain-ratio="TRUE" width="25px" height="24px" border="0" class="img_whs7"> <span style="font-weight: bold;"><B>Zoom</B></span>
- &nbsp;allows
to zoom in and out. </p></li>
<li class=kadov-p><p><img src="pics/image99.gif" x-maintain-ratio="TRUE" width="23px" height="23px" border="0" class="img_whs8"> <span style="font-weight: bold;"><B>Panning</B></span>
- if the represented objects are greater that the visible area and you
don't wish to use <span style="font-weight: bold;"><B>Fit all</B></span> functionality,
click on this button and you'll be able to drag the scene to see its remote
parts. </p></li>
<li class=kadov-p><p><img src="pics/image100.gif" x-maintain-ratio="TRUE" width="24px" height="24px" border="0" class="img_whs6"> <span style="font-weight: bold;"><B>Global
panning</B></span> - represents all displayed objects in the visible area.
</p></li>
<li class=kadov-p><p><img src="pics/image89.gif" x-maintain-ratio="TRUE" width="26px" height="26px" border="0" class="img_whs9"> <span style="font-weight: bold;"><B>Rotation</B></span>
- allows to rotate the selected object using the mouse. </p></li>
<li class=kadov-p><p><img src="pics/image102.gif" x-maintain-ratio="TRUE" width="78px" height="147px" border="0" class="img_whs10"> These buttons orientate the scene
strictly about coordinate axes.</p></li>
<li class=kadov-p><p><img src="pics/image91.gif" x-maintain-ratio="TRUE" height="26px" width="29px" border="0" class="img_whs11"> <span style="font-weight: bold;"><B>Reset</B></span>
- restores the default position (isometric) of objects in the scene.</p></li>
<li class=kadov-p><p><img src="pics/image103.gif" x-maintain-ratio="TRUE" width="26px" height="24px" border="0" class="img_whs12"> <span style="font-weight: bold;"><B>Memorise
view</B></span> - saves the current position of objects in the scene</p></li>
<li class=kadov-p><p><img src="pics/image105.gif" x-maintain-ratio="TRUE" width="26px" height="25px" border="0" class="img_whs3"> <span style="font-weight: bold;"><B>Restore
view - </B></span>restores the<span style="font-weight: bold;"> <B></B></span>saved
position of objects in the scene</p></li>
<li class=kadov-p><p><img src="pics/image86.gif" x-maintain-ratio="TRUE" width="28px" height="29px" border="0" class="img_whs13"> <span style="font-weight: bold;"><B>Clone
view</B></span> - opens a new duplicate scene.</p></li>
<li class=kadov-p><p><img src="pics/image106.gif" x-maintain-ratio="TRUE" width="29px" height="26px" border="0" class="img_whs14"> <span style="font-weight: bold;"><B>Clipping
-</B></span> allows to create cross-section views (clipping planes) of geometrical
objects.</p></li>
</ul>
<p>&nbsp;</p>
<p class="whs15"><img src="pics/clipping.png" x-maintain-ratio="TRUE" width="395px" height="280px" border="0" class="img_whs16"></p>
<p class="whs15">&nbsp;</p>
<ul type="disc" class="whs2">
<li class=kadov-p><p class="whs15"><span style="font-weight: bold;"><B>Base
point</B></span> - allows to define the coordinates of the base point for
the clipping plane. Click </p></li>
<li class=kadov-p><p class="whs17"><span style="font-weight: bold;"><B>Reset</B></span>
- returns the base point to coordinate origin. </p></li>
<li class=kadov-p><p class="whs15"><span style="font-weight: bold;"><B>Direction</B></span>
- allows to define the orientation of the clipping plane.</p></li>
<li class=kadov-p><p class="whs17"><span style="font-weight: bold;"><B>Invert</B></span>
- allows to select which part of the object will be removed and which
will remain after clipping. </p></li>
<li class=kadov-p><p class="whs15"><span style="font-weight: bold;"><B>Preview</B></span>
- allows to see the results of clipping in the viewer.</p></li>
</ul>
<p>&nbsp;</p>
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<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
<html>
<head>
<title>Viewing Geometrical Objects</title>
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<h1>Viewing Geometrical Objects</h1>
<p>Newly created geometrical objects are automatically displayed in the
<span style="font-weight: bold;"><B><a href="occ_viewer.htm">OCC 3D Viewer</a></B></span>.
</p>
<p>&nbsp;</p>
<p>After the object has appeared in the Viewer, you can select it with
left mouse click to change its presentation parameters and access to other
useful options by right-clicking on the selected object<span style="font-weight: bold;"><B>.</B></span></p>
<p>&nbsp;</p>
<p><img src="image1.jpg" width="340px" height="308px" border="0" class="img_whs1"></p>
<p>&nbsp;</p>
<ul type="disc" class="whs2">
<li class=kadov-p><p><span style="font-weight: bold;"><B>Rename - </B></span>allows
to change the name of the geometric object.<span style="font-weight: bold;">
<B></B></span></p></li>
<li class=kadov-p><p class="whs3"><a href="wireframe_and_shading.htm">Display
Mode</a> - <span style="font-weight: normal;">allows to select between
Wireframe and Shading presentation.</span></p></li>
<li class=kadov-p><p><span style="font-weight: bold;"><B><a href="color.htm">Color</a>
- </B></span>allows to change the filling color in the standard<span style="font-weight: bold;"><B>
Select Color</B></span> menu.<span style="font-weight: bold;"> <B></B></span></p></li>
<li class=kadov-p><p><span style="font-weight: bold;"><B><a href="transparency.htm">T</B></span><span
style="font-weight: bold;"><B>ransparency</B></span></a> - allows to change the
transparency of mesh elements.</p></li>
<li class=kadov-p><p><span style="font-weight: bold;"><B><a href="isos.htm">Isos</a></B></span>
- allows to <span style="font-size: 12pt;"><font size=3 style="font-size:12pt;">change the number of isolines
displayed within a shape.</font></span></p></li>
<li class=kadov-p><p><span style="font-weight: bold;"><B><img src="image18.gif" width="26px" height="26px" border="0" class="img_whs4"> Erase</B></span> - allows to hide the selected mesh from the
viewer. <b><span style="font-size: 12pt; font-weight: normal;"><font size=3 style="font-size:12pt;">TUI Command</font></span><span
style="font-size: 12pt;"><font size=3 style="font-size:12pt;"> :</b><i> sg.EraseOnly(ID)</i></font></span></p></li>
<li class=kadov-p><p><span style="font-weight: bold;"><B><img src="image26.gif" width="26px" height="26px" border="0" class="img_whs4"> Erase all</B></span> &nbsp;-
allows to hide all objects from the viewer. <span style="font-size: 12pt;"><font size=3 style="font-size:12pt;"><b
style="font-weight: normal;">TUI Command:</b><i> sg.EraseAll()</i></font></span></p></li>
<li class=kadov-p><p><span style="font-weight: bold;"><B><img src="image33.gif" width="23px" height="24px" border="0" class="img_whs5"> Display Only</B></span> -allows to display only the selected
mesh, hiding all other from the viewer. <span style="font-size: 12pt;"><font size=3 style="font-size:12pt;"><b
style="font-weight: normal;">TUI Command:</b><i> sg.DisplayOnly(ID)</i></font></span></p></li>
<li class=kadov-p><p><span style="font-weight: bold;"><B>Update</B></span>
- refreshes the presentation of your mesh in the Object Browser, applying
all recent changes.</p></li>
<li class=kadov-p><p><span style="font-weight: bold;"><B>Dump view</B></span>
- exports an object from the viewer in bmp, png, jpg or jpeg image format.
</p></li>
<li class=kadov-p><p><span style="font-weight: bold;"><B>Change background</B></span>
- allows to redefine the background color. By default it is black. &nbsp;</p></li>
</ul>
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resources/SalomeApp.xml Normal file
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<document>
<section name="GEOM">
<!-- Major module parameters -->
<parameter name="name" value="Geometry"/>
<parameter name="icon" value="ModuleGeom.png"/>
</section>
<section name="resources">
<!-- Module resources -->
<parameter name="GEOM" value="${GEOM_ROOT_DIR}/share/salome/resources"/>
</section>
<section name="Geometry" >
<!-- Other module preferences -->
<parameter name="SettingsGeomStep" value="10" />
<parameter name="display_mode" value="0" />
<parameter name="shading_color" value="255, 255, 0" />
</section>
</document>