mirror of
https://git.salome-platform.org/gitpub/modules/geom.git
synced 2025-05-18 10:20:48 +05:00
Fix bug 17598: restore fix for 12874 in 4.X.
This commit is contained in:
parent
76b38a4f25
commit
4ed263105c
@ -379,11 +379,10 @@ SetDeflection(float theDeflection, bool theIsRelative)
|
|||||||
SetModified();
|
SetModified();
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void GEOM_Actor::SetShape (const TopoDS_Shape& theShape,
|
||||||
GEOM_Actor::
|
float theDeflection,
|
||||||
SetShape(const TopoDS_Shape& theShape,
|
bool theIsRelative,
|
||||||
float theDeflection,
|
bool theIsVector)
|
||||||
bool theIsRelative)
|
|
||||||
{
|
{
|
||||||
myShape = theShape;
|
myShape = theShape;
|
||||||
|
|
||||||
@ -394,53 +393,53 @@ SetShape(const TopoDS_Shape& theShape,
|
|||||||
myWireframeFaceSource->Clear();
|
myWireframeFaceSource->Clear();
|
||||||
myShadingFaceSource->Clear();
|
myShadingFaceSource->Clear();
|
||||||
|
|
||||||
TopExp_Explorer aVertexExp(theShape,TopAbs_VERTEX);
|
TopExp_Explorer aVertexExp (theShape,TopAbs_VERTEX);
|
||||||
for(; aVertexExp.More(); aVertexExp.Next()){
|
for (; aVertexExp.More(); aVertexExp.Next())
|
||||||
|
{
|
||||||
const TopoDS_Vertex& aVertex = TopoDS::Vertex(aVertexExp.Current());
|
const TopoDS_Vertex& aVertex = TopoDS::Vertex(aVertexExp.Current());
|
||||||
myVertexSource->AddVertex(aVertex);
|
myVertexSource->AddVertex(aVertex);
|
||||||
}
|
}
|
||||||
SetDeflection(theDeflection,theIsRelative);
|
SetDeflection(theDeflection, theIsRelative);
|
||||||
|
|
||||||
// look if edges are free or shared
|
// look if edges are free or shared
|
||||||
TopTools_IndexedDataMapOfShapeListOfShape anEdgeMap;
|
TopTools_IndexedDataMapOfShapeListOfShape anEdgeMap;
|
||||||
TopExp::MapShapesAndAncestors(theShape,TopAbs_EDGE,TopAbs_FACE,anEdgeMap);
|
TopExp::MapShapesAndAncestors(theShape,TopAbs_EDGE,TopAbs_FACE,anEdgeMap);
|
||||||
|
|
||||||
SetShape(theShape,anEdgeMap);
|
SetShape(theShape,anEdgeMap,theIsVector);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void GEOM_Actor::SetShape (const TopoDS_Shape& theShape,
|
||||||
GEOM_Actor::
|
const TopTools_IndexedDataMapOfShapeListOfShape& theEdgeMap,
|
||||||
SetShape(const TopoDS_Shape& theShape,
|
bool theIsVector)
|
||||||
const TopTools_IndexedDataMapOfShapeListOfShape& theEdgeMap)
|
|
||||||
{
|
{
|
||||||
if(theShape.ShapeType() == TopAbs_COMPOUND) {
|
if (theShape.ShapeType() == TopAbs_COMPOUND) {
|
||||||
TopoDS_Iterator anItr(theShape);
|
TopoDS_Iterator anItr(theShape);
|
||||||
for(; anItr.More(); anItr.Next()) {
|
for (; anItr.More(); anItr.Next()) {
|
||||||
SetShape(anItr.Value(),theEdgeMap);
|
SetShape(anItr.Value(),theEdgeMap,theIsVector);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
switch(theShape.ShapeType()){
|
switch (theShape.ShapeType()) {
|
||||||
case TopAbs_WIRE: {
|
case TopAbs_WIRE: {
|
||||||
TopExp_Explorer anEdgeExp(theShape,TopAbs_EDGE);
|
TopExp_Explorer anEdgeExp(theShape,TopAbs_EDGE);
|
||||||
for(; anEdgeExp.More(); anEdgeExp.Next()){
|
for (; anEdgeExp.More(); anEdgeExp.Next()){
|
||||||
const TopoDS_Edge& anEdge = TopoDS::Edge(anEdgeExp.Current());
|
const TopoDS_Edge& anEdge = TopoDS::Edge(anEdgeExp.Current());
|
||||||
if(!BRep_Tool::Degenerated(anEdge))
|
if (!BRep_Tool::Degenerated(anEdge))
|
||||||
myIsolatedEdgeSource->AddEdge(anEdge);
|
myIsolatedEdgeSource->AddEdge(anEdge,theIsVector);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case TopAbs_EDGE: {
|
case TopAbs_EDGE: {
|
||||||
const TopoDS_Edge& anEdge = TopoDS::Edge(theShape);
|
const TopoDS_Edge& anEdge = TopoDS::Edge(theShape);
|
||||||
if(!BRep_Tool::Degenerated(anEdge))
|
if (!BRep_Tool::Degenerated(anEdge))
|
||||||
myIsolatedEdgeSource->AddEdge(anEdge);
|
myIsolatedEdgeSource->AddEdge(anEdge,theIsVector);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case TopAbs_VERTEX: {
|
case TopAbs_VERTEX: {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: {
|
default: {
|
||||||
TopExp_Explorer aFaceExp(theShape,TopAbs_FACE);
|
TopExp_Explorer aFaceExp (theShape,TopAbs_FACE);
|
||||||
for(; aFaceExp.More(); aFaceExp.Next()) {
|
for(; aFaceExp.More(); aFaceExp.Next()) {
|
||||||
const TopoDS_Face& aFace = TopoDS::Face(aFaceExp.Current());
|
const TopoDS_Face& aFace = TopoDS::Face(aFaceExp.Current());
|
||||||
myWireframeFaceSource->AddFace(aFace);
|
myWireframeFaceSource->AddFace(aFace);
|
||||||
@ -453,13 +452,13 @@ SetShape(const TopoDS_Shape& theShape,
|
|||||||
int aNbOfFaces = theEdgeMap.FindFromKey(anEdge).Extent();
|
int aNbOfFaces = theEdgeMap.FindFromKey(anEdge).Extent();
|
||||||
switch(aNbOfFaces){
|
switch(aNbOfFaces){
|
||||||
case 0: // isolated edge
|
case 0: // isolated edge
|
||||||
myIsolatedEdgeSource->AddEdge(anEdge);
|
myIsolatedEdgeSource->AddEdge(anEdge,theIsVector);
|
||||||
break;
|
break;
|
||||||
case 1: // edge in only one face
|
case 1: // edge in only one face
|
||||||
myOneFaceEdgeSource->AddEdge(anEdge);
|
myOneFaceEdgeSource->AddEdge(anEdge,theIsVector);
|
||||||
break;
|
break;
|
||||||
default: // edge shared by at least two faces
|
default: // edge shared by at least two faces
|
||||||
mySharedEdgeSource->AddEdge(anEdge);
|
mySharedEdgeSource->AddEdge(anEdge,theIsVector);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -64,7 +64,8 @@ public:
|
|||||||
|
|
||||||
void SetShape(const TopoDS_Shape& theShape,
|
void SetShape(const TopoDS_Shape& theShape,
|
||||||
float theDeflection,
|
float theDeflection,
|
||||||
bool theIsRelative);
|
bool theIsRelative,
|
||||||
|
bool theIsVector = false);
|
||||||
|
|
||||||
void SetDeflection(float theDeflection, bool theIsRelative);
|
void SetDeflection(float theDeflection, bool theIsRelative);
|
||||||
float GetDeflection() const{ return myDeflection;}
|
float GetDeflection() const{ return myDeflection;}
|
||||||
@ -164,7 +165,8 @@ public:
|
|||||||
|
|
||||||
protected:
|
protected:
|
||||||
void SetShape(const TopoDS_Shape& theShape,
|
void SetShape(const TopoDS_Shape& theShape,
|
||||||
const TopTools_IndexedDataMapOfShapeListOfShape& theEdgeMap);
|
const TopTools_IndexedDataMapOfShapeListOfShape& theEdgeMap,
|
||||||
|
bool theIsVector = false);
|
||||||
|
|
||||||
void SetModified();
|
void SetModified();
|
||||||
|
|
||||||
|
@ -207,7 +207,7 @@ vtkActorCollection* GEOM_AssemblyBuilder::BuildActors(const TopoDS_Shape& myShap
|
|||||||
vtkActorCollection* AISActors = vtkActorCollection::New();
|
vtkActorCollection* AISActors = vtkActorCollection::New();
|
||||||
MeshShape(myShape,deflection,forced);
|
MeshShape(myShape,deflection,forced);
|
||||||
GEOM_Actor* aGeomActor = GEOM_Actor::New();
|
GEOM_Actor* aGeomActor = GEOM_Actor::New();
|
||||||
aGeomActor->SetShape(myShape,(float)deflection,false);
|
aGeomActor->SetShape(myShape,(float)deflection,false,isVector);
|
||||||
AISActors->AddItem(aGeomActor);
|
AISActors->AddItem(aGeomActor);
|
||||||
|
|
||||||
aGeomActor->Delete();
|
aGeomActor->Delete();
|
||||||
|
@ -24,11 +24,11 @@ GEOM_EdgeSource::~GEOM_EdgeSource()
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void GEOM_EdgeSource::AddEdge (const TopoDS_Edge& theEdge,
|
||||||
GEOM_EdgeSource::
|
bool theIsVector)
|
||||||
AddEdge(const TopoDS_Edge& theEdge)
|
|
||||||
{
|
{
|
||||||
myEdgeSet.Add(theEdge);
|
myEdgeSet.Add(theEdge);
|
||||||
|
myIsVector = theIsVector;
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
@ -41,18 +41,17 @@ Execute()
|
|||||||
aPolyData->SetPoints(aPts);
|
aPolyData->SetPoints(aPts);
|
||||||
aPts->Delete();
|
aPts->Delete();
|
||||||
|
|
||||||
TEdgeSet::Iterator anIter(myEdgeSet);
|
TEdgeSet::Iterator anIter (myEdgeSet);
|
||||||
for(; anIter.More(); anIter.Next()){
|
for (; anIter.More(); anIter.Next()) {
|
||||||
const TopoDS_Edge& anEdge = anIter.Value();
|
const TopoDS_Edge& anEdge = anIter.Value();
|
||||||
OCC2VTK(anEdge,aPolyData,aPts);
|
OCC2VTK(anEdge,aPolyData,aPts,myIsVector);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void GEOM_EdgeSource::OCC2VTK (const TopoDS_Edge& theEdge,
|
||||||
GEOM_EdgeSource::
|
vtkPolyData* thePolyData,
|
||||||
OCC2VTK(const TopoDS_Edge& theEdge,
|
vtkPoints* thePts,
|
||||||
vtkPolyData* thePolyData,
|
bool theIsVector)
|
||||||
vtkPoints* thePts)
|
|
||||||
{
|
{
|
||||||
Handle(Poly_PolygonOnTriangulation) aEdgePoly;
|
Handle(Poly_PolygonOnTriangulation) aEdgePoly;
|
||||||
Standard_Integer i = 1;
|
Standard_Integer i = 1;
|
||||||
@ -76,18 +75,23 @@ OCC2VTK(const TopoDS_Edge& theEdge,
|
|||||||
edgeTransf = aEdgeLoc.Transformation();
|
edgeTransf = aEdgeLoc.Transformation();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
gp_Pnt aP1, aP2;
|
||||||
|
|
||||||
if (aEdgePoly.IsNull()) {
|
if (aEdgePoly.IsNull()) {
|
||||||
Standard_Integer aNbNodes = P->NbNodes();
|
Standard_Integer aNbNodes = P->NbNodes();
|
||||||
const TColgp_Array1OfPnt& aNodesP = P->Nodes();
|
const TColgp_Array1OfPnt& aNodesP = P->Nodes();
|
||||||
|
|
||||||
for(int j = 1; j < aNbNodes; j++){
|
aP1 = aNodesP(1);
|
||||||
|
aP2 = aNodesP(aNbNodes);
|
||||||
|
|
||||||
|
for (int j = 1; j < aNbNodes; j++) {
|
||||||
gp_Pnt pt1 = aNodesP(j);
|
gp_Pnt pt1 = aNodesP(j);
|
||||||
gp_Pnt pt2 = aNodesP(j+1);
|
gp_Pnt pt2 = aNodesP(j+1);
|
||||||
|
|
||||||
if(!isidtrsf) {
|
if (!isidtrsf) {
|
||||||
// apply edge transformation
|
// apply edge transformation
|
||||||
pt1.Transform(edgeTransf);
|
pt1.Transform(edgeTransf);
|
||||||
pt2.Transform(edgeTransf);
|
pt2.Transform(edgeTransf);
|
||||||
}
|
}
|
||||||
|
|
||||||
float aCoord1[3] = {pt1.X(), pt1.Y(), pt1.Z()};
|
float aCoord1[3] = {pt1.X(), pt1.Y(), pt1.Z()};
|
||||||
@ -104,6 +108,9 @@ OCC2VTK(const TopoDS_Edge& theEdge,
|
|||||||
const TColStd_Array1OfInteger& aNodeIds = aEdgePoly->Nodes();
|
const TColStd_Array1OfInteger& aNodeIds = aEdgePoly->Nodes();
|
||||||
const TColgp_Array1OfPnt& anId2Pnts = T->Nodes();
|
const TColgp_Array1OfPnt& anId2Pnts = T->Nodes();
|
||||||
|
|
||||||
|
aP1 = anId2Pnts(1);
|
||||||
|
aP2 = anId2Pnts(aNbNodes);
|
||||||
|
|
||||||
for(int j = 1; j < aNbNodes; j++) {
|
for(int j = 1; j < aNbNodes; j++) {
|
||||||
Standard_Integer id1 = aNodeIds(j);
|
Standard_Integer id1 = aNodeIds(j);
|
||||||
Standard_Integer id2 = aNodeIds(j+1);
|
Standard_Integer id2 = aNodeIds(j+1);
|
||||||
@ -113,8 +120,8 @@ OCC2VTK(const TopoDS_Edge& theEdge,
|
|||||||
|
|
||||||
if(!isidtrsf) {
|
if(!isidtrsf) {
|
||||||
// apply edge transformation
|
// apply edge transformation
|
||||||
pt1.Transform(edgeTransf);
|
pt1.Transform(edgeTransf);
|
||||||
pt2.Transform(edgeTransf);
|
pt2.Transform(edgeTransf);
|
||||||
}
|
}
|
||||||
|
|
||||||
float aCoord1[3] = {pt1.X(), pt1.Y(), pt1.Z()};
|
float aCoord1[3] = {pt1.X(), pt1.Y(), pt1.Z()};
|
||||||
@ -127,4 +134,88 @@ OCC2VTK(const TopoDS_Edge& theEdge,
|
|||||||
thePolyData->InsertNextCell(VTK_LINE,2,anIds);
|
thePolyData->InsertNextCell(VTK_LINE,2,anIds);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// vector representation has an arrow on its end
|
||||||
|
if (theIsVector)
|
||||||
|
{
|
||||||
|
if (!isidtrsf) {
|
||||||
|
// apply edge transformation
|
||||||
|
aP1.Transform(edgeTransf);
|
||||||
|
aP2.Transform(edgeTransf);
|
||||||
|
}
|
||||||
|
|
||||||
|
// draw an arrow
|
||||||
|
gp_Vec aDirVec (aP1, aP2);
|
||||||
|
Standard_Real aDist = aDirVec.Magnitude();
|
||||||
|
if (aDist < gp::Resolution()) return;
|
||||||
|
gp_Dir aDirection (aDirVec);
|
||||||
|
|
||||||
|
Standard_Real anAngle = PI/180.*5.;
|
||||||
|
Standard_Real aLength = aDist/10.;
|
||||||
|
|
||||||
|
Standard_Real dx,dy,dz;
|
||||||
|
aDirection.Coord(dx,dy,dz);
|
||||||
|
|
||||||
|
// Pointe de la fleche
|
||||||
|
Standard_Real xo,yo,zo;
|
||||||
|
aP2.Coord(xo,yo,zo);
|
||||||
|
|
||||||
|
// Centre du cercle base de la fleche
|
||||||
|
gp_XYZ aPc = aP2.XYZ() - aDirection.XYZ() * aLength;
|
||||||
|
|
||||||
|
// Construction d'un repere i,j pour le cercle
|
||||||
|
gp_Dir aDirN;
|
||||||
|
if (Abs(dx) <= Abs(dy) && Abs(dx) <= Abs(dz)) aDirN = gp::DX();
|
||||||
|
else if (Abs(dy) <= Abs(dz) && Abs(dy) <= Abs(dx)) aDirN = gp::DY();
|
||||||
|
else aDirN = gp::DZ();
|
||||||
|
|
||||||
|
gp_Dir aDirI = aDirection ^ aDirN;
|
||||||
|
gp_Dir aDirJ = aDirection ^ aDirI;
|
||||||
|
|
||||||
|
// Add points and segments, composing the arrow
|
||||||
|
Standard_Real cosinus, sinus, Tg = tan(anAngle);
|
||||||
|
|
||||||
|
float coord[3] = {xo, yo, zo};
|
||||||
|
|
||||||
|
vtkIdType ptLoc = thePts->InsertNextPoint(coord);
|
||||||
|
vtkIdType ptFirst = 0;
|
||||||
|
vtkIdType ptPrev = 0;
|
||||||
|
vtkIdType ptCur = 0;
|
||||||
|
|
||||||
|
vtkIdType pts[2];
|
||||||
|
|
||||||
|
int NbPoints = 15;
|
||||||
|
for (int i = 1; i <= NbPoints; i++, ptPrev = ptCur)
|
||||||
|
{
|
||||||
|
cosinus = cos(2. * PI / NbPoints * (i-1));
|
||||||
|
sinus = sin(2. * PI / NbPoints * (i-1));
|
||||||
|
|
||||||
|
gp_XYZ aP = aPc + (aDirI.XYZ() * cosinus + aDirJ.XYZ() * sinus) * aLength * Tg;
|
||||||
|
coord[0] = aP.X();
|
||||||
|
coord[1] = aP.Y();
|
||||||
|
coord[2] = aP.Z();
|
||||||
|
|
||||||
|
// insert pts
|
||||||
|
ptCur = thePts->InsertNextPoint(coord);
|
||||||
|
pts[0] = ptCur;
|
||||||
|
|
||||||
|
if (i == 1) {
|
||||||
|
ptFirst = ptCur;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
// insert line (ptCur,ptPrev)
|
||||||
|
pts[1] = ptPrev;
|
||||||
|
thePolyData->InsertNextCell(VTK_LINE,2,pts);
|
||||||
|
}
|
||||||
|
|
||||||
|
// insert line (ptCur,ptLoc)
|
||||||
|
pts[1] = ptLoc;
|
||||||
|
thePolyData->InsertNextCell(VTK_LINE,2,pts);
|
||||||
|
}
|
||||||
|
|
||||||
|
// insert line (ptCur,ptFirst)
|
||||||
|
pts[0] = ptCur;
|
||||||
|
pts[1] = ptFirst;
|
||||||
|
thePolyData->InsertNextCell(VTK_LINE,2,pts);
|
||||||
|
}
|
||||||
}
|
}
|
@ -17,16 +17,21 @@ public:
|
|||||||
vtkTypeMacro(GEOM_EdgeSource,vtkPolyDataSource);
|
vtkTypeMacro(GEOM_EdgeSource,vtkPolyDataSource);
|
||||||
static GEOM_EdgeSource* New();
|
static GEOM_EdgeSource* New();
|
||||||
|
|
||||||
void AddEdge(const TopoDS_Edge& theEdge);
|
void AddEdge (const TopoDS_Edge& theEdge,
|
||||||
|
bool theIsVector = false);
|
||||||
void Clear(){ myEdgeSet.Clear();}
|
void Clear(){ myEdgeSet.Clear();}
|
||||||
|
|
||||||
static
|
static
|
||||||
void OCC2VTK(const TopoDS_Edge& theEdge,
|
void OCC2VTK(const TopoDS_Edge& theEdge,
|
||||||
vtkPolyData* thePolyData,
|
vtkPolyData* thePolyData,
|
||||||
vtkPoints* thePts);
|
vtkPoints* thePts,
|
||||||
|
bool theIsVector = false);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
TEdgeSet myEdgeSet;
|
TEdgeSet myEdgeSet;
|
||||||
|
// The <myIsVector> flag is common for all edges, because the shape,
|
||||||
|
// representing a vector, can have only one edge.
|
||||||
|
bool myIsVector;
|
||||||
|
|
||||||
void Execute();
|
void Execute();
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user