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https://git.salome-platform.org/gitpub/modules/geom.git
synced 2025-02-21 23:15:37 +05:00
Fix bug 17598: restore fix for 12874 in 4.X.
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76b38a4f25
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4ed263105c
@ -379,11 +379,10 @@ SetDeflection(float theDeflection, bool theIsRelative)
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SetModified();
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}
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void
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GEOM_Actor::
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SetShape(const TopoDS_Shape& theShape,
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void GEOM_Actor::SetShape (const TopoDS_Shape& theShape,
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float theDeflection,
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bool theIsRelative)
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bool theIsRelative,
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bool theIsVector)
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{
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myShape = theShape;
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@ -395,7 +394,8 @@ SetShape(const TopoDS_Shape& theShape,
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myShadingFaceSource->Clear();
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TopExp_Explorer aVertexExp (theShape,TopAbs_VERTEX);
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for(; aVertexExp.More(); aVertexExp.Next()){
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for (; aVertexExp.More(); aVertexExp.Next())
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{
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const TopoDS_Vertex& aVertex = TopoDS::Vertex(aVertexExp.Current());
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myVertexSource->AddVertex(aVertex);
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}
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@ -405,18 +405,17 @@ SetShape(const TopoDS_Shape& theShape,
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TopTools_IndexedDataMapOfShapeListOfShape anEdgeMap;
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TopExp::MapShapesAndAncestors(theShape,TopAbs_EDGE,TopAbs_FACE,anEdgeMap);
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SetShape(theShape,anEdgeMap);
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SetShape(theShape,anEdgeMap,theIsVector);
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}
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void
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GEOM_Actor::
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SetShape(const TopoDS_Shape& theShape,
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const TopTools_IndexedDataMapOfShapeListOfShape& theEdgeMap)
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void GEOM_Actor::SetShape (const TopoDS_Shape& theShape,
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const TopTools_IndexedDataMapOfShapeListOfShape& theEdgeMap,
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bool theIsVector)
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{
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if (theShape.ShapeType() == TopAbs_COMPOUND) {
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TopoDS_Iterator anItr(theShape);
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for (; anItr.More(); anItr.Next()) {
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SetShape(anItr.Value(),theEdgeMap);
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SetShape(anItr.Value(),theEdgeMap,theIsVector);
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}
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}
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@ -426,14 +425,14 @@ SetShape(const TopoDS_Shape& theShape,
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for (; anEdgeExp.More(); anEdgeExp.Next()){
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const TopoDS_Edge& anEdge = TopoDS::Edge(anEdgeExp.Current());
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if (!BRep_Tool::Degenerated(anEdge))
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myIsolatedEdgeSource->AddEdge(anEdge);
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myIsolatedEdgeSource->AddEdge(anEdge,theIsVector);
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}
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break;
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}
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case TopAbs_EDGE: {
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const TopoDS_Edge& anEdge = TopoDS::Edge(theShape);
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if (!BRep_Tool::Degenerated(anEdge))
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myIsolatedEdgeSource->AddEdge(anEdge);
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myIsolatedEdgeSource->AddEdge(anEdge,theIsVector);
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break;
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}
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case TopAbs_VERTEX: {
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@ -453,13 +452,13 @@ SetShape(const TopoDS_Shape& theShape,
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int aNbOfFaces = theEdgeMap.FindFromKey(anEdge).Extent();
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switch(aNbOfFaces){
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case 0: // isolated edge
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myIsolatedEdgeSource->AddEdge(anEdge);
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myIsolatedEdgeSource->AddEdge(anEdge,theIsVector);
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break;
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case 1: // edge in only one face
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myOneFaceEdgeSource->AddEdge(anEdge);
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myOneFaceEdgeSource->AddEdge(anEdge,theIsVector);
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break;
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default: // edge shared by at least two faces
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mySharedEdgeSource->AddEdge(anEdge);
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mySharedEdgeSource->AddEdge(anEdge,theIsVector);
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}
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}
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}
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@ -64,7 +64,8 @@ public:
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void SetShape(const TopoDS_Shape& theShape,
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float theDeflection,
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bool theIsRelative);
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bool theIsRelative,
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bool theIsVector = false);
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void SetDeflection(float theDeflection, bool theIsRelative);
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float GetDeflection() const{ return myDeflection;}
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@ -164,7 +165,8 @@ public:
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protected:
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void SetShape(const TopoDS_Shape& theShape,
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const TopTools_IndexedDataMapOfShapeListOfShape& theEdgeMap);
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const TopTools_IndexedDataMapOfShapeListOfShape& theEdgeMap,
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bool theIsVector = false);
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void SetModified();
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@ -207,7 +207,7 @@ vtkActorCollection* GEOM_AssemblyBuilder::BuildActors(const TopoDS_Shape& myShap
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vtkActorCollection* AISActors = vtkActorCollection::New();
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MeshShape(myShape,deflection,forced);
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GEOM_Actor* aGeomActor = GEOM_Actor::New();
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aGeomActor->SetShape(myShape,(float)deflection,false);
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aGeomActor->SetShape(myShape,(float)deflection,false,isVector);
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AISActors->AddItem(aGeomActor);
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aGeomActor->Delete();
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@ -24,11 +24,11 @@ GEOM_EdgeSource::~GEOM_EdgeSource()
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{
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}
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void
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GEOM_EdgeSource::
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AddEdge(const TopoDS_Edge& theEdge)
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void GEOM_EdgeSource::AddEdge (const TopoDS_Edge& theEdge,
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bool theIsVector)
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{
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myEdgeSet.Add(theEdge);
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myIsVector = theIsVector;
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}
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void
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@ -44,15 +44,14 @@ Execute()
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TEdgeSet::Iterator anIter (myEdgeSet);
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for (; anIter.More(); anIter.Next()) {
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const TopoDS_Edge& anEdge = anIter.Value();
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OCC2VTK(anEdge,aPolyData,aPts);
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OCC2VTK(anEdge,aPolyData,aPts,myIsVector);
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}
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}
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void
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GEOM_EdgeSource::
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OCC2VTK(const TopoDS_Edge& theEdge,
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void GEOM_EdgeSource::OCC2VTK (const TopoDS_Edge& theEdge,
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vtkPolyData* thePolyData,
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vtkPoints* thePts)
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vtkPoints* thePts,
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bool theIsVector)
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{
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Handle(Poly_PolygonOnTriangulation) aEdgePoly;
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Standard_Integer i = 1;
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@ -76,10 +75,15 @@ OCC2VTK(const TopoDS_Edge& theEdge,
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edgeTransf = aEdgeLoc.Transformation();
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}
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gp_Pnt aP1, aP2;
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if (aEdgePoly.IsNull()) {
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Standard_Integer aNbNodes = P->NbNodes();
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const TColgp_Array1OfPnt& aNodesP = P->Nodes();
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aP1 = aNodesP(1);
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aP2 = aNodesP(aNbNodes);
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for (int j = 1; j < aNbNodes; j++) {
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gp_Pnt pt1 = aNodesP(j);
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gp_Pnt pt2 = aNodesP(j+1);
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@ -104,6 +108,9 @@ OCC2VTK(const TopoDS_Edge& theEdge,
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const TColStd_Array1OfInteger& aNodeIds = aEdgePoly->Nodes();
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const TColgp_Array1OfPnt& anId2Pnts = T->Nodes();
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aP1 = anId2Pnts(1);
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aP2 = anId2Pnts(aNbNodes);
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for(int j = 1; j < aNbNodes; j++) {
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Standard_Integer id1 = aNodeIds(j);
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Standard_Integer id2 = aNodeIds(j+1);
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@ -127,4 +134,88 @@ OCC2VTK(const TopoDS_Edge& theEdge,
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thePolyData->InsertNextCell(VTK_LINE,2,anIds);
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}
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}
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// vector representation has an arrow on its end
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if (theIsVector)
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{
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if (!isidtrsf) {
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// apply edge transformation
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aP1.Transform(edgeTransf);
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aP2.Transform(edgeTransf);
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}
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// draw an arrow
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gp_Vec aDirVec (aP1, aP2);
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Standard_Real aDist = aDirVec.Magnitude();
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if (aDist < gp::Resolution()) return;
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gp_Dir aDirection (aDirVec);
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Standard_Real anAngle = PI/180.*5.;
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Standard_Real aLength = aDist/10.;
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Standard_Real dx,dy,dz;
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aDirection.Coord(dx,dy,dz);
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// Pointe de la fleche
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Standard_Real xo,yo,zo;
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aP2.Coord(xo,yo,zo);
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// Centre du cercle base de la fleche
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gp_XYZ aPc = aP2.XYZ() - aDirection.XYZ() * aLength;
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// Construction d'un repere i,j pour le cercle
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gp_Dir aDirN;
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if (Abs(dx) <= Abs(dy) && Abs(dx) <= Abs(dz)) aDirN = gp::DX();
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else if (Abs(dy) <= Abs(dz) && Abs(dy) <= Abs(dx)) aDirN = gp::DY();
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else aDirN = gp::DZ();
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gp_Dir aDirI = aDirection ^ aDirN;
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gp_Dir aDirJ = aDirection ^ aDirI;
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// Add points and segments, composing the arrow
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Standard_Real cosinus, sinus, Tg = tan(anAngle);
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float coord[3] = {xo, yo, zo};
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vtkIdType ptLoc = thePts->InsertNextPoint(coord);
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vtkIdType ptFirst = 0;
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vtkIdType ptPrev = 0;
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vtkIdType ptCur = 0;
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vtkIdType pts[2];
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int NbPoints = 15;
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for (int i = 1; i <= NbPoints; i++, ptPrev = ptCur)
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{
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cosinus = cos(2. * PI / NbPoints * (i-1));
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sinus = sin(2. * PI / NbPoints * (i-1));
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gp_XYZ aP = aPc + (aDirI.XYZ() * cosinus + aDirJ.XYZ() * sinus) * aLength * Tg;
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coord[0] = aP.X();
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coord[1] = aP.Y();
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coord[2] = aP.Z();
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// insert pts
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ptCur = thePts->InsertNextPoint(coord);
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pts[0] = ptCur;
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if (i == 1) {
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ptFirst = ptCur;
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}
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else {
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// insert line (ptCur,ptPrev)
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pts[1] = ptPrev;
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thePolyData->InsertNextCell(VTK_LINE,2,pts);
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}
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// insert line (ptCur,ptLoc)
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pts[1] = ptLoc;
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thePolyData->InsertNextCell(VTK_LINE,2,pts);
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}
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// insert line (ptCur,ptFirst)
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pts[0] = ptCur;
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pts[1] = ptFirst;
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thePolyData->InsertNextCell(VTK_LINE,2,pts);
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}
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}
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@ -17,16 +17,21 @@ public:
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vtkTypeMacro(GEOM_EdgeSource,vtkPolyDataSource);
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static GEOM_EdgeSource* New();
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void AddEdge(const TopoDS_Edge& theEdge);
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void AddEdge (const TopoDS_Edge& theEdge,
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bool theIsVector = false);
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void Clear(){ myEdgeSet.Clear();}
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static
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void OCC2VTK(const TopoDS_Edge& theEdge,
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vtkPolyData* thePolyData,
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vtkPoints* thePts);
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vtkPoints* thePts,
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bool theIsVector = false);
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protected:
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TEdgeSet myEdgeSet;
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// The <myIsVector> flag is common for all edges, because the shape,
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// representing a vector, can have only one edge.
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bool myIsVector;
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void Execute();
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