Added a check on proximity between last point and current point in 3D sketch construction for construction by angle like it was done for construction by coordinates.

It fixes a bug in preview of the 3D sketcher.
This commit is contained in:
rnc 2012-09-10 12:51:34 +00:00
parent 5d7219e826
commit 7e54ff3916

View File

@ -243,6 +243,7 @@ Standard_Integer GEOMImpl_3DSketcherDriver::Execute(TFunction_Logbook& log) cons
else else
Standard_ConstructionError::Raise("3D Sketcher error: Bad format of command."); Standard_ConstructionError::Raise("3D Sketcher error: Bad format of command.");
if ((vp - p).SquareModulus() > Precision::Confusion()) {
BRepBuilderAPI_MakeVertex MV (vp); BRepBuilderAPI_MakeVertex MV (vp);
TopoDS_Vertex VV = TopoDS::Vertex(MV.Shape()); TopoDS_Vertex VV = TopoDS::Vertex(MV.Shape());
BRepBuilderAPI_MakeEdge ME (V, VV); BRepBuilderAPI_MakeEdge ME (V, VV);
@ -252,6 +253,7 @@ Standard_Integer GEOMImpl_3DSketcherDriver::Execute(TFunction_Logbook& log) cons
p = vp; p = vp;
V = VV; V = VV;
} }
}
break; break;
case 'W': case 'W':
{ {