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diff --git a/doc/salome/gui/GEOM/images/cylinders.png b/doc/salome/gui/GEOM/images/cylinders.png
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diff --git a/doc/salome/gui/GEOM/input/creating_cylinder.doc b/doc/salome/gui/GEOM/input/creating_cylinder.doc
index 1e1cbc16d..74434e49b 100644
--- a/doc/salome/gui/GEOM/input/creating_cylinder.doc
+++ b/doc/salome/gui/GEOM/input/creating_cylinder.doc
@@ -11,18 +11,19 @@ Entity - > Primitives - > Cylinder
\n Firstly, you can define a \b Cylinder by the Base Point (the central
point of the cylinder base), the \b Vector (the axis of the cylinder),
and its dimensions: the Radius and the Height.
-\n TUI Command: geompy.MakeCylinder(Point, Axis, Radius, Height)
-\n Arguments: Name + 1 vertex + 1 vector + 2 values
-(Dimensions: radius and height).
+\n Angle checkbox and field allow defining an angle to build a portion of cylinder.
+\n TUI Command: geompy.MakeCylinder(Point, Axis, Radius, Height, Angle=2*pi)
+\n Arguments: Name + 1 vertex + 1 vector + 3 values
+(Dimensions: radius, height and angle).
\image html cylinder1.png
\n Secondly, you can define a \b Cylinder by the given radius and the
height at the origin of coordinate system. The axis of the cylinder
will be collinear to the OZ axis of the coordinate system.
-\n TUI Command: geompy.MakeCylinderRH(Radius, Height)
-\n Arguments: Name + 2 values (Dimensions at origin: radius and
-height).
+Angle checkbox and field allow defining an angle to build a portion of cylinder.
+\n TUI Command: geompy.MakeCylinderRH(Radius, Height, Angle=2*pi)
+\n Arguments: Name + 2 values (Dimensions at origin: radius, height, angle).
\image html cylinder2.png