mirror of
https://git.salome-platform.org/gitpub/modules/geom.git
synced 2024-11-14 17:48:34 +05:00
Fix for IPAL19044 (4x REGRESS: vertex is not displayed in VTK and broken trihedron).
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af7d212158
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@ -102,8 +102,8 @@ GEOM_Actor::GEOM_Actor():
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myHighlightProp(vtkProperty::New()),
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myPreHighlightProp(vtkProperty::New()),
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myShadingFaceProp(vtkProperty::New())
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myShadingFaceProp(vtkProperty::New()),
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isOnlyVertex(false)
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{
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#ifdef MYDEBUG
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MESSAGE (this<< " GEOM_Actor::GEOM_Actor");
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@ -119,6 +119,7 @@ GEOM_Actor::GEOM_Actor():
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myHighlightProp->SetAmbientColor(1, 1, 1);
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myHighlightProp->SetDiffuseColor(1, 1, 1);
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myHighlightProp->SetSpecularColor(0.5, 0.5, 0.5);
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myHighlightProp->SetPointSize(SALOME_POINT_SIZE);
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myHighlightActor->SetProperty(myHighlightProp.GetPointer());
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this->myHighlightActor->SetInput(myAppendFilter->GetOutput(),false);
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@ -314,8 +315,7 @@ SetVisibility(int theVisibility)
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myOneFaceEdgeActor->SetVisibility(theVisibility && myDisplayMode == (int)eWireframe && !myIsSelected);
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myIsolatedEdgeActor->SetVisibility(theVisibility && !myIsSelected);
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// myVertexActor->SetVisibility(false);// must be added new mode points
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myVertexActor->SetVisibility(theVisibility);
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myVertexActor->SetVisibility(theVisibility && !myIsSelected);
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}
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@ -387,8 +387,8 @@ void GEOM_Actor::SetShape (const TopoDS_Shape& theShape,
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mySharedEdgeSource->Clear();
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myWireframeFaceSource->Clear();
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myShadingFaceSource->Clear();
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TopExp_Explorer aVertexExp (theShape,TopAbs_VERTEX);
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TopExp_Explorer aVertexExp (theShape,TopAbs_VERTEX);
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for (; aVertexExp.More(); aVertexExp.Next())
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{
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const TopoDS_Vertex& aVertex = TopoDS::Vertex(aVertexExp.Current());
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@ -399,8 +399,20 @@ void GEOM_Actor::SetShape (const TopoDS_Shape& theShape,
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// look if edges are free or shared
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TopTools_IndexedDataMapOfShapeListOfShape anEdgeMap;
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TopExp::MapShapesAndAncestors(theShape,TopAbs_EDGE,TopAbs_FACE,anEdgeMap);
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SetShape(theShape,anEdgeMap,theIsVector);
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isOnlyVertex =
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myIsolatedEdgeSource->IsEmpty() &&
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myOneFaceEdgeSource->IsEmpty() &&
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mySharedEdgeSource->IsEmpty() &&
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myWireframeFaceSource->IsEmpty() &&
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myShadingFaceSource->IsEmpty();
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if((bool)myShape.Infinite() || isOnlyVertex ){
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myVertexActor->GetDeviceActor()->SetInfinitive(true);
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myHighlightActor->GetDeviceActor()->SetInfinitive(true);
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}
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}
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void GEOM_Actor::SetShape (const TopoDS_Shape& theShape,
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@ -555,7 +567,7 @@ void GEOM_Actor::Render(vtkRenderer *ren, vtkMapper *theMapper)
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this->Device->SetBackfaceProperty(this->BackfaceProperty);
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}
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this->Device->SetProperty(this->Property);
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if(myShape.ShapeType() == TopAbs_VERTEX) {
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/* if(myShape.ShapeType() == TopAbs_VERTEX) {
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if(ren){
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//The parameter determine size of vertex actor relate to diagonal of RendererWindow
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static vtkFloatingPointType delta = 0.01;
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@ -570,9 +582,9 @@ void GEOM_Actor::Render(vtkRenderer *ren, vtkMapper *theMapper)
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this->GetMatrix(ren->GetActiveCamera(), aMatrix);
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this->Device->SetUserMatrix(aMatrix);
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this->Device->Render(ren,theMapper);
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aMatrix->Delete();
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} else
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this->Device->Render(ren, theMapper);
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aMatrix->Delete();
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} else*/
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this->Device->Render(ren, theMapper);
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}
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void GEOM_Actor::ReleaseGraphicsResources(vtkWindow *)
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@ -659,6 +671,7 @@ void GEOM_Actor::SetOpacity(vtkFloatingPointType opa)
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myShadingFaceProp->SetOpacity(opa);
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myHighlightProp->SetOpacity(opa);
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myPreHighlightProp->SetOpacity(opa);
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myVertexActor->GetProperty()->SetOpacity(opa);
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}
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vtkFloatingPointType GEOM_Actor::GetOpacity()
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@ -689,7 +702,7 @@ void GEOM_Actor::GetColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFlo
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bool GEOM_Actor::IsInfinitive()
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{
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return (bool)(myShape.Infinite());
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return ((bool)myShape.Infinite() || isOnlyVertex);
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}
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/*!
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@ -829,7 +842,7 @@ void GEOM_Actor::GetMatrix(vtkCamera* theCam, vtkMatrix4x4 *result)
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Rz[i] = (pos[i] - this->Position[i])/distance;
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}
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}
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vtkMath::Cross(vup,Rz,Rx);
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vtkMath::Normalize(Rx);
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vtkMath::Cross(Rz,Rx,Ry);
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@ -177,6 +177,7 @@ protected:
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private:
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TopoDS_Shape myShape;
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int myNbIsos[2];
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bool isOnlyVertex;
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float myDeflection;
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bool myIsRelative;
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@ -29,8 +29,10 @@
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#include <vtkPolyDataMapper.h>
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#include <vtkPolyDataNormals.h>
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#include <vtkActor.h>
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#include <VTKViewer_Actor.h>
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#include <vtkRenderer.h>
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vtkStandardNewMacro(GEOM_DeviceActor);
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@ -38,7 +40,7 @@ GEOM_DeviceActor::GEOM_DeviceActor():
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myStripper(vtkStripper::New(),true),
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myPolyDataMapper(vtkPolyDataMapper::New(),true),
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myPolyDataNormals(vtkPolyDataNormals::New(),true),
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myActor(vtkActor::New(),true)
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myActor(VTKViewer_Actor::New(),true)
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{
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myStripper->SetInput(myPolyDataNormals->GetOutput());
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myPolyDataMapper->SetInput(myStripper->GetOutput());
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@ -101,4 +103,4 @@ GEOM_DeviceActor::
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RemoveFromRender(vtkRenderer* theRenderer)
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{
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theRenderer->RemoveActor(myActor.GetPointer());
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}
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}
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@ -36,8 +36,9 @@ typedef GEOM_SmartPtr<vtkStripper> PStripper;
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class vtkPolyDataNormals;
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typedef GEOM_SmartPtr<vtkPolyDataNormals> PPolyDataNormals;
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class vtkActor;
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typedef GEOM_SmartPtr<vtkActor> PActor;
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//class vtkActor;
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class VTKViewer_Actor;
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typedef GEOM_SmartPtr<VTKViewer_Actor> PActor;
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class vtkProperty;
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class vtkRenderer;
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@ -61,6 +62,8 @@ public:
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void AddToRender(vtkRenderer* theRenderer);
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void RemoveFromRender(vtkRenderer* theRenderer);
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PActor GetDeviceActor() {return myActor;}
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protected:
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PPolyDataNormals myPolyDataNormals;
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@ -47,6 +47,9 @@ public:
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vtkPolyData* thePolyData,
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vtkPoints* thePts,
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bool theIsVector = false);
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bool IsEmpty(){return myEdgeSet.IsEmpty();}
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protected:
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TEdgeSet myEdgeSet;
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@ -43,6 +43,7 @@ public:
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void AddFace(const TopoDS_Face& theFace);
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void Clear(){ myFaceSet.Clear();}
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bool IsEmpty(){return myFaceSet.IsEmpty();}
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protected:
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TFaceSet myFaceSet;
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