diff --git a/doc/salome/gui/GEOM/input/isolines.doc b/doc/salome/gui/GEOM/input/isolines.doc index 10862f046..4f503afdf 100644 --- a/doc/salome/gui/GEOM/input/isolines.doc +++ b/doc/salome/gui/GEOM/input/isolines.doc @@ -4,7 +4,7 @@ \n In this menu you can change the number of isolines displayed within a shape. -\n Arguments:2 values (number of isolines). +\n Arguments: 2 values (number of isolines). \image html neo-isos.png @@ -14,4 +14,4 @@ a shape. \image html isos_u12_v12sn.png -*/ \ No newline at end of file +*/ diff --git a/doc/salome/gui/GEOM/input/point_marker.doc b/doc/salome/gui/GEOM/input/point_marker.doc index 9fdca7c2c..ddc4a6b3d 100644 --- a/doc/salome/gui/GEOM/input/point_marker.doc +++ b/doc/salome/gui/GEOM/input/point_marker.doc @@ -2,36 +2,35 @@ \page point_marker_page Point Marker -\n You can change the representation of the geometrical vertex -(vertices) in 3D viewer either by selecting one of the predefined -shapes or by loading the custom texture from an external file. +\n You can change the representation of the geometrical vertices in +the 3D viewer either by selecting one of the predefined +shapes or by loading a custom texture from an external file. -- Standard point marker +- Standard point markers -Geometry module provides a set of predefined point marker shapes which +The Geometry module provides a set of predefined point marker shapes which can be used to display vertices in 3D viewer. Each standard point marker has two attributes: type (defines shape form) and scale factor (defines shape size). \image html point_marker_dlg1.png -For the Python script a TUI Command: go.SetMarkerStd(Type, Size) -can be used. +TUI Command: go.SetMarkerStd(Type, Size). -\image html std_point_marker.png +\image html std_point_marker.png "Standard point markers" -- Custom point marker +- Custom point markers -The user can also load the point marker shape from an external file. +It is also possible to load a point marker shape from an external file. This file should provide a description of the point texture as a set of lines; each line is represented as sequence of "0" and "1" symbols, where "1" symbol means an opaque pixel and "0" symbol means a transparent pixel. The width of the texture correspond to the length of the longest line in the file, expanded to the nearest byte-aligned value. The height of the texture is equal to the number of non-empty -lines in the file. Note, that missing symbols are replaced by "0". +lines in the file. Note that missing symbols are replaced by "0". -Here is an example of such texture file: +Here is a texture file sample:
00111100 @@ -46,13 +45,12 @@ Here is an example of such texture file: \image html point_marker_dlg2.png -For the Python script a TUI Command: go.SetMarkerTexture(ID) -can be used. +TUI Command: go.SetMarkerTexture(ID). -\image html custom_point_marker.png +\image html custom_point_marker.png "Custom point markers" Our TUI Scripts provide you with useful examples of -\ref tui_point_marker "Setting Point Marker". +\ref tui_point_marker "Point Marker" setting. */ diff --git a/doc/salome/gui/GEOM/input/viewing_geom_obj.doc b/doc/salome/gui/GEOM/input/viewing_geom_obj.doc index 8012d2092..6a485015e 100644 --- a/doc/salome/gui/GEOM/input/viewing_geom_obj.doc +++ b/doc/salome/gui/GEOM/input/viewing_geom_obj.doc @@ -28,7 +28,7 @@ transparency of geometrical objects.