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Bug in GEOM: bad rotation (on zero angle) and multirotations of rotated object (found during investigation of NPAL19665)
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@ -125,11 +125,12 @@ Standard_Integer GEOMImpl_RotateDriver::Execute(TFunction_Logbook& log) const
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aP1 = BRep_Tool::Pnt(TopoDS::Vertex(aV1));
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aP2 = BRep_Tool::Pnt(TopoDS::Vertex(aV2));
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gp_Vec aVec1(aCP, aP1);
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gp_Vec aVec2(aCP, aP2);
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gp_Dir aDir(aVec1 ^ aVec2);
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gp_Ax1 anAx1(aCP, aDir);
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gp_Vec aVec1 (aCP, aP1);
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gp_Vec aVec2 (aCP, aP2);
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gp_Dir aDir (aVec1 ^ aVec2);
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gp_Ax1 anAx1 (aCP, aDir);
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Standard_Real anAngle = aVec1.Angle(aVec2);
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if (fabs(anAngle) < Precision::Angular()) anAngle += 2*PI; // NPAL19665
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aTrsf.SetRotation(anAx1, anAngle);
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//NPAL18620: performance problem: multiple locations are accumulated
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// in shape and need a great time to process
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@ -165,20 +166,23 @@ Standard_Integer GEOMImpl_RotateDriver::Execute(TFunction_Logbook& log) const
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gp_Trsf aTrsfOrig = aLocOrig.Transformation();
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for (int i = 0; i < nbtimes; i++ ) {
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aTrsf.SetRotation(AX1, i*angle*PI180);
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if (i == 0) { // NPAL19665
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B.Add(aCompound, anOriginal);
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}
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else {
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aTrsf.SetRotation(AX1, i*angle*PI180);
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TopLoc_Location aLocRes (aTrsf * aTrsfOrig);
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B.Add(aCompound, anOriginal.Located(aLocRes));
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}
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//NPAL18620: performance problem: multiple locations are accumulated
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// in shape and need a great time to process
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//BRepBuilderAPI_Transform aBRepTransformation(anOriginal, aTrsf, Standard_False);
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//B.Add(aCompound, aBRepTransformation.Shape());
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TopLoc_Location aLocRes (aTrsf * aTrsfOrig);
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B.Add(aCompound, anOriginal.Located(aLocRes));
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}
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aShape = aCompound;
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}
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else if (aType == ROTATE_2D) {
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Standard_Real DX, DY, DZ;
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//Get direction
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Handle(GEOM_Function) anAxis = RI.GetAxis();
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if(anAxis.IsNull()) return 0;
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@ -219,7 +223,7 @@ Standard_Integer GEOMImpl_RotateDriver::Execute(TFunction_Logbook& log) const
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if ( P1.IsEqual(P2, Precision::Confusion() ) ) return 0;
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gp_Vec Vec(P1.X()-P2.X(), P1.Y()-P2.Y(), P1.Z()-P2.Z());
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gp_Vec Vec (P1.X()-P2.X(), P1.Y()-P2.Y(), P1.Z()-P2.Z());
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Vec.Normalize();
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Standard_Integer nbtimes2 = RI.GetNbIter2();
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@ -234,21 +238,58 @@ Standard_Integer GEOMImpl_RotateDriver::Execute(TFunction_Logbook& log) const
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TopoDS_Compound aCompound;
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BRep_Builder B;
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B.MakeCompound( aCompound );
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Standard_Real DX, DY, DZ;
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// tmp
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for (int i = 0; i < nbtimes2; i++ ) {
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DX = i * step * Vec.X();
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DY = i * step * Vec.Y();
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DZ = i * step * Vec.Z();
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aVec.SetCoord( DX, DY, DZ );
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aVec = i * step * Vec;
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aTrsf1.SetTranslation(aVec);
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for (int j = 0; j < nbtimes1; j++ ) {
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DX = i * step * Vec.X();
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DY = i * step * Vec.Y();
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DZ = i * step * Vec.Z();
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aVec.SetCoord( DX, DY, DZ );
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aTrsf1.SetTranslation(aVec);
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aTrsf2.SetRotation(AX1, j*ang*PI180);
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gp_Trsf aTrsf3 = aTrsf1 * aTrsfOrig;
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gp_Trsf aTrsf4 = aTrsf2 * aTrsf3;
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gp_Trsf aTrsf5 = aTrsf2 * aTrsf1 * aTrsfOrig;
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gp_Trsf aTrsf6 = aTrsf2 * aTrsfOrig;
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gp_Pnt aP1 = P1.Transformed(aTrsf6);
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gp_Pnt aP2 = P1.Transformed(aTrsf4);
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gp_Pnt aP3 = P1.Transformed(aTrsf3);
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gp_Pnt aP4 = P1.Transformed(aTrsf3);
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}
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}
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// tmp
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for (int i = 0; i < nbtimes2; i++ ) {
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DX = i * step * Vec.X();
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DY = i * step * Vec.Y();
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DZ = i * step * Vec.Z();
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aVec.SetCoord( DX, DY, DZ );
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aTrsf1.SetTranslation(aVec);
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for (int j = 0; j < nbtimes1; j++ ) {
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if (j == 0) { // NPAL19665
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TopLoc_Location aLocRes (aTrsf1 * aTrsfOrig);
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B.Add(aCompound, anOriginal.Located(aLocRes));
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}
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else {
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aTrsf2.SetRotation(AX1, j*ang*PI180);
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TopLoc_Location aLocRes (aTrsf2 * aTrsf1 * aTrsfOrig);
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B.Add(aCompound, anOriginal.Located(aLocRes));
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}
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//NPAL18620: performance problem: multiple locations are accumulated
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// in shape and need a great time to process
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//BRepBuilderAPI_Transform aBRepTrsf1 (anOriginal, aTrsf1, Standard_False);
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//BRepBuilderAPI_Transform aBRepTrsf2 (aBRepTrsf1.Shape(), aTrsf2, Standard_False);
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//B.Add(aCompound, aBRepTrsf2.Shape());
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TopLoc_Location aLocRes (aTrsf2 * aTrsf1 * aTrsfOrig);
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B.Add(aCompound, anOriginal.Located(aLocRes));
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}
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}
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