mirror of
https://git.salome-platform.org/gitpub/modules/geom.git
synced 2024-11-12 00:29:18 +05:00
Merge from BR_PORTING_VTK6 01/03/2013
This commit is contained in:
parent
2488be88d9
commit
cb06d0db39
@ -119,7 +119,7 @@ GEOM_Actor::GEOM_Actor():
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MESSAGE (this<< " GEOM_Actor::GEOM_Actor");
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#endif
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myPolyDataMapper->SetInput(myAppendFilter->GetOutput());
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myPolyDataMapper->SetInputConnection(myAppendFilter->GetOutputPort());
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vtkProperty* aProperty;
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myHighlightProp->SetAmbient(0.5);
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@ -132,48 +132,48 @@ GEOM_Actor::GEOM_Actor():
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myHighlightProp->SetPointSize(SALOME_POINT_SIZE);
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myHighlightActor->SetProperty(myHighlightProp.GetPointer());
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this->myHighlightActor->SetInput(myAppendFilter->GetOutput(),false);
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this->myHighlightActor->SetInput(myAppendFilter->GetOutputPort(),false);
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myPreHighlightProp->SetColor(0,1,1);
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myPreHighlightProp->SetPointSize(SALOME_POINT_SIZE+2);
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myPreHighlightProp->SetLineWidth(SALOME_LINE_WIDTH+1);
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myPreHighlightProp->SetRepresentationToWireframe();
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myAppendFilter->AddInput(myVertexSource->GetOutput());
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myVertexActor->SetInput(myVertexSource->GetOutput(),false);
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myAppendFilter->AddInputConnection(myVertexSource->GetOutputPort());
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myVertexActor->SetInput(myVertexSource->GetOutputPort(),false);
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aProperty = myVertexActor->GetProperty();
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aProperty->SetRepresentation(VTK_POINTS);
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aProperty->SetPointSize(3);
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aProperty->SetColor(1, 1, 0);
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myAppendFilter->AddInput(myIsolatedEdgeSource->GetOutput());
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myIsolatedEdgeActor->SetInput(myIsolatedEdgeSource->GetOutput(),false);
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myAppendFilter->AddInputConnection(myIsolatedEdgeSource->GetOutputPort());
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myIsolatedEdgeActor->SetInput(myIsolatedEdgeSource->GetOutputPort(),false);
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aProperty = myIsolatedEdgeActor->GetProperty();
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aProperty->SetRepresentation(VTK_WIREFRAME);
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myIsolatedEdgeColor[0] = 1; myIsolatedEdgeColor[1] = 0; myIsolatedEdgeColor[2] = 0;
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aProperty->SetColor(myIsolatedEdgeColor[0], myIsolatedEdgeColor[1], myIsolatedEdgeColor[2]);
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myAppendFilter->AddInput(myOneFaceEdgeSource->GetOutput());
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myOneFaceEdgeActor->SetInput(myOneFaceEdgeSource->GetOutput(),false);
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myAppendFilter->AddInputConnection(myOneFaceEdgeSource->GetOutputPort());
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myOneFaceEdgeActor->SetInput(myOneFaceEdgeSource->GetOutputPort(),false);
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aProperty = myOneFaceEdgeActor->GetProperty();
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aProperty->SetRepresentation(VTK_WIREFRAME);
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myOneFaceEdgeColor[0] = 0; myOneFaceEdgeColor[1] = 1; myOneFaceEdgeColor[2] = 0;
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aProperty->SetColor(myOneFaceEdgeColor[0], myOneFaceEdgeColor[1], myOneFaceEdgeColor[2]);
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myAppendFilter->AddInput(mySharedEdgeSource->GetOutput());
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mySharedEdgeActor->SetInput(mySharedEdgeSource->GetOutput(),false);
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myAppendFilter->AddInputConnection(mySharedEdgeSource->GetOutputPort());
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mySharedEdgeActor->SetInput(mySharedEdgeSource->GetOutputPort(),false);
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aProperty = mySharedEdgeActor->GetProperty();
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aProperty->SetRepresentation(VTK_WIREFRAME);
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mySharedEdgeColor[0] = 1; mySharedEdgeColor[1] = 1; mySharedEdgeColor[2] = 0;
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aProperty->SetColor(mySharedEdgeColor[0], mySharedEdgeColor[1], mySharedEdgeColor[2]);
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myAppendFilter->AddInput(myWireframeFaceSource->GetOutput());
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myWireframeFaceActor->SetInput(myWireframeFaceSource->GetOutput(),false);
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myAppendFilter->AddInputConnection(myWireframeFaceSource->GetOutputPort());
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myWireframeFaceActor->SetInput(myWireframeFaceSource->GetOutputPort(),false);
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aProperty = myWireframeFaceActor->GetProperty();
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aProperty->SetRepresentation(VTK_WIREFRAME);
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aProperty->SetColor(0.5, 0.5, 0.5);
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myShadingFaceActor->SetInput(myShadingFaceSource->GetOutput(),true);
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myShadingFaceActor->SetInput(myShadingFaceSource->GetOutputPort(),true);
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myShadingFaceProp->SetRepresentation(VTKViewer::Representation::Surface);
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myShadingFaceProp->SetInterpolationToGouraud();
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@ -219,7 +219,7 @@ New()
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void Write(vtkPolyData* theDataSet, const char* theFileName){
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vtkPolyDataWriter* aWriter = vtkPolyDataWriter::New();
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MESSAGE ("Write - "<<theFileName<<"' : "<<theDataSet->GetNumberOfPoints()<<"; "<<theDataSet->GetNumberOfCells());
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aWriter->SetInput(theDataSet);
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aWriter->SetInputData(theDataSet);
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aWriter->SetFileName(theFileName);
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//aWriter->Write();
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aWriter->Delete();
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@ -601,10 +601,10 @@ void GEOM_Actor::Render(vtkRenderer *ren, vtkMapper *theMapper)
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/* if(myShape.ShapeType() == TopAbs_VERTEX) {
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if(ren){
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//The parameter determine size of vertex actor relate to diagonal of RendererWindow
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static vtkFloatingPointType delta = 0.01;
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vtkFloatingPointType X1 = -1, Y1 = -1, Z1 = 0;
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static double delta = 0.01;
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double X1 = -1, Y1 = -1, Z1 = 0;
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ren->ViewToWorld(X1,Y1,Z1);
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vtkFloatingPointType X2 = +1, Y2 = +1, Z2 = 0;
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double X2 = +1, Y2 = +1, Z2 = 0;
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ren->ViewToWorld(X2,Y2,Z2);
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Z2 = sqrt((X2-X1)*(X2-X1) + (Y2-Y1)*(Y2-Y1) + (Z2-Z1)*(Z2-Z1));
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this->SetScale(Z2*delta);
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@ -696,7 +696,7 @@ void GEOM_Actor::highlight(bool highlight)
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SALOME_Actor::highlight(highlight);
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}
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void GEOM_Actor::SetOpacity(vtkFloatingPointType opa)
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void GEOM_Actor::SetOpacity(double opa)
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{
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// enk:tested OK
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myShadingFaceProp->SetOpacity(opa);
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@ -706,13 +706,13 @@ void GEOM_Actor::SetOpacity(vtkFloatingPointType opa)
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myVertexActor->GetProperty()->SetOpacity(opa);
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}
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vtkFloatingPointType GEOM_Actor::GetOpacity()
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double GEOM_Actor::GetOpacity()
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{
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// enk:tested OK
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return myShadingFaceProp->GetOpacity();
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}
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void GEOM_Actor::SetColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b)
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void GEOM_Actor::SetColor(double r,double g,double b)
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{
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// set the same color to all sub-actors:
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// - points
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@ -728,9 +728,9 @@ void GEOM_Actor::SetColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloat
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myShadingBackFaceProp->SetColor(r,g,b); // back face shading color
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}
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void GEOM_Actor::GetColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b)
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void GEOM_Actor::GetColor(double& r,double& g,double& b)
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{
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vtkFloatingPointType aRGB[3];
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double aRGB[3];
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myShadingFaceProp->GetColor(aRGB);
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r = aRGB[0];
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g = aRGB[1];
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@ -741,7 +741,7 @@ void GEOM_Actor::GetColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFlo
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\brief Set color of points
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Points actor is shown in Wireframe mode only, see SetVisibility()
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*/
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void GEOM_Actor::SetPointColor(vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b)
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void GEOM_Actor::SetPointColor(double r, double g, double b)
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{
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myVertexActor->GetProperty()->SetColor(r, g, b);
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}
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@ -751,7 +751,7 @@ void GEOM_Actor::SetPointColor(vtkFloatingPointType r, vtkFloatingPointType g,
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This actor is shown in all display mode, see SetVisibility()
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TODO: check - this color seems to be used not only for standalone edges
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*/
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void GEOM_Actor::SetIsolatedEdgeColor(vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b)
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void GEOM_Actor::SetIsolatedEdgeColor(double r, double g, double b)
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{
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myIsolatedEdgeColor[0] = r; myIsolatedEdgeColor[1] = g; myIsolatedEdgeColor[2] = b;
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if ( myDisplayMode != (int)eShadingWithEdges )
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@ -763,7 +763,7 @@ void GEOM_Actor::SetIsolatedEdgeColor(vtkFloatingPointType r, vtkFloatingPointTy
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This actor is shown only in wireframe and shading+edges display modes, see SetVisibility()
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TODO: check - this seems to be not working currently
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*/
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void GEOM_Actor::SetSharedEdgeColor(vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b)
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void GEOM_Actor::SetSharedEdgeColor(double r, double g, double b)
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{
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mySharedEdgeColor[0] = r; mySharedEdgeColor[1] = g; mySharedEdgeColor[2] = b;
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if ( myDisplayMode != (int)eShadingWithEdges )
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@ -775,7 +775,7 @@ void GEOM_Actor::SetSharedEdgeColor(vtkFloatingPointType r, vtkFloatingPointType
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This actor is shown only in wireframe and shading+edges display modes, see SetVisibility()
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TODO: this color should be used not only for faces
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*/
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void GEOM_Actor::SetFreeEdgeColor(vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b)
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void GEOM_Actor::SetFreeEdgeColor(double r, double g, double b)
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{
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myOneFaceEdgeColor[0] = r; myOneFaceEdgeColor[1] = g; myOneFaceEdgeColor[2] = b;
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if ( myDisplayMode != (int)eShadingWithEdges )
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@ -786,7 +786,7 @@ void GEOM_Actor::SetFreeEdgeColor(vtkFloatingPointType r, vtkFloatingPointType g
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\brief Set color of iso-lines
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This actor is shown only in wireframe display mode, see SetVisibility()
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*/
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void GEOM_Actor::SetIsosColor(vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b)
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void GEOM_Actor::SetIsosColor(double r, double g, double b)
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{
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myWireframeFaceActor->GetProperty()->SetColor(r, g, b);
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}
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@ -1072,7 +1072,7 @@ void GEOM_Actor::GetMatrix(vtkCamera* theCam, vtkMatrix4x4 *result)
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this->Transform->Pop();
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}
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void GEOM_Actor::SetEdgesInShadingColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b)
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void GEOM_Actor::SetEdgesInShadingColor(double r,double g,double b)
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{
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myEdgesInShadingColor[0] = r;
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myEdgesInShadingColor[1] = g;
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@ -121,24 +121,24 @@ public:
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void ShallowCopy(vtkProp *prop);
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// Opacity
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void SetOpacity(vtkFloatingPointType opa);
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vtkFloatingPointType GetOpacity();
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void SetOpacity(double opa);
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double GetOpacity();
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// Color (same to all sub-actors/display modes)
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void SetColor(vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b);
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void GetColor(vtkFloatingPointType& r, vtkFloatingPointType& g, vtkFloatingPointType& b);
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void SetColor(double r, double g, double b);
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void GetColor(double& r, double& g, double& b);
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// Color of points
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void SetPointColor(vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b);
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void SetPointColor(double r, double g, double b);
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// Color of standalone edges, wires, vectors
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void SetIsolatedEdgeColor(vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b);
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void SetIsolatedEdgeColor(double r, double g, double b);
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// Color of shared edges
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void SetSharedEdgeColor(vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b);
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void SetSharedEdgeColor(double r, double g, double b);
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// Color of free edges
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void SetFreeEdgeColor(vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b);
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void SetFreeEdgeColor(double r, double g, double b);
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// Color of edges in shading+edges display mode
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void SetEdgesInShadingColor(vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b);
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void SetEdgesInShadingColor(double r, double g, double b);
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// Color of iso-lines
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void SetIsosColor(vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b);
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void SetIsosColor(double r, double g, double b);
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// Material
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@ -263,11 +263,11 @@ private:
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GEOM_Actor(const GEOM_Actor&);
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void operator=(const GEOM_Actor&);
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vtkFloatingPointType myEdgesInWireframeColor[3];
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vtkFloatingPointType myEdgesInShadingColor[3];
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vtkFloatingPointType myIsolatedEdgeColor[3];
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vtkFloatingPointType mySharedEdgeColor[3];
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vtkFloatingPointType myOneFaceEdgeColor[3];
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double myEdgesInWireframeColor[3];
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double myEdgesInShadingColor[3];
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double myIsolatedEdgeColor[3];
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double mySharedEdgeColor[3];
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double myOneFaceEdgeColor[3];
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};
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#endif //GEOM_ACTOR_H
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@ -38,8 +38,8 @@ GEOM_DeviceActor::GEOM_DeviceActor():
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myPolyDataNormals(vtkPolyDataNormals::New(),true),
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myActor(VTKViewer_Actor::New(),true)
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{
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myStripper->SetInput(myPolyDataNormals->GetOutput());
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myPolyDataMapper->SetInput(myStripper->GetOutput());
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myStripper->SetInputConnection(myPolyDataNormals->GetOutputPort());
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myPolyDataMapper->SetInputConnection(myStripper->GetOutputPort());
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myActor->SetMapper(myPolyDataMapper.Get());
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myActor->PickableOff();
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@ -51,12 +51,16 @@ GEOM_DeviceActor::~GEOM_DeviceActor()
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void
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GEOM_DeviceActor::
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SetInput(vtkPolyData* thePolyData, bool theUseStripper)
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SetInput(vtkAlgorithmOutput* thePolyData, bool theUseStripper)
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{
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if(theUseStripper)
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myPolyDataNormals->SetInput(thePolyData);
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{
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myPolyDataNormals->SetInputConnection(thePolyData);
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myStripper->SetInputConnection(myPolyDataNormals->GetOutputPort());
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myPolyDataMapper->SetInputConnection(myStripper->GetOutputPort());
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}
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else
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myPolyDataMapper->SetInput(thePolyData);
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myPolyDataMapper->SetInputConnection(thePolyData);
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}
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void
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@ -43,6 +43,7 @@ class vtkRenderer;
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#include <vtkObject.h>
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class vtkAlgorithmOutput;
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class VTK_EXPORT GEOM_DeviceActor: public vtkObject
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{
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@ -59,7 +60,7 @@ public:
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void SetVisibility(int theVisibility);
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int GetVisibility();
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void SetInput(vtkPolyData* thePolyData, bool theUseStripper);
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void SetInput(vtkAlgorithmOutput* thePolyData, bool theUseStripper);
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void AddToRender(vtkRenderer* theRenderer);
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void RemoveFromRender(vtkRenderer* theRenderer);
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@ -33,6 +33,8 @@
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#include <vtkObjectFactory.h>
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#include <vtkPolyData.h>
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#include <vtkInformation.h>
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#include <vtkInformationVector.h>
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// OpenCASCADE Includes
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#include <TopExp_Explorer.hxx>
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@ -114,14 +116,18 @@ GEOM_OCCReader::~GEOM_OCCReader()
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//=======================================================================
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// Function : Execute
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// Function : RequestData
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// Purpose :
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//=======================================================================
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int GEOM_OCCReader::RequestData(vtkInformation *vtkNotUsed(request),
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vtkInformationVector **inputVector,
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vtkInformationVector *outputVector)
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{
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vtkInformation *outInfo = outputVector->GetInformationObject(0);
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vtkPolyData *output = vtkPolyData::SafeDownCast(
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outInfo->Get(vtkDataObject::DATA_OBJECT()));
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void GEOM_OCCReader::Execute() {
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vtkPolyData* output = this->GetOutput();
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vtkPoints* Pts = NULL;
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vtkCellArray* Cells = NULL;
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TopLoc_Location aLoc;
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@ -143,7 +149,7 @@ void GEOM_OCCReader::Execute() {
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if(aPoly.IsNull()) {
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Pts->Delete();
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Cells->Delete();
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return;
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return 0;
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}
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nbpts = aPoly->NbNodes();
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@ -155,7 +161,7 @@ void GEOM_OCCReader::Execute() {
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else {
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Cells->Delete();
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Pts->Delete();
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return;
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return 0;
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}
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}
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@ -177,7 +183,7 @@ void GEOM_OCCReader::Execute() {
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}
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Pts->Delete();
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Cells->Delete();
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return 1;
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}
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//=======================================================================
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@ -35,7 +35,7 @@
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#include "GEOM_OBJECT_defs.hxx"
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#include <vtkPolyDataSource.h>
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#include <vtkAlgorithm.h>
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class vtkPoints;
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class vtkCellArray;
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@ -46,7 +46,7 @@ class vtkCellArray;
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#include <GeomAbs_IsoType.hxx>
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#include <BRepAdaptor_Surface.hxx>
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class GEOM_OBJECT_EXPORT GEOM_OCCReader : public vtkPolyDataSource {
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class GEOM_OBJECT_EXPORT GEOM_OCCReader : public vtkAlgorithm {
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// methods
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@ -67,7 +67,8 @@ class GEOM_OBJECT_EXPORT GEOM_OCCReader : public vtkPolyDataSource {
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GEOM_OCCReader();
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~GEOM_OCCReader();
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void Execute();
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virtual int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *);
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void ComputeShading(vtkPoints* Pts,vtkCellArray* Cells);
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void ComputeWireframe(vtkPoints* Pts,vtkCellArray* Cells);
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@ -66,15 +66,15 @@ public:
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vtkTypeMacro( GEOM_VTKTrihedronAxis, VTKViewer_Axis );
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static GEOM_VTKTrihedronAxis* New();
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void SetAxis( const gp_Ax1& theAxis, const int theRot, vtkFloatingPointType theColor[ 3 ] );
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void SetAxis( const gp_Ax1& theAxis, const int theRot, double theColor[ 3 ] );
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virtual void Render( vtkRenderer* theRenderer );
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virtual void SetSize( vtkFloatingPointType theSize );
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virtual void SetSize( double theSize );
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gp_Pnt GetOri() const;
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void SetColor( const vtkFloatingPointType theColor[ 3 ] );
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void SetColor( const double theColor[ 3 ] );
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private:
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|
||||
vtkFloatingPointType myOri[ 3 ];
|
||||
double myOri[ 3 ];
|
||||
vtkMatrix4x4* myMatrix;
|
||||
vtkTransform* myTrsf;
|
||||
};
|
||||
@ -94,9 +94,9 @@ GEOM_VTKTrihedronAxis::~GEOM_VTKTrihedronAxis()
|
||||
myTrsf->Delete();
|
||||
}
|
||||
|
||||
void GEOM_VTKTrihedronAxis::SetSize( vtkFloatingPointType theSize )
|
||||
void GEOM_VTKTrihedronAxis::SetSize( double theSize )
|
||||
{
|
||||
vtkFloatingPointType aPosition[ 3 ] = { myOri[ 0 ] + myDir[ 0 ] * theSize,
|
||||
double aPosition[ 3 ] = { myOri[ 0 ] + myDir[ 0 ] * theSize,
|
||||
myOri[ 1 ] + myDir[ 1 ] * theSize,
|
||||
myOri[ 2 ] + myDir[ 2 ] * theSize };
|
||||
|
||||
@ -154,7 +154,7 @@ gp_Pnt GEOM_VTKTrihedronAxis::GetOri() const
|
||||
|
||||
void GEOM_VTKTrihedronAxis::SetAxis( const gp_Ax1& theAxis,
|
||||
const int theRot,
|
||||
vtkFloatingPointType theColor[ 3 ] )
|
||||
double theColor[ 3 ] )
|
||||
{
|
||||
gp_Pnt aLoc = theAxis.Location();
|
||||
gp_Dir aDir = theAxis.Direction();
|
||||
@ -167,7 +167,7 @@ void GEOM_VTKTrihedronAxis::SetAxis( const gp_Ax1& theAxis,
|
||||
myDir[ 1 ] = aDir.Y();
|
||||
myDir[ 2 ] = aDir.Z();
|
||||
|
||||
vtkFloatingPointType aColor[ 3 ] = { 0, 0, 0 };
|
||||
double aColor[ 3 ] = { 0, 0, 0 };
|
||||
aColor[ theRot ] = 1;
|
||||
if ( theColor[ 0 ] == -1 )
|
||||
VTKViewer_Axis::SetColor( aColor[ 0 ], aColor[ 1 ], aColor[ 2 ] );
|
||||
@ -185,7 +185,7 @@ void GEOM_VTKTrihedronAxis::SetAxis( const gp_Ax1& theAxis,
|
||||
#endif
|
||||
}
|
||||
|
||||
void GEOM_VTKTrihedronAxis::SetColor( const vtkFloatingPointType theColor[ 3 ] )
|
||||
void GEOM_VTKTrihedronAxis::SetColor( const double theColor[ 3 ] )
|
||||
{
|
||||
VTKViewer_Axis::SetColor( theColor[ 0 ], theColor[ 1 ], theColor[ 2 ] );
|
||||
}
|
||||
@ -227,7 +227,7 @@ GEOM_VTKTrihedron::~GEOM_VTKTrihedron()
|
||||
myMapper->Delete();
|
||||
}
|
||||
|
||||
void GEOM_VTKTrihedron::SetSize( vtkFloatingPointType theSize )
|
||||
void GEOM_VTKTrihedron::SetSize( double theSize )
|
||||
{
|
||||
mySize = theSize;
|
||||
for ( int i = 0; i < 3; i++ )
|
||||
@ -254,11 +254,11 @@ void GEOM_VTKTrihedron::SetSize( vtkFloatingPointType theSize )
|
||||
aSrcZ->SetPoint2( aEndZ.X(), aEndZ.Y(), aEndZ.Z() );
|
||||
|
||||
vtkAppendPolyData* aRes = vtkAppendPolyData::New();
|
||||
aRes->AddInput( aSrcX->GetOutput() );
|
||||
aRes->AddInput( aSrcY->GetOutput() );
|
||||
aRes->AddInput( aSrcZ->GetOutput() );
|
||||
aRes->AddInputConnection( aSrcX->GetOutputPort() );
|
||||
aRes->AddInputConnection( aSrcY->GetOutputPort() );
|
||||
aRes->AddInputConnection( aSrcZ->GetOutputPort() );
|
||||
|
||||
myMapper->SetInput( aRes->GetOutput() );
|
||||
myMapper->SetInputConnection( aRes->GetOutputPort() );
|
||||
SALOME_Actor::SetMapper( myMapper );
|
||||
|
||||
aSrcX->Delete();
|
||||
@ -362,7 +362,7 @@ void GEOM_VTKTrihedron::Render(vtkRenderer* r, vtkMapper *)
|
||||
( (GEOM_VTKTrihedronAxis*)myAxis[ 2 ] )->Render( r );
|
||||
}
|
||||
|
||||
void GEOM_VTKTrihedron::SetColor( vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b )
|
||||
void GEOM_VTKTrihedron::SetColor( double r, double g, double b )
|
||||
{
|
||||
myColor[ 0 ] = r;
|
||||
myColor[ 1 ] = g;
|
||||
@ -373,7 +373,7 @@ void GEOM_VTKTrihedron::SetColor( vtkFloatingPointType r, vtkFloatingPointType g
|
||||
if ( myAxis[ 2 ] ) ( (GEOM_VTKTrihedronAxis*)myAxis[ 2 ] )->SetColor( myColor );
|
||||
}
|
||||
|
||||
void GEOM_VTKTrihedron::GetColor( vtkFloatingPointType& r, vtkFloatingPointType& g, vtkFloatingPointType& b )
|
||||
void GEOM_VTKTrihedron::GetColor( double& r, double& g, double& b )
|
||||
{
|
||||
r = myColor[ 0 ];
|
||||
g = myColor[ 1 ];
|
||||
@ -426,7 +426,7 @@ void GEOM_VTKTrihedron::ResetAxesColors()
|
||||
SetAxesColors( myDefaultColor, true );
|
||||
}
|
||||
|
||||
void GEOM_VTKTrihedron::SetAxesColors( vtkFloatingPointType theColor[3], bool theIsDiffuse )
|
||||
void GEOM_VTKTrihedron::SetAxesColors( double theColor[3], bool theIsDiffuse )
|
||||
{
|
||||
myAxis[ 0 ]->SetColor( theColor[0], theIsDiffuse ? 0.0 : theColor[1], theIsDiffuse ? 0.0 : theColor[2] );
|
||||
myAxis[ 1 ]->SetColor( theIsDiffuse ? 0.0 : theColor[0], theColor[1], theIsDiffuse ? 0.0 : theColor[2] );
|
||||
|
@ -55,7 +55,7 @@ public:
|
||||
vtkTypeMacro( GEOM_VTKTrihedron, SALOME_Actor );
|
||||
static GEOM_VTKTrihedron* New();
|
||||
|
||||
virtual vtkFloatingPointType GetSize() { return mySize;}
|
||||
virtual double GetSize() { return mySize;}
|
||||
|
||||
virtual void SetVisibility( int theVisibility );
|
||||
virtual void SetVisibility( VTKViewer_Trihedron::TVisibility theVis );
|
||||
@ -74,11 +74,11 @@ public:
|
||||
virtual void Render(vtkRenderer *, vtkMapper *);
|
||||
virtual bool IsSetCamera() const;
|
||||
virtual bool IsResizable() const;
|
||||
virtual void SetSize( vtkFloatingPointType );
|
||||
virtual void SetSize( double );
|
||||
virtual void SetCamera( vtkCamera* );
|
||||
|
||||
void SetColor( vtkFloatingPointType r, vtkFloatingPointType g, vtkFloatingPointType b );
|
||||
void GetColor( vtkFloatingPointType& r, vtkFloatingPointType& g, vtkFloatingPointType& b );
|
||||
void SetColor( double r, double g, double b );
|
||||
void GetColor( double& r, double& g, double& b );
|
||||
|
||||
virtual bool hasHighlight() { return true; }
|
||||
|
||||
@ -89,18 +89,18 @@ public:
|
||||
|
||||
protected:
|
||||
virtual void ResetAxesColors();
|
||||
virtual void SetAxesColors( vtkFloatingPointType theColor[3], bool theIsDiffuse = false );
|
||||
virtual void SetAxesColors( double theColor[3], bool theIsDiffuse = false );
|
||||
|
||||
protected:
|
||||
VTKViewer_Axis* myAxis[3];
|
||||
vtkPolyDataMapper* myMapper;
|
||||
vtkFloatingPointType mySize;
|
||||
double mySize;
|
||||
gp_Pnt myLocation;
|
||||
gp_Dir myDirX, myDirY, myDirZ;
|
||||
vtkFloatingPointType myColor[ 3 ];
|
||||
vtkFloatingPointType myDefaultColor[ 3 ];
|
||||
vtkFloatingPointType myPreHighlightColor[ 3 ];
|
||||
vtkFloatingPointType myHighlightColor[ 3 ];
|
||||
double myColor[ 3 ];
|
||||
double myDefaultColor[ 3 ];
|
||||
double myPreHighlightColor[ 3 ];
|
||||
double myHighlightColor[ 3 ];
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -34,12 +34,15 @@
|
||||
|
||||
#include <vtkStripper.h>
|
||||
#include <vtkPolyData.h>
|
||||
#include <vtkInformation.h>
|
||||
#include <vtkInformationVector.h>
|
||||
|
||||
vtkStandardNewMacro(GEOM_EdgeSource);
|
||||
|
||||
GEOM_EdgeSource::GEOM_EdgeSource() :
|
||||
myIsVector(false)
|
||||
{
|
||||
this->SetNumberOfInputPorts(0);
|
||||
}
|
||||
|
||||
GEOM_EdgeSource::~GEOM_EdgeSource()
|
||||
@ -53,11 +56,14 @@ void GEOM_EdgeSource::AddEdge (const TopoDS_Edge& theEdge,
|
||||
myIsVector = theIsVector;
|
||||
}
|
||||
|
||||
void
|
||||
GEOM_EdgeSource::
|
||||
Execute()
|
||||
int GEOM_EdgeSource::RequestData(vtkInformation *vtkNotUsed(request),
|
||||
vtkInformationVector **vtkNotUsed(inputVector),
|
||||
vtkInformationVector *outputVector)
|
||||
{
|
||||
vtkPolyData* aPolyData = GetOutput();
|
||||
vtkInformation *outInfo = outputVector->GetInformationObject(0);
|
||||
vtkPolyData *aPolyData = vtkPolyData::SafeDownCast(
|
||||
outInfo->Get(vtkDataObject::DATA_OBJECT()));
|
||||
|
||||
aPolyData->Allocate();
|
||||
vtkPoints* aPts = vtkPoints::New();
|
||||
aPolyData->SetPoints(aPts);
|
||||
@ -71,6 +77,7 @@ Execute()
|
||||
anEdge.Orientation( TopAbs_FORWARD );
|
||||
OCC2VTK(anEdge,aPolyData,aPts,myIsVector||myIsVectorMode);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
void GEOM_EdgeSource::OCC2VTK (const TopoDS_Edge& theEdge,
|
||||
|
@ -28,12 +28,14 @@
|
||||
typedef NCollection_Set<TopoDS_Edge> TEdgeSet;
|
||||
|
||||
#include <vtkPoints.h>
|
||||
#include <vtkPolyDataSource.h>
|
||||
#include <vtkPolyDataAlgorithm.h>
|
||||
|
||||
class OCC2VTK_EXPORT GEOM_EdgeSource: public vtkPolyDataSource
|
||||
class vtkPolyData;
|
||||
|
||||
class OCC2VTK_EXPORT GEOM_EdgeSource: public vtkPolyDataAlgorithm
|
||||
{
|
||||
public:
|
||||
vtkTypeMacro(GEOM_EdgeSource,vtkPolyDataSource);
|
||||
vtkTypeMacro(GEOM_EdgeSource,vtkPolyDataAlgorithm);
|
||||
static GEOM_EdgeSource* New();
|
||||
|
||||
void AddEdge (const TopoDS_Edge& theEdge,
|
||||
@ -59,7 +61,7 @@ protected:
|
||||
// representing a vector, can have only one edge.
|
||||
bool myIsVector, myIsVectorMode;
|
||||
|
||||
void Execute();
|
||||
virtual int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *);
|
||||
|
||||
GEOM_EdgeSource();
|
||||
~GEOM_EdgeSource();
|
||||
|
@ -29,6 +29,7 @@
|
||||
|
||||
GEOM_FaceSource::GEOM_FaceSource()
|
||||
{
|
||||
this->SetNumberOfInputPorts(0);
|
||||
}
|
||||
|
||||
GEOM_FaceSource::~GEOM_FaceSource()
|
||||
|
@ -29,12 +29,14 @@
|
||||
typedef NCollection_Set<TopoDS_Face> TFaceSet;
|
||||
|
||||
#include <vtkPoints.h>
|
||||
#include <vtkPolyDataSource.h>
|
||||
#include <vtkPolyDataAlgorithm.h>
|
||||
|
||||
class OCC2VTK_EXPORT GEOM_FaceSource: public vtkPolyDataSource
|
||||
class vtkPolyData;
|
||||
|
||||
class OCC2VTK_EXPORT GEOM_FaceSource: public vtkPolyDataAlgorithm
|
||||
{
|
||||
public:
|
||||
vtkTypeMacro(GEOM_FaceSource,vtkPolyDataSource);
|
||||
vtkTypeMacro(GEOM_FaceSource,vtkPolyDataAlgorithm);
|
||||
|
||||
void AddFace(const TopoDS_Face& theFace);
|
||||
void Clear(){ myFaceSet.Clear();}
|
||||
|
@ -26,6 +26,8 @@
|
||||
|
||||
#include <vtkPolyDataMapper.h>
|
||||
#include <vtkPolyData.h>
|
||||
#include <vtkInformation.h>
|
||||
#include <vtkInformationVector.h>
|
||||
|
||||
#include <BRep_Tool.hxx>
|
||||
#include <Poly_Triangulation.hxx>
|
||||
@ -35,17 +37,21 @@ vtkStandardNewMacro(GEOM_ShadingFace);
|
||||
|
||||
GEOM_ShadingFace::GEOM_ShadingFace()
|
||||
{
|
||||
this->SetNumberOfInputPorts(0);
|
||||
}
|
||||
|
||||
GEOM_ShadingFace::~GEOM_ShadingFace()
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
GEOM_ShadingFace::
|
||||
Execute()
|
||||
int GEOM_ShadingFace::RequestData(vtkInformation *vtkNotUsed(request),
|
||||
vtkInformationVector **vtkNotUsed(inputVector),
|
||||
vtkInformationVector *outputVector)
|
||||
{
|
||||
vtkPolyData* aPolyData = GetOutput();
|
||||
vtkInformation *outInfo = outputVector->GetInformationObject(0);
|
||||
vtkPolyData *aPolyData = vtkPolyData::SafeDownCast(
|
||||
outInfo->Get(vtkDataObject::DATA_OBJECT()));
|
||||
|
||||
aPolyData->Allocate();
|
||||
vtkPoints* aPts = vtkPoints::New();
|
||||
aPolyData->SetPoints(aPts);
|
||||
@ -56,6 +62,7 @@ Execute()
|
||||
const TopoDS_Face& aFace = anIter.Value();
|
||||
OCC2VTK(aFace,aPolyData,aPts);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -35,7 +35,7 @@ public:
|
||||
vtkPoints* thePts);
|
||||
|
||||
protected:
|
||||
void Execute();
|
||||
virtual int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *);
|
||||
|
||||
GEOM_ShadingFace();
|
||||
~GEOM_ShadingFace();
|
||||
|
@ -25,6 +25,8 @@
|
||||
#include <vtkCellArray.h>
|
||||
#include <vtkPolyData.h>
|
||||
#include <vtkPolyDataMapper.h>
|
||||
#include <vtkInformation.h>
|
||||
#include <vtkInformationVector.h>
|
||||
|
||||
#include <gp_Pnt.hxx>
|
||||
#include <BRep_Tool.hxx>
|
||||
@ -33,6 +35,7 @@ vtkStandardNewMacro(GEOM_VertexSource);
|
||||
|
||||
GEOM_VertexSource::GEOM_VertexSource()
|
||||
{
|
||||
this->SetNumberOfInputPorts(0);
|
||||
}
|
||||
|
||||
GEOM_VertexSource::~GEOM_VertexSource()
|
||||
@ -46,11 +49,14 @@ AddVertex(const TopoDS_Vertex& theVertex)
|
||||
myVertexSet.Add(theVertex);
|
||||
}
|
||||
|
||||
void
|
||||
GEOM_VertexSource::
|
||||
Execute()
|
||||
int GEOM_VertexSource::RequestData(vtkInformation *vtkNotUsed(request),
|
||||
vtkInformationVector **vtkNotUsed(inputVector),
|
||||
vtkInformationVector *outputVector)
|
||||
{
|
||||
vtkPolyData* aPolyData = GetOutput();
|
||||
vtkInformation *outInfo = outputVector->GetInformationObject(0);
|
||||
vtkPolyData *aPolyData = vtkPolyData::SafeDownCast(
|
||||
outInfo->Get(vtkDataObject::DATA_OBJECT()));
|
||||
|
||||
aPolyData->Allocate();
|
||||
vtkPoints* aPts = vtkPoints::New();
|
||||
aPolyData->SetPoints(aPts);
|
||||
@ -61,6 +67,7 @@ Execute()
|
||||
const TopoDS_Vertex& aVertex = anIter.Value();
|
||||
OCC2VTK(aVertex,aPolyData,aPts);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -28,12 +28,14 @@
|
||||
typedef NCollection_Set<TopoDS_Vertex> TVertexSet;
|
||||
|
||||
#include <vtkPoints.h>
|
||||
#include <vtkPolyDataSource.h>
|
||||
#include <vtkPolyDataAlgorithm.h>
|
||||
|
||||
class OCC2VTK_EXPORT GEOM_VertexSource: public vtkPolyDataSource
|
||||
class vtkPolyData;
|
||||
|
||||
class OCC2VTK_EXPORT GEOM_VertexSource: public vtkPolyDataAlgorithm
|
||||
{
|
||||
public:
|
||||
vtkTypeMacro(GEOM_VertexSource,vtkPolyDataSource);
|
||||
vtkTypeMacro(GEOM_VertexSource,vtkPolyDataAlgorithm);
|
||||
static GEOM_VertexSource* New();
|
||||
|
||||
void AddVertex(const TopoDS_Vertex& theVertex);
|
||||
@ -47,7 +49,7 @@ public:
|
||||
protected:
|
||||
TVertexSet myVertexSet;
|
||||
|
||||
void Execute();
|
||||
virtual int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *);
|
||||
|
||||
GEOM_VertexSource();
|
||||
~GEOM_VertexSource();
|
||||
|
@ -26,6 +26,8 @@
|
||||
|
||||
#include <vtkPolyDataMapper.h>
|
||||
#include <vtkPolyData.h>
|
||||
#include <vtkInformation.h>
|
||||
#include <vtkInformationVector.h>
|
||||
|
||||
#include <Precision.hxx>
|
||||
#include <BRepTools.hxx>
|
||||
@ -55,17 +57,22 @@ GEOM_WireframeFace::GEOM_WireframeFace():
|
||||
{
|
||||
NbIso[0] = 1;
|
||||
NbIso[1] = 1;
|
||||
|
||||
this->SetNumberOfInputPorts(0);
|
||||
}
|
||||
|
||||
GEOM_WireframeFace::~GEOM_WireframeFace()
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
GEOM_WireframeFace::
|
||||
Execute()
|
||||
int GEOM_WireframeFace::RequestData(vtkInformation *vtkNotUsed(request),
|
||||
vtkInformationVector **vtkNotUsed(inputVector),
|
||||
vtkInformationVector *outputVector)
|
||||
{
|
||||
vtkPolyData* aPolyData = GetOutput();
|
||||
vtkInformation *outInfo = outputVector->GetInformationObject(0);
|
||||
vtkPolyData *aPolyData = vtkPolyData::SafeDownCast(
|
||||
outInfo->Get(vtkDataObject::DATA_OBJECT()));
|
||||
|
||||
aPolyData->Allocate();
|
||||
vtkPoints* aPts = vtkPoints::New();
|
||||
aPolyData->SetPoints(aPts);
|
||||
@ -76,6 +83,7 @@ Execute()
|
||||
const TopoDS_Face& aFace = anIter.Value();
|
||||
OCC2VTK(aFace,aPolyData,aPts,NbIso,Discret);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
void GEOM_WireframeFace::SetNbIso(const int theNb[2])
|
||||
|
@ -26,7 +26,7 @@
|
||||
#include <GeomAbs_IsoType.hxx>
|
||||
#include <BRepAdaptor_Surface.hxx>
|
||||
|
||||
#include <vtkPolyDataSource.h>
|
||||
class vtkPolyData;
|
||||
|
||||
class OCC2VTK_EXPORT GEOM_WireframeFace: public GEOM_FaceSource
|
||||
{
|
||||
@ -85,7 +85,7 @@ protected:
|
||||
vtkPolyData* thePolyData,
|
||||
vtkPoints* thePts);
|
||||
|
||||
void Execute();
|
||||
virtual int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *);
|
||||
|
||||
GEOM_WireframeFace();
|
||||
~GEOM_WireframeFace();
|
||||
|
@ -154,7 +154,7 @@ void OperationGUI_ClippingDlg::Init()
|
||||
double position[3];
|
||||
anActiveCamera->GetPosition( position );
|
||||
|
||||
vtkFloatingPointType bounds[6];
|
||||
double bounds[6];
|
||||
aRenderer->ComputeVisiblePropBounds( bounds );
|
||||
|
||||
double center[3];
|
||||
@ -170,7 +170,7 @@ void OperationGUI_ClippingDlg::Init()
|
||||
( position[1]-center[1] ) * ( position[1]-center[1] ) +
|
||||
( position[2]-center[2] ) * ( position[2]-center[2] ) );
|
||||
|
||||
vtkFloatingPointType range[2] = { distance - width/2.0, distance + width/2.0 };
|
||||
double range[2] = { distance - width/2.0, distance + width/2.0 };
|
||||
|
||||
SpinBox_Near->setValue( range[0] );
|
||||
SpinBox_Far->setValue( range[1] );
|
||||
@ -220,7 +220,7 @@ bool OperationGUI_ClippingDlg::ClickOnApply()
|
||||
return false;
|
||||
}
|
||||
|
||||
vtkFloatingPointType range[2] = { SpinBox_Near->value(), SpinBox_Far->value() };
|
||||
double range[2] = { SpinBox_Near->value(), SpinBox_Far->value() };
|
||||
if ( range[0] < 0.0 ) range[0] = 0.0;
|
||||
anActiveCamera->SetClippingRange( range );
|
||||
|
||||
@ -302,7 +302,7 @@ void OperationGUI_ClippingDlg::onReset()
|
||||
double position[3];
|
||||
anActiveCamera->GetPosition( position );
|
||||
|
||||
vtkFloatingPointType bounds[6];
|
||||
double bounds[6];
|
||||
aRenderer->ComputeVisiblePropBounds( bounds );
|
||||
|
||||
double center[3];
|
||||
@ -318,7 +318,7 @@ void OperationGUI_ClippingDlg::onReset()
|
||||
( position[1]-center[1] ) * ( position[1]-center[1] ) +
|
||||
( position[2]-center[2] ) * ( position[2]-center[2] ) );
|
||||
|
||||
vtkFloatingPointType range[2] = { distance - width/2.0, distance + width/2.0 };
|
||||
double range[2] = { distance - width/2.0, distance + width/2.0 };
|
||||
|
||||
SpinBox_Near->setValue( range[0] );
|
||||
SpinBox_Far->setValue( range[1] );
|
||||
|
@ -81,12 +81,12 @@ extern "C"
|
||||
GEOM_ShadingFace* myShadingFaceSource = GEOM_ShadingFace::New();
|
||||
|
||||
vtkAppendPolyData* myAppendFilter = vtkAppendPolyData::New();
|
||||
myAppendFilter->AddInput( myVertexSource->GetOutput() );
|
||||
myAppendFilter->AddInput( myIsolatedEdgeSource->GetOutput() );
|
||||
myAppendFilter->AddInput( myOneFaceEdgeSource->GetOutput() );
|
||||
myAppendFilter->AddInput( mySharedEdgeSource->GetOutput() );
|
||||
//myAppendFilter->AddInput( myWireframeFaceSource->GetOutput() ); // iso-lines are unnecessary
|
||||
myAppendFilter->AddInput( myShadingFaceSource->GetOutput() );
|
||||
myAppendFilter->AddInputConnection( myVertexSource->GetOutputPort() );
|
||||
myAppendFilter->AddInputConnection( myIsolatedEdgeSource->GetOutputPort() );
|
||||
myAppendFilter->AddInputConnection( myOneFaceEdgeSource->GetOutputPort() );
|
||||
myAppendFilter->AddInputConnection( mySharedEdgeSource->GetOutputPort() );
|
||||
//myAppendFilter->AddInputConnection( myWireframeFaceSource->GetOutputPort() ); // iso-lines are unnecessary
|
||||
myAppendFilter->AddInputConnection( myShadingFaceSource->GetOutputPort() );
|
||||
|
||||
float aDeflection = 0.001;
|
||||
bool anIsVector = false;
|
||||
@ -131,7 +131,7 @@ extern "C"
|
||||
Kernel_Utils::Localizer loc;
|
||||
|
||||
vtkPolyDataWriter* aWriter = vtkPolyDataWriter::New();
|
||||
aWriter->SetInput( myAppendFilter->GetOutput() );
|
||||
aWriter->SetInputConnection( myAppendFilter->GetOutputPort() );
|
||||
aWriter->SetFileName( theFileName.ToCString() );
|
||||
aWriter->Write();
|
||||
aWriter->Delete();
|
||||
|
Loading…
Reference in New Issue
Block a user