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Addition method to get tangent on curve by parameter
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@ -34,6 +34,8 @@
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#include <gp_Pnt.hxx>
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#include <gp_Pnt.hxx>
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#include <Precision.hxx>
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#include <Precision.hxx>
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#include <Geom_Curve.hxx>
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#include <gp_Vec.hxx>
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#include <TCollection_AsciiString.hxx>
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#include <TCollection_AsciiString.hxx>
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#include <Standard_ConstructionError.hxx>
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#include <Standard_ConstructionError.hxx>
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@ -67,7 +69,7 @@ Standard_Integer GEOMImpl_VectorDriver::Execute(TFunction_Logbook& log) const
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GEOMImpl_IVector aPI (aFunction);
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GEOMImpl_IVector aPI (aFunction);
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Standard_Integer aType = aFunction->GetType();
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Standard_Integer aType = aFunction->GetType();
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if (aType != VECTOR_DX_DY_DZ && aType != VECTOR_TWO_PNT) return 0;
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if (aType != VECTOR_DX_DY_DZ && aType != VECTOR_TWO_PNT && aType != VECTOR_TANGENT_CURVE_PAR) return 0;
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TopoDS_Shape aShape;
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TopoDS_Shape aShape;
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@ -98,7 +100,32 @@ Standard_Integer GEOMImpl_VectorDriver::Execute(TFunction_Logbook& log) const
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Standard_ConstructionError::Raise("The end points are too close");
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Standard_ConstructionError::Raise("The end points are too close");
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}
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}
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aShape = BRepBuilderAPI_MakeEdge(V1, V2).Shape();
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aShape = BRepBuilderAPI_MakeEdge(V1, V2).Shape();
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} else {
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}
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else if(aType == VECTOR_TANGENT_CURVE_PAR) {
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Handle(GEOM_Function) aRefCurve = aPI.GetCurve();
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TopoDS_Shape aRefShape = aRefCurve->GetValue();
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if (aRefShape.ShapeType() != TopAbs_EDGE) {
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Standard_TypeMismatch::Raise
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("Tangent On Curve creation aborted : curve shape is not an edge");
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}
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Standard_Real aFParam =0., aLParam =0., aParam =0.;
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Handle(Geom_Curve) aCurve = BRep_Tool::Curve(TopoDS::Edge(aRefShape), aFParam, aLParam);
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if(aCurve.IsNull()) {
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Standard_TypeMismatch::Raise
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("Tangent On Curve creation aborted : curve is null");
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}
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aParam = aFParam + (aLParam - aFParam) * aPI.GetParameter();
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gp_Pnt aPoint1,aPoint2;
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gp_Vec aVec;
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aCurve->D1(aParam,aPoint1,aVec);
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if(aVec.Magnitude() < gp::Resolution())
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Standard_TypeMismatch::Raise
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("Tangent On Curve creation aborted : invalid value of tangent");
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aPoint2.SetXYZ(aPoint1.XYZ() + aVec.XYZ());
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BRepBuilderAPI_MakeEdge aBuilder(aPoint1,aPoint2);
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if(aBuilder.IsDone())
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aShape = aBuilder.Shape();
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}
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}
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if (aShape.IsNull()) return 0;
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if (aShape.IsNull()) return 0;
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