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Patch for Windows compatibility: Export texture relative symbols
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@ -132,13 +132,15 @@ class GEOM_Engine
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Standard_EXPORT Handle(TColStd_HSequenceOfAsciiString) GetAllDumpNames() const;
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Standard_EXPORT Handle(TColStd_HSequenceOfAsciiString) GetAllDumpNames() const;
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int addTexture(int theDocID, int theWidth, int theHeight,
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Standard_EXPORT int addTexture(int theDocID, int theWidth, int theHeight,
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const Handle(TDataStd_HArray1OfByte)& theTexture,
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const Handle(TDataStd_HArray1OfByte)& theTexture,
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const TCollection_AsciiString& theFileName = "");
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const TCollection_AsciiString& theFileName = "");
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Handle(TDataStd_HArray1OfByte) getTexture(int theDocID, int theTextureID,
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int& theWidth, int& theHeight,
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Standard_EXPORT Handle(TDataStd_HArray1OfByte) getTexture(int theDocID, int theTextureID,
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TCollection_AsciiString& theFileName);
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int& theWidth, int& theHeight,
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std::list<int> getAllTextures(int theDocID);
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TCollection_AsciiString& theFileName);
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Standard_EXPORT std::list<int> getAllTextures(int theDocID);
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static const Standard_GUID& GetTextureGUID();
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static const Standard_GUID& GetTextureGUID();
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