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Fix for bug 10363: incorrect names of sub-shapes after 'Explode on blocks'
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@ -125,6 +125,8 @@ BlocksGUI_ExplodeDlg::~BlocksGUI_ExplodeDlg()
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//=================================================================================
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void BlocksGUI_ExplodeDlg::Init()
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{
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ResultName->setText("");
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// Set range of spinboxes
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double SpecificStep = 1.0;
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mySpinBoxMin->RangeStepAndValidator(0.0, 999.0, SpecificStep, 3);
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