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Update for 19962 issue: MakePipeBiNormalAlongAxis implementation.
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@ -8,6 +8,10 @@ To generate a \b Pipe in the <b>Main Menu</b> select <b>New Entity - > Generatio
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Object</b> (vertex, edge, planar wire, face or shell), which will be extruded
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and the <b>Path Object</b> (edge or wire) along which the <b>Base
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Object</b> will be extruded.
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\n In this mode the default pipe generation algorithm is used. The pipe
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is created in such a way that the <b>angle between the normal vector</b> to
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the base shape <b>and the tangent to the path</b> wire at any point of the
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given path <b>is kept constant</b>.
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\n Check Box <b>Select unpublished edges</b> - if checked, allows to select an edge of any other shape as the path object.
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\n The \b Result of the operation will be a GEOM_Object (edge, face, shell,
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solid or compsolid).
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@ -19,11 +23,18 @@ definition of the path.
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\image html pipe.png
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<b>Example:</b>
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\image html pipe_wire_edgesn.png
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\n Secondly, you can define the <b>Base
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Object</b> (edge, planar wire or face), which will be extruded,
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the <b>Path Object</b> (edge or wire) along which the <b>Base
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Object</b> will be extruded and the <b>Vector</b> (edge or wire)
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to keep constant angular relations between the sections and this one.
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Object</b> will be extruded and the <b>Vector</b> (edge or wire).
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\n In contrast to the default mode, in this mode the pipe is generated
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in such a way that the <b>angle between the normal vector</b> to the base
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shape <b>and the BiNormal vector</b> given as the third argument <b>is kept
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constant</b>.
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\n Check Box <b>Select unpublished edges</b> - if checked, allows to select an edge of any other shape as the path object.
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\n The \b Result of the operation will be a GEOM_Object (edge, face, shell,
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solid or compsolid).
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@ -38,10 +49,6 @@ BiNormal direction to perform the extrusion.
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<b>Example:</b>
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\image html pipe_wire_edgesn.png
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\image html pipesn.png
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\image html pipebinormalsn.png
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Our <b>TUI Scripts</b> provide you with useful examples of creation of
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