Unify the image types in module documentation.
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@ -26,9 +26,9 @@ the point according to one of the selected modes.
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\n <b>Example:</b>
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\image html image167.jpg "The initial edge"
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\image html image167.png "The initial edge"
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\image html image168.jpg "The edge split in two segments"
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\image html image168.png "The edge split in two segments"
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Our <b>TUI Scripts</b> provide you with useful examples of the use of
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\ref tui_add_point_on_edge "Repairing Operations".
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@ -65,7 +65,7 @@ four edges from which the face is constructed.</li>
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\image html block3.png
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\n <b>Example:</b>
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\image html image185.jpg "Quadrangle face built by blocks"
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\image html image185.png "Quadrangle face built by blocks"
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<br><br>
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@ -104,10 +104,10 @@ automatically.</li>
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\n <b>Example:</b>
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\image html image180.jpg
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\image html image180.png
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<center>Hexahedral Solid built on the base of six Faces</center>
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\image html image181.jpg
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\image html image181.png
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<center>Hexahedral Solid built on the base of two Faces</center>
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@ -16,10 +16,10 @@ locked).
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\n <b>Example:</b>
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\image html image38.gif
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\image html image38.png
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<center><em>Inward orientation</em></center>
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\image html image40.gif
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\image html image40.png
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<center><em>Outward orientation</em></center>
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*/
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@ -35,6 +35,6 @@ and in 3D viewer.
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<b>Example:</b>
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\image html image145.jpg "Local Coordinate System"
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\image html image145.png "Local Coordinate System"
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*/
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@ -65,7 +65,7 @@ is predefined and is equal to 90 degrees);</li>
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\n <b>Example:</b>
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\image html image204.jpg "Creation of a circle with sketcher"
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\image html image204.png "Creation of a circle with sketcher"
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Our <b>TUI Scripts</b> provide you with useful examples of the use of
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\ref tui_sketcher_page "Sketcher".
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@ -23,7 +23,7 @@ coordinates</b> by its <b>End Point</b>.
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<b>Example:</b>
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\image html image34.gif "A vector by two points and a vector from the origin of coordinates"
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\image html image34.png "A vector by two points and a vector from the origin of coordinates"
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Our <b>TUI Scripts</b> provide you with useful examples of creation of
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\ref tui_creation_vector "Basic Geometric Objects".
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@ -20,7 +20,7 @@ various algorithms;</li>
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Almost all geometry module functionalities are accessible via
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\subpage geompy_page "Geometry module Python Interface"
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\image html image3.jpg "Example of Geometry module usage for engineering tasks"
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\image html image3.png "Example of Geometry module usage for engineering tasks"
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*/
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@ -21,7 +21,7 @@ will be removed.
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is to the right and the modified cube with the Local Coordinate
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System in the center of it is to the left .
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\image html image30.gif
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\image html image30.png
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\n The second algorithm modifies the location of an object using Start
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and End LSC, although the final position of the object will not
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@ -42,17 +42,17 @@ In this picture we see the initial cube with the global coordinate
|
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system and two LCS: LocalCS1 (GCS+100 along x-axis) and LocalCS2
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(GCS+200 along x-axis)
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\image html image1.gif
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\image html image1.png
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Selecting Start LCS = LCS1 and End LCS = LCS2, we obtain the
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translated cube at the position (100;0;0)
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\image html image2.gif
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\image html image21.png
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Selecting Start LCS = LCS2 and End LCS = LCS1, we obtain the
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translated cube at the position (-100;0;0)
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\image html image4.gif
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\image html image4.png
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The third algorithm modifies the location of an object using the Path object (Wire or Edge)
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and the Distance parameter (ranging from 0 to 1) defining how far the object will move along the path.
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@ -18,9 +18,9 @@ is a shape to build propagation groups on.
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\n <b>Example:</b>
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\image html image15.jpg "The initial box"
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\image html image15.png "The initial box"
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\image html image16.jpg "The resulting edges"
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||||
\image html image16.png "The resulting edges"
|
||||
|
||||
Our <b>TUI Scripts</b> provide you with useful examples of the use of
|
||||
\ref tui_propagate "Blocks Operations".
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@ -23,9 +23,9 @@ your shape:
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||||
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\n <b>Example:</b>
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\image html image112.jpg "The initial faces"
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||||
\image html image112.png "The initial faces"
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||||
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\image html image113.jpg "The sewn faces"
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||||
\image html image113.png "The sewn faces"
|
||||
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||||
Our <b>TUI Scripts</b> provide you with useful examples of the use of
|
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\ref tui_sewing "Repairing Operations".
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@ -140,15 +140,15 @@ curves not having the same parameter.</li>
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||||
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||||
\n <b>Example:</b>
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||||
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||||
\image html image154.jpg
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||||
\image html image154.png
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<center><em>Shape before applying Shape Processing (FixShape
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operator). View # 1.</em></center>
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\image html image156.jpg
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\image html image156.png
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<center><em>Shape before applying Shape Processing (FixShape
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operator). View # 2.</em></center>
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\image html image160.jpg
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\image html image160.png
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<center><em>The same shape after applying Shape
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Processing.</em></center>
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@ -25,9 +25,9 @@ your shape:
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||||
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||||
\n <b>Example:</b>
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||||
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\image html image109.jpg "The cone with a hole"
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\image html image109.png "The cone with a hole"
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||||
\image html image110.jpg "The hole has been suppressed"
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||||
\image html image110.png "The hole has been suppressed"
|
||||
|
||||
Our <b>TUI Scripts</b> provide you with useful examples of the use of
|
||||
\ref tui_suppress_holes "Repairing Operations".
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|
@ -50,7 +50,7 @@ color. By default it is black.
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||||
\n\n Some of these functionalities are available through right-clicking
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on the viewer background:
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||||
\image html image2.jpg <br></li>
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||||
\image html image22.png <br></li>
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||||
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||||
<li><b>Select Only</b> provides a filter for exclusive selection of objects of a certain type.</li>
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||||
</ul>
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||||
|
@ -68,7 +68,7 @@ created, ShapeType is a type of shapes in the created group.
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||||
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||||
<b>Example:</b>
|
||||
|
||||
\image html image193.jpg "Groups on a cylinder"
|
||||
\image html image193.png "Groups on a cylinder"
|
||||
|
||||
|
||||
<br><h2>Edit a group</h2>
|
||||
|