Unify the image types in module documentation.

This commit is contained in:
dmv 2009-07-31 13:27:42 +00:00
parent b312886570
commit f2389ec0ab
71 changed files with 26 additions and 26 deletions

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@ -26,9 +26,9 @@ the point according to one of the selected modes.
\n <b>Example:</b>
\image html image167.jpg "The initial edge"
\image html image167.png "The initial edge"
\image html image168.jpg "The edge split in two segments"
\image html image168.png "The edge split in two segments"
Our <b>TUI Scripts</b> provide you with useful examples of the use of
\ref tui_add_point_on_edge "Repairing Operations".

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@ -65,7 +65,7 @@ four edges from which the face is constructed.</li>
\image html block3.png
\n <b>Example:</b>
\image html image185.jpg "Quadrangle face built by blocks"
\image html image185.png "Quadrangle face built by blocks"
<br><br>
@ -104,10 +104,10 @@ automatically.</li>
\n <b>Example:</b>
\image html image180.jpg
\image html image180.png
<center>Hexahedral Solid built on the base of six Faces</center>
\image html image181.jpg
\image html image181.png
<center>Hexahedral Solid built on the base of two Faces</center>

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@ -16,10 +16,10 @@ locked).
\n <b>Example:</b>
\image html image38.gif
\image html image38.png
<center><em>Inward orientation</em></center>
\image html image40.gif
\image html image40.png
<center><em>Outward orientation</em></center>
*/

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@ -35,6 +35,6 @@ and in 3D viewer.
<b>Example:</b>
\image html image145.jpg "Local Coordinate System"
\image html image145.png "Local Coordinate System"
*/

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@ -65,7 +65,7 @@ is predefined and is equal to 90 degrees);</li>
\n <b>Example:</b>
\image html image204.jpg "Creation of a circle with sketcher"
\image html image204.png "Creation of a circle with sketcher"
Our <b>TUI Scripts</b> provide you with useful examples of the use of
\ref tui_sketcher_page "Sketcher".

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@ -23,7 +23,7 @@ coordinates</b> by its <b>End Point</b>.
<b>Example:</b>
\image html image34.gif "A vector by two points and a vector from the origin of coordinates"
\image html image34.png "A vector by two points and a vector from the origin of coordinates"
Our <b>TUI Scripts</b> provide you with useful examples of creation of
\ref tui_creation_vector "Basic Geometric Objects".

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@ -20,7 +20,7 @@ various algorithms;</li>
Almost all geometry module functionalities are accessible via
\subpage geompy_page "Geometry module Python Interface"
\image html image3.jpg "Example of Geometry module usage for engineering tasks"
\image html image3.png "Example of Geometry module usage for engineering tasks"
*/

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@ -21,7 +21,7 @@ will be removed.
is to the right and the modified cube with the Local Coordinate
System in the center of it is to the left .
\image html image30.gif
\image html image30.png
\n The second algorithm modifies the location of an object using Start
and End LSC, although the final position of the object will not
@ -42,17 +42,17 @@ In this picture we see the initial cube with the global coordinate
system and two LCS: LocalCS1 (GCS+100 along x-axis) and LocalCS2
(GCS+200 along x-axis)
\image html image1.gif
\image html image1.png
Selecting Start LCS = LCS1 and End LCS = LCS2, we obtain the
translated cube at the position (100;0;0)
\image html image2.gif
\image html image21.png
Selecting Start LCS = LCS2 and End LCS = LCS1, we obtain the
translated cube at the position (-100;0;0)
\image html image4.gif
\image html image4.png
The third algorithm modifies the location of an object using the Path object (Wire or Edge)
and the Distance parameter (ranging from 0 to 1) defining how far the object will move along the path.

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@ -18,9 +18,9 @@ is a shape to build propagation groups on.
\n <b>Example:</b>
\image html image15.jpg "The initial box"
\image html image15.png "The initial box"
\image html image16.jpg "The resulting edges"
\image html image16.png "The resulting edges"
Our <b>TUI Scripts</b> provide you with useful examples of the use of
\ref tui_propagate "Blocks Operations".

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@ -23,9 +23,9 @@ your shape:
\n <b>Example:</b>
\image html image112.jpg "The initial faces"
\image html image112.png "The initial faces"
\image html image113.jpg "The sewn faces"
\image html image113.png "The sewn faces"
Our <b>TUI Scripts</b> provide you with useful examples of the use of
\ref tui_sewing "Repairing Operations".

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@ -140,15 +140,15 @@ curves not having the same parameter.</li>
\n <b>Example:</b>
\image html image154.jpg
\image html image154.png
<center><em>Shape before applying Shape Processing (FixShape
operator). View # 1.</em></center>
\image html image156.jpg
\image html image156.png
<center><em>Shape before applying Shape Processing (FixShape
operator). View # 2.</em></center>
\image html image160.jpg
\image html image160.png
<center><em>The same shape after applying Shape
Processing.</em></center>

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@ -25,9 +25,9 @@ your shape:
\n <b>Example:</b>
\image html image109.jpg "The cone with a hole"
\image html image109.png "The cone with a hole"
\image html image110.jpg "The hole has been suppressed"
\image html image110.png "The hole has been suppressed"
Our <b>TUI Scripts</b> provide you with useful examples of the use of
\ref tui_suppress_holes "Repairing Operations".

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@ -50,7 +50,7 @@ color. By default it is black.
\n\n Some of these functionalities are available through right-clicking
on the viewer background:
\image html image2.jpg <br></li>
\image html image22.png <br></li>
<li><b>Select Only</b> provides a filter for exclusive selection of objects of a certain type.</li>
</ul>

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@ -68,7 +68,7 @@ created, ShapeType is a type of shapes in the created group.
<b>Example:</b>
\image html image193.jpg "Groups on a cylinder"
\image html image193.png "Groups on a cylinder"
<br><h2>Edit a group</h2>