The GEOM Delete Dialog uses 2 QPushButtons for the Yes/No buttons whereas the SMESH one uses a QMessage dialog. To make them coherent (same layout order), use a QDialogButtonBox in the GEOM Delete Dialog.

This commit is contained in:
gdd 2011-01-31 16:23:26 +00:00
parent 8990dca3c5
commit f4eb773032

View File

@ -24,7 +24,7 @@
#include "GEOMToolsGUI_DeleteDlg.h"
#include <QLabel>
#include <QPushButton>
#include <QDialogButtonBox>
#include <QTextBrowser>
#include <QStringList>
#include <QGridLayout>
@ -108,21 +108,13 @@ GEOMToolsGUI_DeleteDlg::GEOMToolsGUI_DeleteDlg( QWidget* parent,
lab->setText( tr( "GEOM_REALLY_DELETE_ALL" ) );
}
QPushButton* buttonYes = new QPushButton( tr( "GEOM_BUT_YES" ), this );
QPushButton* buttonNo = new QPushButton( tr( "GEOM_BUT_NO" ), this );
QHBoxLayout* btnLayout = new QHBoxLayout;
btnLayout->setMargin( 0 );
btnLayout->setSpacing( 6 );
btnLayout->addWidget( buttonYes );
btnLayout->addSpacing( 10 );
btnLayout->addStretch();
btnLayout->addWidget( buttonNo );
QDialogButtonBox* buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok
| QDialogButtonBox::Cancel);
int rc = topLayout->rowCount();
topLayout->addLayout( btnLayout, rc, 0, 1, 2 );
topLayout->addWidget( buttonBox, rc, 1, 1, 1 );
/* signals and slots connections */
connect( buttonYes, SIGNAL( clicked() ), this, SLOT( accept() ) );
connect( buttonNo, SIGNAL( clicked() ), this, SLOT( reject() ) );
connect(buttonBox, SIGNAL(accepted()), this, SLOT(accept()));
connect(buttonBox, SIGNAL(rejected()), this, SLOT(reject()));
}
GEOMToolsGUI_DeleteDlg::~GEOMToolsGUI_DeleteDlg()