// Copyright (C) 2007-2024 CEA, EDF, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // GEOM GEOMGUI : GUI for Geometry component // File : BooleanGUI.cxx // Author : Damien COQUERET, Open CASCADE S.A.S. // #include "BuildGUI.h" #include #include #include "BuildGUI_EdgeDlg.h" // Method EDGE #include "BuildGUI_WireDlg.h" // Method WIRE #include "BuildGUI_FaceDlg.h" // Method FACE #include "BuildGUI_ShellDlg.h" // Method SHELL #include "BuildGUI_SolidDlg.h" // Method SOLID #include "BuildGUI_CompoundDlg.h" // Method COMPOUND #include #include "GeometryGUI_Operations.h" //======================================================================= // function : BuildGUI() // purpose : Constructor //======================================================================= BuildGUI::BuildGUI( GeometryGUI* parent ) : GEOMGUI( parent ) { } //======================================================================= // function : ~BuildGUI() // purpose : Destructor //======================================================================= BuildGUI::~BuildGUI() { } //======================================================================= // function : OnGUIEvent() // purpose : //======================================================================= bool BuildGUI::OnGUIEvent( int theCommandID, SUIT_Desktop* parent ) { getGeometryGUI()->EmitSignalDeactivateDialog(); QDialog* aDlg = 0; switch ( theCommandID ) { case GEOMOp::OpEdge: aDlg = new BuildGUI_EdgeDlg ( getGeometryGUI(), parent ); break; case GEOMOp::OpWire: aDlg = new BuildGUI_WireDlg ( getGeometryGUI(), parent ); break; case GEOMOp::OpFace: aDlg = new BuildGUI_FaceDlg ( getGeometryGUI(), parent ); break; case GEOMOp::OpShell: aDlg = new BuildGUI_ShellDlg ( getGeometryGUI(), parent ); break; case GEOMOp::OpSolid: aDlg = new BuildGUI_SolidDlg ( getGeometryGUI(), parent ); break; case GEOMOp::OpCompound: aDlg = new BuildGUI_CompoundDlg( getGeometryGUI(), parent ); break; default: getGeometryGUI()->getApp()->putInfo( tr( "GEOM_PRP_COMMAND" ).arg( theCommandID ) ); break; } if ( aDlg ) { aDlg->updateGeometry(); aDlg->resize( aDlg->minimumSizeHint() ); aDlg->show(); } return true; } //===================================================================================== // EXPORTED METHODS //===================================================================================== extern "C" { #ifdef WIN32 __declspec( dllexport ) #endif GEOMGUI* GetLibGUI( GeometryGUI* parent ) { return new BuildGUI( parent ); } }