// GEOM GEOMGUI : GUI for Geometry component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : BooleanGUI.h // Author : Damien COQUERET // Module : GEOM // $Header$ #ifndef BOOLEANGUI_H #define BOOLEANGUI_H #include "GEOMGUI.h" //================================================================================= // class : BooleanGUI // purpose : //================================================================================= class BooleanGUI : public GEOMGUI { protected: BooleanGUI(); // hide constructor to avoid direct creation public: enum BooleanOperation { COMMON = 1, CUT = 2, FUSE = 3, SECTION = 4 }; ~BooleanGUI(); // Get the only BooleanGUI object static BooleanGUI* GetBooleanGUI(); bool OnGUIEvent(int theCommandID, QAD_Desktop* parent); private: static BooleanGUI* myGUIObject; // the only BooleanGUI object }; #endif