// GEOM GEOMGUI : GUI for Geometry component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : GeometryGUI_FuseDlg.h // Author : Lucien PIGNOLONI // Module : GEOM // $Header$ #ifndef DIALOGBOX_FUSE_H #define DIALOGBOX_FUSE_H #include "GeometryGUI_Skeleton.h" #include "GeometryGUI_2Sel_QTD.h" #include //================================================================================= // class : GeometryGUI_FuseDlg // purpose : //================================================================================= class GeometryGUI_FuseDlg : public GeometryGUI_Skeleton { Q_OBJECT public: GeometryGUI_FuseDlg(QWidget* parent = 0, const char* name = 0, SALOME_Selection* Sel = 0, bool modal = FALSE, WFlags fl = 0); ~GeometryGUI_FuseDlg(); private: void Init(SALOME_Selection* Sel); void enterEvent(QEvent* e); TopoDS_Shape myShape1; /* topology used to fuse */ TopoDS_Shape myShape2; /* topology used to fuse */ GEOM::GEOM_Shape_var myGeomShape1; /* is myShape1 */ GEOM::GEOM_Shape_var myGeomShape2; /* is myShape2 */ bool myOkShape1; /* to check when arguments are defined */ bool myOkShape2; GeometryGUI_2Sel_QTD* GroupFuse ; private slots: void ClickOnOk(); void ClickOnApply(); void SetEditCurrentArgument() ; void SelectionIntoArgument() ; void LineEditReturnPressed() ; void ActivateThisDialog() ; }; #endif // DIALOGBOX_FUSE_H