// GEOM GEOMGUI : GUI for Geometry component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : GeometryGUI_OrientationDlg.cxx // Author : Lucien PIGNOLONI // Module : GEOM // $Header$ using namespace std; #include "GeometryGUI_OrientationDlg.h" #include "GeometryGUI.h" #include "QAD_Application.h" #include "QAD_Desktop.h" #include "QAD_Config.h" #include "utilities.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include //================================================================================= // class : GeometryGUI_OrientationDlg() // purpose : Constructs a GeometryGUI_OrientationDlg which is a child of 'parent', with the // name 'name' and widget flags set to 'f'. // The dialog will by default be modeless, unless you set 'modal' to // TRUE to construct a modal dialog. //================================================================================= GeometryGUI_OrientationDlg::GeometryGUI_OrientationDlg( QWidget* parent, const char* name, SALOME_Selection* Sel, bool modal, WFlags fl ) : QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu ) { QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap( "GeometryGUI",tr("ICON_DLG_ORIENTATION"))); QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap( "GeometryGUI",tr("ICON_SELECT"))); if ( !name ) setName( "GeometryGUI_OrientationDlg" ); resize( 303, 242 ); setCaption( tr( "GEOM_ORIENTATION_TITLE" ) ); setSizeGripEnabled( TRUE ); GeometryGUI_OrientationDlgLayout = new QGridLayout( this ); GeometryGUI_OrientationDlgLayout->setSpacing( 6 ); GeometryGUI_OrientationDlgLayout->setMargin( 11 ); /***************************************************************/ GroupConstructors = new QButtonGroup( this, "GroupConstructors" ); GroupConstructors->setTitle( tr( "GEOM_ORIENTATION" ) ); GroupConstructors->setExclusive( TRUE ); GroupConstructors->setColumnLayout(0, Qt::Vertical ); GroupConstructors->layout()->setSpacing( 0 ); GroupConstructors->layout()->setMargin( 0 ); GroupConstructorsLayout = new QGridLayout( GroupConstructors->layout() ); GroupConstructorsLayout->setAlignment( Qt::AlignTop ); GroupConstructorsLayout->setSpacing( 6 ); GroupConstructorsLayout->setMargin( 11 ); Constructor1 = new QRadioButton( GroupConstructors, "Constructor1" ); Constructor1->setText( tr( "" ) ); Constructor1->setPixmap( image0 ); Constructor1->setChecked( TRUE ); Constructor1->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)1, (QSizePolicy::SizeType)0, Constructor1->sizePolicy().hasHeightForWidth() ) ); Constructor1->setMinimumSize( QSize( 50, 0 ) ); GroupConstructorsLayout->addWidget( Constructor1, 0, 0 ); QSpacerItem* spacer = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum ); GroupConstructorsLayout->addItem( spacer, 0, 1 ); GeometryGUI_OrientationDlgLayout->addWidget( GroupConstructors, 0, 0 ); /***************************************************************/ GroupButtons = new QGroupBox( this, "GroupButtons" ); GroupButtons->setGeometry( QRect( 10, 10, 281, 48 ) ); GroupButtons->setTitle( tr( "" ) ); GroupButtons->setColumnLayout(0, Qt::Vertical ); GroupButtons->layout()->setSpacing( 0 ); GroupButtons->layout()->setMargin( 0 ); GroupButtonsLayout = new QGridLayout( GroupButtons->layout() ); GroupButtonsLayout->setAlignment( Qt::AlignTop ); GroupButtonsLayout->setSpacing( 6 ); GroupButtonsLayout->setMargin( 11 ); buttonCancel = new QPushButton( GroupButtons, "buttonCancel" ); buttonCancel->setText( tr( "GEOM_BUT_CLOSE" ) ); buttonCancel->setAutoDefault( TRUE ); GroupButtonsLayout->addWidget( buttonCancel, 0, 3 ); buttonApply = new QPushButton( GroupButtons, "buttonApply" ); buttonApply->setText( tr( "GEOM_BUT_APPLY" ) ); buttonApply->setAutoDefault( TRUE ); GroupButtonsLayout->addWidget( buttonApply, 0, 1 ); QSpacerItem* spacer_9 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum ); GroupButtonsLayout->addItem( spacer_9, 0, 2 ); buttonOk = new QPushButton( GroupButtons, "buttonOk" ); buttonOk->setText( tr( "GEOM_BUT_OK" ) ); buttonOk->setAutoDefault( TRUE ); buttonOk->setDefault( TRUE ); GroupButtonsLayout->addWidget( buttonOk, 0, 0 ); GeometryGUI_OrientationDlgLayout->addWidget( GroupButtons, 2, 0 ); /***************************************************************/ GroupC1 = new QGroupBox( this, "GroupC1" ); GroupC1->setTitle( tr( "GEOM_ARGUMENTS" ) ); GroupC1->setMinimumSize( QSize( 0, 0 ) ); GroupC1->setFrameShape( QGroupBox::Box ); GroupC1->setFrameShadow( QGroupBox::Sunken ); GroupC1->setColumnLayout(0, Qt::Vertical ); GroupC1->layout()->setSpacing( 0 ); GroupC1->layout()->setMargin( 0 ); GroupC1Layout = new QGridLayout( GroupC1->layout() ); GroupC1Layout->setAlignment( Qt::AlignTop ); GroupC1Layout->setSpacing( 6 ); GroupC1Layout->setMargin( 11 ); LineEditC1A1 = new QLineEdit( GroupC1, "LineEditC1A1" ); GroupC1Layout->addWidget( LineEditC1A1, 0, 2 ); /* Spin box construction */ SpinBox_C1A2 = new GeometryGUI_SpinBox( GroupC1, "GeomSpinBox_C1A2" ) ; GroupC1Layout->addWidget( SpinBox_C1A2, 1, 2 ); SelectButtonC1A1 = new QPushButton( GroupC1, "SelectButtonC1A1" ); SelectButtonC1A1->setText( tr( "" ) ); SelectButtonC1A1->setPixmap( image1 ); SelectButtonC1A1->setToggleButton( FALSE ); GroupC1Layout->addWidget( SelectButtonC1A1, 0, 1 ); TextLabelC1A1 = new QLabel( GroupC1, "TextLabelC1A1" ); TextLabelC1A1->setText( tr( "GEOM_OBJECT" ) ); TextLabelC1A1->setMinimumSize( QSize( 50, 0 ) ); TextLabelC1A1->setFrameShape( QLabel::NoFrame ); TextLabelC1A1->setFrameShadow( QLabel::Plain ); GroupC1Layout->addWidget( TextLabelC1A1, 0, 0 ); TextLabelC1A2 = new QLabel( GroupC1, "TextLabelC1A2" ); TextLabelC1A2->setText( tr( "GEOM_VECTOR_LENGTH" ) ); TextLabelC1A2->setMinimumSize( QSize( 50, 0 ) ); GroupC1Layout->addWidget( TextLabelC1A2, 1, 0 ); CheckBoxReverse = new QCheckBox( GroupC1, "CheckBoxReverse" ); CheckBoxReverse->setText( tr( "GEOM_ORIENTATION_OPT" ) ); GroupC1Layout->addMultiCellWidget( CheckBoxReverse, 2, 2, 0, 2 ); GeometryGUI_OrientationDlgLayout->addWidget( GroupC1, 1, 0 ); /***************************************************************/ Init(Sel) ; /* Initialisations */ } //================================================================================= // function : ~GeometryGUI_OrientationDlg() // purpose : Destroys the object and frees any allocated resources //================================================================================= GeometryGUI_OrientationDlg::~GeometryGUI_OrientationDlg() { // no need to delete child widgets, Qt does it all for us } //================================================================================= // function : Init() // purpose : //================================================================================= void GeometryGUI_OrientationDlg::Init( SALOME_Selection* Sel ) { double step ; QString St = QAD_CONFIG->getSetting( "Geometry:SettingsGeomStep" ) ; step = St.toDouble() ; /* min, max, step and decimals for spin boxes */ SpinBox_C1A2->RangeStepAndValidator( 0.001, 999.999, step, 3 ) ; SpinBox_C1A2->SetValue( 25.0 ) ; /* = myLength */ GroupC1->show(); myConstructorId = 0 ; Constructor1->setChecked( TRUE ); CheckBoxReverse->setChecked( FALSE ); myEditCurrentArgument = LineEditC1A1 ; mySelection = Sel; myGeomGUI = GeometryGUI::GetGeometryGUI() ; myLength = 25.0 ; myOkShape = false ; myOkLength = true; mySimulationTopoDs.Nullify() ; myShape.Nullify() ; myGeomGUI->SetActiveDialogBox( (QDialog*)this ) ; // TODO : previous selection into argument ? /* Filter definitions */ Engines::Component_var comp = QAD_Application::getDesktop()->getEngine("FactoryServer", "Geometry"); myGeom = GEOM::GEOM_Gen::_narrow(comp); /* signals and slots connections */ connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) ); connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) ) ; connect( buttonApply, SIGNAL( clicked() ), this, SLOT(ClickOnApply() ) ); connect( GroupConstructors, SIGNAL(clicked(int) ), SLOT( ConstructorsClicked(int) ) ); connect( SelectButtonC1A1, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ; connect( CheckBoxReverse, SIGNAL (stateChanged(int) ), this, SLOT( ReverseOrientation(int) ) ) ; connect( LineEditC1A1, SIGNAL ( returnPressed() ), this, SLOT( LineEditReturnPressed() ) ) ; connect( SpinBox_C1A2, SIGNAL ( valueChanged( double) ), this, SLOT( ValueChangedInSpinBox( double) ) ) ; connect( myGeomGUI, SIGNAL ( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ; connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) ); /* to close dialog if study change */ connect( myGeomGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ; /* Move widget on the botton right corner of main widget */ int x, y ; myGeomGUI->DefineDlgPosition( this, x, y ) ; this->move( x, y ) ; this->show() ; /* displays Dialog */ return ; } //================================================================================= // function : ConstructorsClicked() // purpose : Radio button management //================================================================================= void GeometryGUI_OrientationDlg::ConstructorsClicked(int constructorId) { return ; } //================================================================================= // function : ClickOnOk() // purpose : //================================================================================= void GeometryGUI_OrientationDlg::ClickOnOk() { this->ClickOnApply() ; this->ClickOnCancel() ; return ; } //================================================================================= // function : ClickOnApply() // purpose : //================================================================================= void GeometryGUI_OrientationDlg::ClickOnApply() { /* Leave simulation display in this method ! */ myGeomGUI->GetDesktop()->putInfo( tr("") ) ; switch(myConstructorId) { case 0 : { if(myOkShape && CheckBoxReverse->isChecked() && myOkLength == true ) { myGeomGUI->MakeOrientationChangeAndDisplay( myGeomShape ) ; CheckBoxReverse->setChecked( FALSE ); } break ; } } // accept(); return ; } //================================================================================= // function : ClickOnCancel() // purpose : //================================================================================= void GeometryGUI_OrientationDlg::ClickOnCancel() { myGeomGUI->EraseSimulationShape() ; mySimulationTopoDs.Nullify() ; disconnect( mySelection, 0, this, 0 ); myGeomGUI->ResetState() ; reject() ; return ; } //================================================================================= // function : LineEditReturnPressed() // purpose : //================================================================================= void GeometryGUI_OrientationDlg::LineEditReturnPressed() { QLineEdit* send = (QLineEdit*)sender(); if( send == LineEditC1A1 ) myEditCurrentArgument = LineEditC1A1 ; else return ; /* User name of object input management */ /* If successfull the selection is changed and signal emitted... */ /* so SelectionIntoArgument() is automatically called. */ const QString objectUserName = myEditCurrentArgument->text() ; QWidget* thisWidget = (QWidget*)this ; if( myGeomGUI->SelectionByNameInDialogs( thisWidget, objectUserName, mySelection ) ) { myEditCurrentArgument->setText( objectUserName ) ; } return ; } //================================================================================= // function : SelectionIntoArgument() // purpose : Called when selection as changed or other case //================================================================================= void GeometryGUI_OrientationDlg::SelectionIntoArgument() { myGeomGUI->EraseSimulationShape() ; this->mySimulationTopoDs.Nullify() ; /* Name of future selection */ QString aString = ""; int nbSel = myGeomGUI->GetNameOfSelectedIObjects(mySelection, aString) ; if ( nbSel != 1 ) { if ( myEditCurrentArgument == LineEditC1A1 ) { LineEditC1A1->setText("") ; this->myOkShape = false ; } return ; } /* nbSel == 1 ! */ TopoDS_Shape S; Standard_Boolean testResult ; Handle(SALOME_InteractiveObject) IO = mySelection->firstIObject() ; if( !myGeomGUI->GetTopoFromSelection(mySelection, S) ) return ; /* Constructor */ if ( myEditCurrentArgument == LineEditC1A1 ) { myGeomShape = myGeomGUI->ConvertIOinGEOMShape(IO, testResult) ; if( !testResult ) return ; LineEditC1A1->setText(aString) ; myShape = S ; myOkShape = true ; } if( myOkShape && myOkLength ) { MakeOrientationSimulationAndDisplay( this->myShape, this->myLength ) ; } return ; } //================================================================================= // function : SetEditCurrentArgument() // purpose : //================================================================================= void GeometryGUI_OrientationDlg::SetEditCurrentArgument() { QPushButton* send = (QPushButton*)sender(); switch (myConstructorId) { case 0: /* default constructor */ { if(send == SelectButtonC1A1) { LineEditC1A1->setFocus() ; myEditCurrentArgument = LineEditC1A1 ; } SelectionIntoArgument() ; break; } } return ; } //================================================================================= // function : ValueChangedInSpinBox() // purpose : //================================================================================= void GeometryGUI_OrientationDlg::ValueChangedInSpinBox( double newValue ) { myGeomGUI->EraseSimulationShape() ; mySimulationTopoDs.Nullify() ; QObject* send = (QObject*)sender() ; if( send == SpinBox_C1A2 ) { this->myLength = newValue ; myOkLength = true ; } if ( myConstructorId == 0 && myOkShape && myOkLength == true ) { MakeOrientationSimulationAndDisplay( this->myShape, this->myLength ) ; } return ; } //================================================================================= // function : DeactivateActiveDialog() // purpose : //================================================================================= void GeometryGUI_OrientationDlg::DeactivateActiveDialog() { if ( GroupConstructors->isEnabled() ) { GroupConstructors->setEnabled(false) ; GroupButtons->setEnabled(false) ; GroupC1->setEnabled(false) ; disconnect( mySelection, 0, this, 0 ); myGeomGUI->EraseSimulationShape() ; } return ; } //================================================================================= // function : ActivateThisDialog() // purpose : //================================================================================= void GeometryGUI_OrientationDlg::ActivateThisDialog() { /* Emit a signal to deactivate the active dialog */ myGeomGUI->EmitSignalDeactivateDialog() ; GroupConstructors->setEnabled(true) ; GroupButtons->setEnabled(true) ; GroupC1->setEnabled(true) ; connect ( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) ); if( !mySimulationTopoDs.IsNull() ) myGeomGUI->DisplaySimulationShape( mySimulationTopoDs ) ; return ; } //================================================================================= // function : enterEvent() // purpose : //================================================================================= void GeometryGUI_OrientationDlg::enterEvent(QEvent* e) { if ( GroupConstructors->isEnabled() ) return ; ActivateThisDialog() ; return ; } //================================================================================= // function : closeEvent() // purpose : //================================================================================= void GeometryGUI_OrientationDlg::closeEvent( QCloseEvent* e ) { /* same than click on cancel button */ this->ClickOnCancel() ; return ; } //=========================================================================================== // function : ReverseOrientation() // purpose : //=========================================================================================== void GeometryGUI_OrientationDlg::ReverseOrientation(int state) { if( this->myOkShape && myOkLength == true ) { MakeOrientationSimulationAndDisplay( this->myShape, this-> myLength ) ; } return ; } //=========================================================================================== // function : MakeOrientationSimulationAndDisplay() // purpose : Create 'aCompound1' and 'aCompound2' each contains edges oriented // : respectively FORWARD and REVERSE for all faces of 'aTopoDS' // : These edges represent normal vectors on faces of 'aTopoDS' // : For a unique edge an arrow is displayed to show its orientation. //=========================================================================================== void GeometryGUI_OrientationDlg::MakeOrientationSimulationAndDisplay(const TopoDS_Shape& aTopoDS, Standard_Real length ) { myGeomGUI->EraseSimulationShape() ; mySimulationTopoDs.Nullify() ; TopoDS_Compound aCompound1, aCompound2 ; TopoDS_Compound NullComp ; BRep_Builder aBuilder1, aBuilder2; aCompound1 = aCompound2 = NullComp ; aBuilder1.MakeCompound(aCompound1) ; aBuilder2.MakeCompound(aCompound2) ; if( aTopoDS.IsNull() ) return ; /* Case of an edge */ if( aTopoDS.ShapeType() == TopAbs_EDGE ) { /* Try to display a cone simulation shape to show direction of edge */ TopoDS_Shape tmpShape = aTopoDS ; if( this->CheckBoxReverse->isChecked() ) { if( aTopoDS.Orientation() == TopAbs_FORWARD) tmpShape.Orientation(TopAbs_REVERSED) ; else tmpShape.Orientation(TopAbs_FORWARD) ; } if( myGeomGUI->CreateArrowForLinearEdge( tmpShape, mySimulationTopoDs ) ) { myGeomGUI->DisplaySimulationShape( mySimulationTopoDs ) ; } return ; } gp_Pnt P1, P2 ; gp_Vec V, V1, V2 ; TopExp_Explorer ex( aTopoDS, TopAbs_FACE ); int test = 0 ; while (ex.More()) { const TopoDS_Face& F = TopoDS::Face(ex.Current()); /* find the center of the minmax */ BRepAdaptor_Surface SF(F); Standard_Real u, v, x; u = SF.FirstUParameter(); x = SF.LastUParameter(); if ( Precision::IsInfinite(u) ) { if( Precision::IsInfinite(x) ) u = 0.0 ; else u = x ; } else if ( !Precision::IsInfinite(x) ) u = (u+x) / 2.0 ; v = SF.FirstVParameter(); x = SF.LastVParameter(); if ( Precision::IsInfinite(v) ) { if ( Precision::IsInfinite(x) ) v = 0.0 ; else v = x ; } else if ( !Precision::IsInfinite(x) ) v = (v+x) / 2.0 ; SF.D1( u, v, P1, V1, V2 ); V = V1.Crossed(V2); x = V.Magnitude(); if ( x > 1.e-10 ) V.Multiply( length/x ); else { V.SetCoord( length/2.0, 0.0, 0.0 ) ; MESSAGE ("Null normal in Orientation " << endl ) ; } P2 = P1; /* test orientation of each face and displays forward (aCompound1) */ if( F.Orientation() == TopAbs_FORWARD ) P2.Translate(V); else P2.Translate(-V) ; BRepBuilderAPI_MakeEdge anEdge(P1, P2) ; aBuilder1.Add( aCompound1, anEdge ) ; P2 = P1; /* test orientation of each face and displays forward (aCompound2) */ if( F.Orientation() == TopAbs_FORWARD ) P2.Translate(-V); else P2.Translate(V) ; anEdge = BRepBuilderAPI_MakeEdge(P1, P2) ; aBuilder2.Add( aCompound2, anEdge ) ; ex.Next(); test++ ; } /* display simulation compounds */ if( test > 0 && this->CheckBoxReverse->isChecked() ) { mySimulationTopoDs = aCompound1 ; } else if ( test > 0 && !CheckBoxReverse->isChecked() ) { mySimulationTopoDs = aCompound2 ; } if(!mySimulationTopoDs.IsNull() ) myGeomGUI->DisplaySimulationShape(mySimulationTopoDs) ; return ; }