// GEOM GEOMGUI : GUI for Geometry component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : OperationGUI_PartitionDlg.cxx // Author : Lucien PIGNOLONI // Module : GEOM // $Header$ using namespace std; #include "OperationGUI_PartitionDlg.h" //================================================================================= // class : OperationGUI_PartitionDlg() // purpose : Constructs a OperationGUI_PartitionDlg which is a child of 'parent', with the // name 'name' and widget flags set to 'f'. // The dialog will by default be modeless, unless you set 'modal' to // TRUE to construct a modal dialog. //================================================================================= OperationGUI_PartitionDlg::OperationGUI_PartitionDlg(QWidget* parent, const char* name, OperationGUI* theOperationGUI, SALOME_Selection* Sel, bool modal, WFlags fl) :GEOMBase_Skeleton(parent, name, Sel, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu) { QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap("GEOM",tr("ICON_DLG_PARTITION"))); QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap("GEOM",tr("ICON_SELECT"))); setCaption(tr("GEOM_PARTITION_TITLE")); /***************************************************************/ GroupConstructors->setTitle(tr("GEOM_PARTITION")); RadioButton1->setPixmap(image0); RadioButton2->close(TRUE); RadioButton3->close(TRUE); GroupPoints = new DlgRef_4Sel1List_QTD(this, "GroupPoints"); GroupPoints->GroupBox1->setTitle(tr("GEOM_PARTITION")); GroupPoints->TextLabel1->setText(tr("GEOM_OBJECTS")); GroupPoints->TextLabel2->setText(tr("GEOM_TOOL_OBJECT")); GroupPoints->TextLabel3->setText(tr("GEOM_RECONSTRUCTION_LIMIT")); GroupPoints->TextLabel4->setText(tr("GEOM_SUPPRESS_RESULT_INSIDE")); GroupPoints->TextLabel5->setText(tr("GEOM_SUPPRESS_RESULT_OUTSIDE")); GroupPoints->PushButton1->setPixmap(image1); GroupPoints->PushButton2->setPixmap(image1); GroupPoints->PushButton3->setPixmap(image1); GroupPoints->PushButton4->setPixmap(image1); Layout1->addWidget(GroupPoints, 1, 0); /***************************************************************/ /* Initialisations */ myOperationGUI = theOperationGUI; Init(); } //================================================================================= // function : ~OperationGUI_PartitionDlg() // purpose : Destroys the object and frees any allocated resources //================================================================================= OperationGUI_PartitionDlg::~OperationGUI_PartitionDlg() { // no need to delete child widgets, Qt does it all for us } //================================================================================= // function : Init() // purpose : //================================================================================= void OperationGUI_PartitionDlg::Init() { /* init variables */ myEditCurrentArgument = GroupPoints->LineEdit1; myOkListShapes = myOkListTools = myOkKeepShape = myOkRemoveShape = false; /* type for sub shape selection */ GroupPoints->ComboBox1->insertItem(tr("GEOM_RECONSTRUCTION_LIMIT_SOLID")); GroupPoints->ComboBox1->insertItem(tr("GEOM_RECONSTRUCTION_LIMIT_SHELL")); GroupPoints->ComboBox1->insertItem(tr("GEOM_RECONSTRUCTION_LIMIT_FACE")); GroupPoints->ComboBox1->insertItem(tr("GEOM_RECONSTRUCTION_LIMIT_WIRE")); GroupPoints->ComboBox1->insertItem(tr("GEOM_RECONSTRUCTION_LIMIT_EDGE")); GroupPoints->ComboBox1->insertItem(tr("GEOM_RECONSTRUCTION_LIMIT_VERTEX")); /* Current item is 'Shape' */ GroupPoints->ComboBox1->setCurrentItem(0); myLimit = GroupPoints->ComboBox1->currentItem(); /* signals and slots connections */ connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk())); connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply())); connect(GroupPoints->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument())); connect(GroupPoints->PushButton2, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument())); connect(GroupPoints->PushButton3, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument())); connect(GroupPoints->PushButton4, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument())); connect(GroupPoints->LineEdit1, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed())); connect(GroupPoints->LineEdit2, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed())); connect(GroupPoints->LineEdit3, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed())); connect(GroupPoints->LineEdit4, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed())); connect(GroupPoints->ComboBox1, SIGNAL(activated(int)), this, SLOT(ComboTextChanged())); connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); /* displays Dialog */ GroupPoints->show(); this->show(); return; } //================================================================================= // function : ClickOnOk() // purpose : //================================================================================= void OperationGUI_PartitionDlg::ClickOnOk() { this->ClickOnApply(); ClickOnCancel(); return; } //================================================================================= // function : ClickOnApply() // purpose : //================================================================================= void OperationGUI_PartitionDlg::ClickOnApply() { QAD_Application::getDesktop()->putInfo(tr("")); if(myOkListShapes || myOkListTools || myOkKeepShape || myOkRemoveShape) { GEOM::shape_type limit; switch(myLimit) { case 0 : { limit = GEOM::SHAPE; break; } case 1 : { limit = GEOM::SHELL; break; } case 2 : { limit = GEOM::FACE; break; } case 3 : { limit = GEOM::WIRE; break; } case 4 : { limit = GEOM::EDGE; break; } case 5 : { limit = GEOM::VERTEX; break; } default : limit = GEOM::SHAPE; } myOperationGUI->MakePartitionAndDisplay(myListShapes, myListTools, myListKeepInside, myListRemoveInside, limit); } return; } //================================================================================= // function : SelectionIntoArgument() // purpose : Called when selection as changed or other case //================================================================================= void OperationGUI_PartitionDlg::SelectionIntoArgument() { myEditCurrentArgument->setText(""); QString aString = ""; /* name of selection */ int nbSel = myGeomBase->GetNameOfSelectedIObjects(mySelection, aString); if(nbSel < 1) { if(myEditCurrentArgument == GroupPoints->LineEdit1) { myListShapes.length(0); myOkListShapes = false; } else if(myEditCurrentArgument == GroupPoints->LineEdit2) { myListTools.length(0); myOkListTools = false; } else if(myEditCurrentArgument == GroupPoints->LineEdit3) { myListRemoveInside.length(0); myOkKeepShape = false; } else if(myEditCurrentArgument == GroupPoints->LineEdit4) { myListKeepInside.length(0); myOkRemoveShape = false; } return; } if(myEditCurrentArgument == GroupPoints->LineEdit1) { myGeomBase->ConvertListOfIOInListOfIOR(mySelection->StoredIObjects(), myListShapes); myEditCurrentArgument->setText(aString); myOkListShapes = true; } else if(myEditCurrentArgument == GroupPoints->LineEdit2) { myGeomBase->ConvertListOfIOInListOfIOR(mySelection->StoredIObjects(), myListTools); myEditCurrentArgument->setText(aString); myOkListTools = true; } else if(myEditCurrentArgument == GroupPoints->LineEdit3) { myGeomBase->ConvertListOfIOInListOfIOR(mySelection->StoredIObjects(), myListRemoveInside); myEditCurrentArgument->setText(aString); myOkKeepShape = true; } else if(myEditCurrentArgument == GroupPoints->LineEdit4) { myGeomBase->ConvertListOfIOInListOfIOR(mySelection->StoredIObjects(), myListKeepInside); myEditCurrentArgument->setText(aString); myOkRemoveShape = true; } /* no simulation */ return; } //================================================================================= // function : SetEditCurrentArgument() // purpose : //================================================================================= void OperationGUI_PartitionDlg::SetEditCurrentArgument() { QPushButton* send = (QPushButton*)sender(); if(send == GroupPoints->PushButton1) { GroupPoints->LineEdit1->setFocus(); myEditCurrentArgument = GroupPoints->LineEdit1; } else if(send == GroupPoints->PushButton2) { GroupPoints->LineEdit2->setFocus(); myEditCurrentArgument = GroupPoints->LineEdit2; } else if(send == GroupPoints->PushButton3) { GroupPoints->LineEdit3->setFocus(); myEditCurrentArgument = GroupPoints->LineEdit3; } else if(send == GroupPoints->PushButton4) { GroupPoints->LineEdit4->setFocus(); myEditCurrentArgument = GroupPoints->LineEdit4; } this->SelectionIntoArgument(); return; } //================================================================================= // function : LineEditReturnPressed() // purpose : //================================================================================= void OperationGUI_PartitionDlg::LineEditReturnPressed() { QLineEdit* send = (QLineEdit*)sender(); if(send == GroupPoints->LineEdit1) myEditCurrentArgument = GroupPoints->LineEdit1; else if (send == GroupPoints->LineEdit2) myEditCurrentArgument = GroupPoints->LineEdit2; else if (send == GroupPoints->LineEdit3) myEditCurrentArgument = GroupPoints->LineEdit3; else if (send == GroupPoints->LineEdit4) myEditCurrentArgument = GroupPoints->LineEdit4; else return; GEOMBase_Skeleton::LineEditReturnPressed(); return; } //================================================================================= // function : ActivateThisDialog() // purpose : //================================================================================= void OperationGUI_PartitionDlg::ActivateThisDialog() { GEOMBase_Skeleton::ActivateThisDialog(); connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); return; } //================================================================================= // function : enterEvent() // purpose : //================================================================================= void OperationGUI_PartitionDlg::enterEvent(QEvent* e) { if(GroupConstructors->isEnabled()) return; this->ActivateThisDialog(); return; } //======================================================================= //function : ComboTextChanged //purpose : //======================================================================= void OperationGUI_PartitionDlg::ComboTextChanged() { myLimit = GroupPoints->ComboBox1->currentItem(); bool IsEnabled = GroupPoints->ComboBox1->currentItem() < 3; GroupPoints->LineEdit3->setEnabled(IsEnabled); GroupPoints->LineEdit4->setEnabled(IsEnabled); GroupPoints->TextLabel4->setEnabled(IsEnabled); GroupPoints->TextLabel5->setEnabled(IsEnabled); GroupPoints->PushButton3->setEnabled(IsEnabled); GroupPoints->PushButton4->setEnabled(IsEnabled); return; }