// GEOM GEOMGUI : GUI for Geometry component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : BooleanGUI.cxx // Author : Damien COQUERET // Module : GEOM // $Header$ using namespace std; #include "BooleanGUI.h" #include "SUIT_Desktop.h" #include "BooleanGUI_Dialog.h" #include "GeometryGUI.h" BooleanGUI* BooleanGUI::myGUIObject = 0; //======================================================================= // function : GetBooleanGUI() // purpose : Get the only BooleanGUI object [ static ] //======================================================================= BooleanGUI* BooleanGUI::GetBooleanGUI( GeometryGUI* parent ) { if ( myGUIObject == 0 ) { // init BooleanGUI only once myGUIObject = new BooleanGUI( parent ); } return myGUIObject; } //======================================================================= // function : BooleanGUI() // purpose : Constructor //======================================================================= BooleanGUI::BooleanGUI( GeometryGUI* parent ) : GEOMGUI( parent ) { } //======================================================================= // function : ~BooleanGUI() // purpose : Destructor //======================================================================= BooleanGUI::~BooleanGUI() { } //======================================================================= // function : OnGUIEvent() // purpose : //======================================================================= bool BooleanGUI::OnGUIEvent(int theCommandID, SUIT_Desktop* parent) { getGeometryGUI()->EmitSignalDeactivateDialog(); int anOperation = 0; if ( theCommandID == 5011 ) anOperation = FUSE; else if ( theCommandID == 5012 ) anOperation = COMMON; else if ( theCommandID == 5013 ) anOperation = CUT; else if ( theCommandID == 5014 ) anOperation = SECTION; else return false; QDialog* aDlg = new BooleanGUI_Dialog( anOperation, parent, ""); aDlg->show(); return true; } //===================================================================================== // EXPORTED METHODS //===================================================================================== extern "C" { GEOMGUI* GetLibGUI( GeometryGUI* parent ) { return BooleanGUI::GetBooleanGUI( parent ); } }