// GEOM GEOMGUI : GUI for Geometry component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // // // File : BasicGUI.cxx // Author : Damien COQUERET // Module : GEOM // $Header$ #include "BasicGUI.h" #include "GeometryGUI.h" #include "SUIT_Session.h" #include "SUIT_Desktop.h" #include "SUIT_ViewWindow.h" #include "OCCViewer_ViewWindow.h" #include "OCCViewer_ViewModel.h" #include "OCCViewer_ViewManager.h" #include "OCCViewer_ViewPort3d.h" #include "utilities.h" #include #include #include #include #include #include "BasicGUI_PointDlg.h" // Method POINT #include "BasicGUI_LineDlg.h" // Method LINE #include "BasicGUI_CircleDlg.h" // Method CIRCLE #include "BasicGUI_EllipseDlg.h" // Method ELLIPSE #include "BasicGUI_ArcDlg.h" // Method ARC #include "BasicGUI_CurveDlg.h" // Method CURVE #include "BasicGUI_VectorDlg.h" // Method VECTOR #include "BasicGUI_PlaneDlg.h" // Method PLANE #include "BasicGUI_WorkingPlaneDlg.h" // Method WORKING PLANE #include "BasicGUI_MarkerDlg.h" // Method REPAIR using namespace std; //======================================================================= // function : GetBasicGUI() // purpose : Get the only BasicGUI object [ static ] //======================================================================= BasicGUI* BasicGUI::GetBasicGUI( GeometryGUI* parent ) { return new BasicGUI( parent ); } //======================================================================= // function : BasicGUI() // purpose : Constructor //======================================================================= BasicGUI::BasicGUI( GeometryGUI* parent ) : GEOMGUI(parent) { } //======================================================================= // function : ~BasicGUI() // purpose : Destructor //======================================================================= BasicGUI::~BasicGUI() { } //======================================================================= // function : OnGUIEvent() // purpose : //======================================================================= bool BasicGUI::OnGUIEvent(int theCommandID, SUIT_Desktop* parent) { getGeometryGUI()->EmitSignalDeactivateDialog(); QDialog* aDlg = NULL; switch ( theCommandID ) { case 4011: // POINT aDlg = new BasicGUI_PointDlg( getGeometryGUI(), parent, "" ); break; case 4012: // LINE aDlg = new BasicGUI_LineDlg( getGeometryGUI(), parent, "" ); break; case 4013: // CIRCLE aDlg = new BasicGUI_CircleDlg( getGeometryGUI(), parent, ""); break; case 4014: // ELLIPSE aDlg = new BasicGUI_EllipseDlg( getGeometryGUI(), parent, "" ); break; case 4015: // ARC aDlg = new BasicGUI_ArcDlg( getGeometryGUI(), parent, "" ); break ; case 4016: // VECTOR aDlg = new BasicGUI_VectorDlg( getGeometryGUI(), parent, "" ); break; case 4017: // PLANE aDlg = new BasicGUI_PlaneDlg( getGeometryGUI(), parent, ""); break; case 4018: // WORKING PLANE aDlg = new BasicGUI_WorkingPlaneDlg( getGeometryGUI(), parent, "" ); break; case 4019: // CURVE aDlg = new BasicGUI_CurveDlg( getGeometryGUI(), parent, "" ); break; case 4020: // REPAIR aDlg = new BasicGUI_MarkerDlg( getGeometryGUI(), parent ); break; default: SUIT_Session::session()->activeApplication()->putInfo(tr("GEOM_PRP_COMMAND").arg(theCommandID)); break; } if ( aDlg != NULL ) aDlg->show(); return true; } //================================================================================= // function : 0nMousePress() // purpose : [static] manage mouse events //================================================================================= bool BasicGUI::OnMousePress( QMouseEvent* pe, SUIT_Desktop* parent, SUIT_ViewWindow* theViewWindow ) { QDialog* aDlg = getGeometryGUI()->GetActiveDialogBox(); // Create Point dialog, OCC viewer if ( aDlg && aDlg->isA( "BasicGUI_PointDlg" ) && theViewWindow->getViewManager()->getType() == OCCViewer_Viewer::Type() && pe->state() != Qt::ControlButton ) { BasicGUI_PointDlg* aPntDlg = (BasicGUI_PointDlg*) aDlg; if ( aPntDlg->acceptMouseEvent() ) { OCCViewer_Viewer* anOCCViewer = ((OCCViewer_ViewManager*)(theViewWindow->getViewManager()))->getOCCViewer(); Handle(AIS_InteractiveContext) ic = anOCCViewer->getAISContext(); gp_Pnt aPnt; ic->InitSelected(); if( pe->state() == Qt::ShiftButton ) ic->ShiftSelect(); // Append selection else ic->Select(); // New selection ic->InitSelected(); if( ic->MoreSelected() ) { TopoDS_Shape aShape = ic->SelectedShape(); if ( !aShape.IsNull() && aShape.ShapeType() == TopAbs_VERTEX ) aPnt = BRep_Tool::Pnt( TopoDS::Vertex( ic->SelectedShape() ) ); } else { OCCViewer_ViewPort3d* vp = ((OCCViewer_ViewWindow*)theViewWindow)->getViewPort(); aPnt = ConvertClickToPoint( pe->x(), pe->y(), vp->getView() ); } aPntDlg->OnPointSelected( aPnt ); // "feed" the point to point construction dialog } // acceptMouseEvent() } return false; } //======================================================================= // function : ConvertClickToPoint() // purpose : Returns the point clicked in 3D view //======================================================================= gp_Pnt BasicGUI::ConvertClickToPoint( int x, int y, Handle(V3d_View) aView) { V3d_Coordinate XEye, YEye, ZEye, XAt, YAt, ZAt; aView->Eye(XEye, YEye, ZEye); aView->At(XAt, YAt, ZAt); gp_Pnt EyePoint(XEye, YEye, ZEye); gp_Pnt AtPoint(XAt, YAt, ZAt); gp_Vec EyeVector(EyePoint, AtPoint); gp_Dir EyeDir(EyeVector); gp_Pln PlaneOfTheView = gp_Pln(AtPoint,EyeDir); Standard_Real X, Y, Z; aView->Convert(x, y, X, Y, Z); gp_Pnt ConvertedPoint(X, Y, Z); gp_Pnt2d ConvertedPointOnPlane = ProjLib::Project(PlaneOfTheView, ConvertedPoint); gp_Pnt ResultPoint = ElSLib::Value(ConvertedPointOnPlane.X(), ConvertedPointOnPlane.Y(), PlaneOfTheView); return ResultPoint; } //===================================================================================== // EXPORTED METHODS //===================================================================================== extern "C" { #ifdef WNT __declspec( dllexport ) #endif GEOMGUI* GetLibGUI( GeometryGUI* parent ) { return BasicGUI::GetBasicGUI( parent ); } }