// Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // /**************************************************************************** ** Form implementation generated from reading ui file 'EntityGUI_1Sel_QTD.ui' ** ** Created: Thu Aug 12 19:03:19 2004 ** by: The User Interface Compiler (uic) ** ** WARNING! All changes made in this file will be lost! ****************************************************************************/ #include "EntityGUI_1Sel_QTD.h" #include #include #include #include #include #include #include #include /* * Constructs a EntityGUI_1Sel_QTD which is a child of 'parent', with the * name 'name' and widget flags set to 'f'. */ EntityGUI_1Sel_QTD::EntityGUI_1Sel_QTD( QWidget* parent, const char* name, WFlags fl ) : QWidget( parent, name, fl ) { if ( !name ) setName( "EntityGUI_1Sel_QTD" ); resize( 329, 112 ); setCaption( trUtf8( "EntityGUI_1Sel_QTD" ) ); EntityGUI_1Sel_QTDLayout = new QGridLayout( this, 1, 1, 0, 6, "EntityGUI_1Sel_QTDLayout"); GroupBox1 = new QGroupBox( this, "GroupBox1" ); GroupBox1->setTitle( trUtf8( "Values" ) ); GroupBox1->setColumnLayout(0, Qt::Vertical ); GroupBox1->layout()->setSpacing( 6 ); GroupBox1->layout()->setMargin( 11 ); GroupBox1Layout = new QGridLayout( GroupBox1->layout() ); GroupBox1Layout->setAlignment( Qt::AlignTop ); Layout4 = new QGridLayout( 0, 1, 1, 0, 6, "Layout4"); Layout3 = new QGridLayout( 0, 1, 1, 0, 6, "Layout3"); QSpacerItem* spacer = new QSpacerItem( 0, 163, QSizePolicy::Minimum, QSizePolicy::Expanding ); Layout3->addItem( spacer, 2, 0 ); buttonApply = new QPushButton( GroupBox1, "buttonApply" ); buttonApply->setText( trUtf8( "Create" ) ); Layout3->addWidget( buttonApply, 0, 0 ); Layout2 = new QGridLayout( 0, 1, 1, 0, 6, "Layout2"); buttonRedo = new QPushButton( GroupBox1, "buttonRedo" ); buttonRedo->setText( trUtf8( "Redo" ) ); Layout2->addWidget( buttonRedo, 0, 1 ); buttonUndo = new QPushButton( GroupBox1, "buttonUndo" ); buttonUndo->setText( trUtf8( "Undo" ) ); Layout2->addWidget( buttonUndo, 0, 0 ); Layout3->addLayout( Layout2, 1, 0 ); Layout4->addLayout( Layout3, 0, 1 ); Layout1 = new QGridLayout( 0, 1, 1, 0, 6, "Layout1"); TextLabel1 = new QLabel( GroupBox1, "TextLabel1" ); TextLabel1->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)0, (QSizePolicy::SizeType)0, 0, 0, TextLabel1->sizePolicy().hasHeightForWidth() ) ); TextLabel1->setText( trUtf8( "TL1" ) ); Layout1->addWidget( TextLabel1, 0, 0 ); QSpacerItem* spacer_2 = new QSpacerItem( 0, 180, QSizePolicy::Minimum, QSizePolicy::Expanding ); Layout1->addItem( spacer_2, 1, 2 ); PushButton1 = new QPushButton( GroupBox1, "PushButton1" ); PushButton1->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)0, (QSizePolicy::SizeType)0, 0, 0, PushButton1->sizePolicy().hasHeightForWidth() ) ); PushButton1->setText( trUtf8( "" ) ); Layout1->addWidget( PushButton1, 0, 1 ); LineEdit1 = new QLineEdit( GroupBox1, "LineEdit1" ); LineEdit1->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)3, (QSizePolicy::SizeType)0, 0, 0, LineEdit1->sizePolicy().hasHeightForWidth() ) ); Layout1->addWidget( LineEdit1, 0, 2 ); Layout4->addLayout( Layout1, 0, 0 ); GroupBox1Layout->addLayout( Layout4, 0, 0 ); EntityGUI_1Sel_QTDLayout->addWidget( GroupBox1, 0, 0 ); } /* * Destroys the object and frees any allocated resources */ EntityGUI_1Sel_QTD::~EntityGUI_1Sel_QTD() { // no need to delete child widgets, Qt does it all for us }