// GEOM GEOMGUI : GUI for Geometry component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // // // File : EntityGUI_3Spin.h // Author : Damien COQUERET // Module : GEOM // $Header: #ifndef ENTITYGUI_3SPIN_H #define ENTITYGUI_3SPIN_H #include "EntityGUI_3Spin_QTD.h" #include "DlgRef_SpinBox.h" class EntityGUI_3Spin : public EntityGUI_3Spin_QTD { Q_OBJECT public: EntityGUI_3Spin( QWidget* parent = 0, const char* name = 0, WFlags fl = 0 ); ~EntityGUI_3Spin(); DlgRef_SpinBox* SpinBox_DX; DlgRef_SpinBox* SpinBox_DY; DlgRef_SpinBox* SpinBox_DZ; }; #endif // ENTITYGUI_3SPIN_H