// GEOM GEOMGUI : GUI for Geometry component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : BasicGUI_CircleDlg.cxx // Author : Lucien PIGNOLONI // Module : GEOM // $Header$ #include "BasicGUI_CircleDlg.h" #include "SUIT_Desktop.h" #include "SUIT_Session.h" #include "SalomeApp_Application.h" #include "SalomeApp_SelectionMgr.h" #include #include "GEOMImpl_Types.hxx" #include "utilities.h" //================================================================================= // class : BasicGUI_CircleDlg() // purpose : Constructs a BasicGUI_CircleDlg which is a child of 'parent', with the // name 'name' and widget flags set to 'f'. // The dialog will by default be modeless, unless you set 'modal' to // TRUE to construct a modal dialog. //================================================================================= BasicGUI_CircleDlg::BasicGUI_CircleDlg(GeometryGUI* theGeometryGUI, QWidget* parent, const char* name, bool modal, WFlags fl) :GEOMBase_Skeleton(parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu), myGeometryGUI(theGeometryGUI) { QPixmap image0(SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM",tr("ICON_DLG_CIRCLE_PV"))); QPixmap image2(SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM",tr("ICON_DLG_CIRCLE_PNTS"))); QPixmap image1(SUIT_Session::session()->resourceMgr()->loadPixmap("GEOM",tr("ICON_SELECT"))); setCaption(tr("GEOM_CIRCLE_TITLE")); /***************************************************************/ GroupConstructors->setTitle(tr("GEOM_CIRCLE")); RadioButton1->setPixmap(image0); RadioButton2->setPixmap(image2); RadioButton3->close(TRUE); GroupPntVecR = new DlgRef_2Sel1Spin(this, "GroupPntVecR"); GroupPntVecR->GroupBox1->setTitle(tr("GEOM_ARGUMENTS")); GroupPntVecR->TextLabel1->setText(tr("GEOM_CENTER_POINT")); GroupPntVecR->TextLabel2->setText(tr("GEOM_VECTOR")); GroupPntVecR->TextLabel3->setText(tr("GEOM_RADIUS")); GroupPntVecR->PushButton1->setPixmap(image1); GroupPntVecR->PushButton2->setPixmap(image1); GroupPntVecR->LineEdit1->setReadOnly( true ); GroupPntVecR->LineEdit2->setReadOnly( true ); Group3Pnts = new DlgRef_3Sel_QTD(this, "Group3Pnts"); Group3Pnts->GroupBox1->setTitle(tr("GEOM_3_POINTS")); Group3Pnts->TextLabel1->setText(tr("GEOM_POINT1")); Group3Pnts->TextLabel2->setText(tr("GEOM_POINT2")); Group3Pnts->TextLabel3->setText(tr("GEOM_POINT3")); Group3Pnts->PushButton1->setPixmap(image1); Group3Pnts->PushButton2->setPixmap(image1); Group3Pnts->PushButton3->setPixmap(image1); Group3Pnts->LineEdit1->setReadOnly( true ); Group3Pnts->LineEdit2->setReadOnly( true ); Group3Pnts->LineEdit3->setReadOnly( true ); Layout1->addWidget( GroupPntVecR, 2, 0 ); Layout1->addWidget( Group3Pnts, 2, 0 ); /***************************************************************/ Init(); } //================================================================================= // function : ~BasicGUI_CircleDlg() // purpose : Destroys the object and frees any allocated resources //================================================================================= BasicGUI_CircleDlg::~BasicGUI_CircleDlg() { } //================================================================================= // function : Init() // purpose : //================================================================================= void BasicGUI_CircleDlg::Init() { /* init variables */ myEditCurrentArgument = GroupPntVecR->LineEdit1; myPoint = myDir = myPoint1 = myPoint2 = myPoint3 = GEOM::GEOM_Object::_nil(); // myGeometryGUI->SetState( 0 ); /* Get setting of step value from file configuration */ SUIT_ResourceMgr* resMgr = SUIT_Session::session()->resourceMgr(); double aStep = resMgr->doubleValue( "Geometry", "SettingsGeomStep", 100); /* min, max, step and decimals for spin boxes & initial values */ GroupPntVecR->SpinBox_DX->RangeStepAndValidator(0.001, 999.999, aStep, 3); GroupPntVecR->SpinBox_DX->SetValue( 100 ); /* signals and slots connections */ connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel())); connect(myGeometryGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog())); connect(myGeometryGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(ClickOnCancel())); connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk())); connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply())); connect(GroupConstructors, SIGNAL(clicked(int)), this, SLOT(ConstructorsClicked(int))); connect(GroupPntVecR->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument())); connect(GroupPntVecR->PushButton2, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument())); connect(Group3Pnts->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument())); connect(Group3Pnts->PushButton2, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument())); connect(Group3Pnts->PushButton3, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument())); connect(GroupPntVecR->LineEdit1, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed())); connect(GroupPntVecR->LineEdit2, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed())); connect(GroupPntVecR->SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(ValueChangedInSpinBox())); connect(myGeometryGUI, SIGNAL(SignalDefaultStepValueChanged(double)), GroupPntVecR->SpinBox_DX, SLOT(SetStep(double))); connect(((SalomeApp_Application*)(SUIT_Session::session()->activeApplication()))->selectionMgr(), SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())) ; initName( tr( "GEOM_CIRCLE" ) ); Group3Pnts->hide(); ConstructorsClicked( 0 ); } //================================================================================= // function : ConstructorsClicked() // purpose : Radio button management //================================================================================= void BasicGUI_CircleDlg::ConstructorsClicked( int constructorId ) { disconnect(((SalomeApp_Application*)(SUIT_Session::session()->activeApplication()))->selectionMgr(), 0, this, 0 ); myPoint = myDir = myPoint1 = myPoint2 = myPoint3 = GEOM::GEOM_Object::_nil(); switch ( constructorId ) { case 0: { Group3Pnts->hide(); resize(0, 0); GroupPntVecR->show(); myEditCurrentArgument = GroupPntVecR->LineEdit1; GroupPntVecR->LineEdit1->setText(""); GroupPntVecR->LineEdit2->setText(""); break; } case 1: { GroupPntVecR->hide(); resize( 0, 0 ); Group3Pnts->show(); myEditCurrentArgument = Group3Pnts->LineEdit1; Group3Pnts->LineEdit1->setText(""); Group3Pnts->LineEdit2->setText(""); Group3Pnts->LineEdit3->setText(""); break; } } myEditCurrentArgument->setFocus(); globalSelection( GEOM_POINT ); connect(((SalomeApp_Application*)(SUIT_Session::session()->activeApplication()))->selectionMgr(), SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); } //================================================================================= // function : ClickOnOk() // purpose : //================================================================================= void BasicGUI_CircleDlg::ClickOnOk() { if ( ClickOnApply() ) ClickOnCancel(); } //================================================================================= // function : ClickOnApply() // purpose : //================================================================================= bool BasicGUI_CircleDlg::ClickOnApply() { if ( !onAccept() ) return false; initName(); ConstructorsClicked( getConstructorId() ); return true; } //======================================================================= // function : ClickOnCancel() // purpose : //======================================================================= void BasicGUI_CircleDlg::ClickOnCancel() { GEOMBase_Skeleton::ClickOnCancel(); } //================================================================================= // function : SelectionIntoArgument() // purpose : Called when selection as changed or other case //================================================================================= void BasicGUI_CircleDlg::SelectionIntoArgument() { myEditCurrentArgument->setText(""); if ( IObjectCount() != 1 ) { if ( myEditCurrentArgument == GroupPntVecR->LineEdit1 ) myPoint = GEOM::GEOM_Object::_nil(); else if ( myEditCurrentArgument == GroupPntVecR->LineEdit2 ) myDir = GEOM::GEOM_Object::_nil(); else if ( myEditCurrentArgument == Group3Pnts->LineEdit1 ) myPoint1 = GEOM::GEOM_Object::_nil(); else if ( myEditCurrentArgument == Group3Pnts->LineEdit2 ) myPoint2 = GEOM::GEOM_Object::_nil(); else if ( myEditCurrentArgument == Group3Pnts->LineEdit3 ) myPoint3 = GEOM::GEOM_Object::_nil(); return; } // nbSel == 1 Standard_Boolean aRes = Standard_False; GEOM::GEOM_Object_var aSelectedObject = GEOMBase::ConvertIOinGEOMObject( firstIObject(), aRes ); if ( !CORBA::is_nil( aSelectedObject ) && aRes ) { myEditCurrentArgument->setText( GEOMBase::GetName( aSelectedObject ) ); if ( myEditCurrentArgument == GroupPntVecR->LineEdit1 ) myPoint = aSelectedObject; else if ( myEditCurrentArgument == GroupPntVecR->LineEdit2 ) myDir = aSelectedObject; else if ( myEditCurrentArgument == Group3Pnts->LineEdit1 ) myPoint1 = aSelectedObject; else if ( myEditCurrentArgument == Group3Pnts->LineEdit2 ) myPoint2 = aSelectedObject; else if ( myEditCurrentArgument == Group3Pnts->LineEdit3 ) myPoint3 = aSelectedObject; } displayPreview(); } //================================================================================= // function : SetEditCurrentArgument() // purpose : //================================================================================= void BasicGUI_CircleDlg::SetEditCurrentArgument() { QPushButton* send = (QPushButton*)sender(); if ( send == GroupPntVecR->PushButton1 ) myEditCurrentArgument = GroupPntVecR->LineEdit1; else if ( send == GroupPntVecR->PushButton2 ) myEditCurrentArgument = GroupPntVecR->LineEdit2; else if ( send == Group3Pnts->PushButton1 ) myEditCurrentArgument = Group3Pnts->LineEdit1; else if ( send == Group3Pnts->PushButton2 ) myEditCurrentArgument = Group3Pnts->LineEdit2; else if ( send == Group3Pnts->PushButton3 ) myEditCurrentArgument = Group3Pnts->LineEdit3; myEditCurrentArgument->setFocus(); if ( myEditCurrentArgument == GroupPntVecR->LineEdit2 ) globalSelection( GEOM_LINE ); else globalSelection( GEOM_POINT ); SelectionIntoArgument(); } //================================================================================= // function : LineEditReturnPressed() // purpose : //================================================================================= void BasicGUI_CircleDlg::LineEditReturnPressed() { QLineEdit* send = (QLineEdit*)sender(); if ( send == GroupPntVecR->LineEdit1 || send == GroupPntVecR->LineEdit2 || send == Group3Pnts->LineEdit1 || send == Group3Pnts->LineEdit2 || send == Group3Pnts->LineEdit3 ) { myEditCurrentArgument = send; GEOMBase_Skeleton::LineEditReturnPressed(); } } //================================================================================= // function : ActivateThisDialog() // purpose : //================================================================================= void BasicGUI_CircleDlg::ActivateThisDialog() { GEOMBase_Skeleton::ActivateThisDialog(); globalSelection( GEOM_POINT ); connect(((SalomeApp_Application*)(SUIT_Session::session()->activeApplication()))->selectionMgr(), SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); // myGeometryGUI->SetState( 0 ); ConstructorsClicked( getConstructorId() ); } //================================================================================= // function : enterEvent() // purpose : //================================================================================= void BasicGUI_CircleDlg::enterEvent(QEvent* e) { if ( !GroupConstructors->isEnabled() ) ActivateThisDialog(); } //================================================================================= // function : DeactivateActiveDialog() // purpose : public slot to deactivate if active //================================================================================= void BasicGUI_CircleDlg::DeactivateActiveDialog() { // myGeometryGUI->SetState( -1 ); GEOMBase_Skeleton::DeactivateActiveDialog(); } //================================================================================= // function : ValueChangedInSpinBox() // purpose : //================================================================================= void BasicGUI_CircleDlg::ValueChangedInSpinBox() { displayPreview(); } //================================================================================= // function : getRadius() // purpose : //================================================================================= double BasicGUI_CircleDlg::getRadius() const { return GroupPntVecR->SpinBox_DX->GetValue(); } //================================================================================= // function : createOperation // purpose : //================================================================================= GEOM::GEOM_IOperations_ptr BasicGUI_CircleDlg::createOperation() { return myGeometryGUI->GetGeomGen()->GetICurvesOperations( getStudyId() ); } //================================================================================= // function : isEqual // purpose : it may also be needed to check for min distance between gp_Pnt-s... //================================================================================= static bool isEqual( const GEOM::GEOM_Object_var& thePnt1, const GEOM::GEOM_Object_var& thePnt2 ) { return thePnt1->_is_equivalent( thePnt2 ); } //================================================================================= // function : isValid // purpose : //================================================================================= bool BasicGUI_CircleDlg::isValid( QString& msg ) { const int id = getConstructorId(); if ( id == 0 ) return !myPoint->_is_nil() && !myDir->_is_nil() && getRadius() > 0; else if ( id == 1 ) return !myPoint1->_is_nil() && !myPoint2->_is_nil() && !myPoint3->_is_nil() && !isEqual( myPoint1, myPoint2 ) && !isEqual( myPoint1, myPoint3 ) && !isEqual( myPoint2, myPoint3 ); return false; } //================================================================================= // function : execute // purpose : //================================================================================= bool BasicGUI_CircleDlg::execute( ObjectList& objects ) { bool res = false; GEOM::GEOM_Object_var anObj; switch ( getConstructorId() ) { case 0 : anObj = GEOM::GEOM_ICurvesOperations::_narrow( getOperation() )->MakeCirclePntVecR( myPoint, myDir, getRadius() ); res = true; break; case 1 : anObj = GEOM::GEOM_ICurvesOperations::_narrow( getOperation() )->MakeCircleThreePnt( myPoint1, myPoint2, myPoint3 ); res = true; break; } if ( !anObj->_is_nil() ) objects.push_back( anObj._retn() ); return res; } //================================================================================= // function : closeEvent // purpose : //================================================================================= void BasicGUI_CircleDlg::closeEvent( QCloseEvent* e ) { // myGeometryGUI->SetState( -1 ); GEOMBase_Skeleton::closeEvent( e ); }