// GEOM GEOMGUI : GUI for Geometry component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // // // File : BasicGUI_ArcDlg.cxx // Author : Lucien PIGNOLONI // Module : GEOM // $Header$ #include "BasicGUI_ArcDlg.h" #include "SUIT_Desktop.h" #include "SUIT_Session.h" #include "SalomeApp_Application.h" #include "LightApp_SelectionMgr.h" #include #include #include #include #include #include #include #include #include "GEOMImpl_Types.hxx" #include "utilities.h" //================================================================================= // class : BasicGUI_ArcDlg() // purpose : Constructs a BasicGUI_ArcDlg which is a child of 'parent', with the // name 'name' and widget flags set to 'f'. // The dialog will by default be modeless, unless you set 'modal' to // TRUE to construct a modal dialog. //================================================================================= BasicGUI_ArcDlg::BasicGUI_ArcDlg(GeometryGUI* theGeometryGUI, QWidget* parent, const char* name, bool modal, WFlags fl) : GEOMBase_Skeleton(theGeometryGUI, parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu) { SUIT_ResourceMgr* aResMgr = SUIT_Session::session()->resourceMgr(); QPixmap image0(aResMgr->loadPixmap("GEOM",tr("ICON_DLG_ARC"))); QPixmap image1(aResMgr->loadPixmap("GEOM",tr("ICON_DLG_ARC_CENTER"))); QPixmap image2(aResMgr->loadPixmap("GEOM",tr("ICON_SELECT"))); setCaption(tr("GEOM_ARC_TITLE")); /***************************************************************/ GroupConstructors->setTitle(tr("GEOM_ARC")); RadioButton1->setPixmap(image0); RadioButton2->setPixmap(image1); RadioButton3->close(TRUE); Group3Pnts = new DlgRef_3Sel_QTD(this, "Group3Pnts"); Group3Pnts->GroupBox1->setTitle(tr("GEOM_POINTS")); Group3Pnts->TextLabel1->setText(tr("GEOM_POINT_I").arg("1")); Group3Pnts->TextLabel2->setText(tr("GEOM_POINT_I").arg("2")); Group3Pnts->TextLabel3->setText(tr("GEOM_POINT_I").arg("3")); Group3Pnts->LineEdit1->setReadOnly( true ); Group3Pnts->LineEdit2->setReadOnly( true ); Group3Pnts->LineEdit3->setReadOnly( true ); Group3Pnts->PushButton1->setPixmap(image2); Group3Pnts->PushButton2->setPixmap(image2); Group3Pnts->PushButton3->setPixmap(image2); Group3Pnts2 = new DlgRef_3Sel1Check_QTD(this, "Group3Pnts2"); Group3Pnts2->GroupBox1->setTitle(tr("GEOM_POINTS")); Group3Pnts2->TextLabel1->setText(tr("GEOM_CENTER_POINT")); Group3Pnts2->TextLabel2->setText(tr("GEOM_POINT_I").arg("Start")); Group3Pnts2->TextLabel3->setText(tr("GEOM_POINT_I").arg("End")); Group3Pnts2->LineEdit1->setReadOnly( true ); Group3Pnts2->LineEdit2->setReadOnly( true ); Group3Pnts2->LineEdit3->setReadOnly( true ); Group3Pnts2->PushButton1->setPixmap(image2); Group3Pnts2->PushButton2->setPixmap(image2); Group3Pnts2->PushButton3->setPixmap(image2); Group3Pnts2->CheckButton1->setText(tr("GEOM_REVERSE")); Layout1->addWidget( Group3Pnts, 2, 0 ); Layout1->addWidget( Group3Pnts2, 2, 0 ); /***************************************************************/ setHelpFileName("create_arc_page.html"); Init(); } //================================================================================= // function : ~BasicGUI_ArcDlg() // purpose : Destroys the object and frees any allocated resources //================================================================================= BasicGUI_ArcDlg::~BasicGUI_ArcDlg() { } //================================================================================= // function : Init() // purpose : //================================================================================= void BasicGUI_ArcDlg::Init() { /* init variables */ myEditCurrentArgument = Group3Pnts->LineEdit1; myPoint1 = myPoint2 = myPoint3 = GEOM::GEOM_Object::_nil(); Group3Pnts2->CheckButton1->setChecked(FALSE); /* signals and slots connections */ connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel())); connect(myGeomGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog())); connect(myGeomGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(ClickOnCancel())); connect(GroupConstructors, SIGNAL(clicked(int)), this, SLOT(ConstructorsClicked(int))); connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk())); connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply())); connect(Group3Pnts->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument())); connect(Group3Pnts->PushButton2, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument())); connect(Group3Pnts->PushButton3, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument())); connect(Group3Pnts->LineEdit1, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed())); connect(Group3Pnts->LineEdit2, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed())); connect(Group3Pnts->LineEdit3, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed())); connect(Group3Pnts2->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument())); connect(Group3Pnts2->PushButton2, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument())); connect(Group3Pnts2->PushButton3, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument())); connect(Group3Pnts2->LineEdit1, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed())); connect(Group3Pnts2->LineEdit2, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed())); connect(Group3Pnts2->LineEdit3, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed())); connect(Group3Pnts2->CheckButton1, SIGNAL(stateChanged(int)), this, SLOT(ReverseSense(int))); connect(myGeomGUI->getApp()->selectionMgr(), SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); initName( tr( "GEOM_ARC" )); ConstructorsClicked( 0 ); } //================================================================================= // function : ConstructorsClicked() // purpose : Radio button management //================================================================================= void BasicGUI_ArcDlg::ConstructorsClicked (int constructorId) { disconnect(myGeomGUI->getApp()->selectionMgr(), 0, this, 0); switch (constructorId) { case 0: { globalSelection(); // close local contexts, if any localSelection(GEOM::GEOM_Object::_nil(), TopAbs_VERTEX); //Select Vertex on All Shapes Group3Pnts->show(); resize(0, 0); Group3Pnts2->hide(); Group3Pnts->LineEdit1->setText(Group3Pnts2->LineEdit1->text()); Group3Pnts->LineEdit2->setText(Group3Pnts2->LineEdit2->text()); Group3Pnts->LineEdit3->setText(Group3Pnts2->LineEdit3->text()); myEditCurrentArgument = Group3Pnts->LineEdit1; break; } case 1: { globalSelection(); // close local contexts, if any localSelection(GEOM::GEOM_Object::_nil(), TopAbs_VERTEX); //Select Vertex on All Shapes Group3Pnts->hide(); resize(0, 0); Group3Pnts2->show(); Group3Pnts2->LineEdit1->setText(Group3Pnts->LineEdit1->text()); Group3Pnts2->LineEdit2->setText(Group3Pnts->LineEdit2->text()); Group3Pnts2->LineEdit3->setText(Group3Pnts->LineEdit3->text()); myEditCurrentArgument = Group3Pnts2->LineEdit1; break; } } myEditCurrentArgument->setFocus(); connect(myGeomGUI->getApp()->selectionMgr(), SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); if (CORBA::is_nil(myPoint1)) SelectionIntoArgument(); displayPreview(); } //================================================================================= // function : ClickOnOk() // purpose : //================================================================================= void BasicGUI_ArcDlg::ClickOnOk() { if ( ClickOnApply() ) ClickOnCancel(); } //================================================================================= // function : ClickOnApply() // purpose : //================================================================================= bool BasicGUI_ArcDlg::ClickOnApply() { if ( !onAccept() ) return false; initName(); return true; } //================================================================================= // function : SelectionIntoArgument() // purpose : Called when selection as changed or other case //================================================================================= void BasicGUI_ArcDlg::SelectionIntoArgument() { if ((getConstructorId() != 0) && (getConstructorId() != 1)) return; myEditCurrentArgument->setText(""); if (IObjectCount() != 1) { switch (getConstructorId()) { case 0: { if ( myEditCurrentArgument == Group3Pnts->LineEdit1 ) myPoint1 = GEOM::GEOM_Object::_nil(); else if ( myEditCurrentArgument == Group3Pnts->LineEdit2 ) myPoint2 = GEOM::GEOM_Object::_nil(); else if ( myEditCurrentArgument == Group3Pnts->LineEdit3 ) myPoint3 = GEOM::GEOM_Object::_nil(); return; break; } case 1: { if ( myEditCurrentArgument == Group3Pnts2->LineEdit1 ) myPoint1 = GEOM::GEOM_Object::_nil(); else if ( myEditCurrentArgument == Group3Pnts2->LineEdit2 ) myPoint2 = GEOM::GEOM_Object::_nil(); else if ( myEditCurrentArgument == Group3Pnts2->LineEdit3 ) myPoint3 = GEOM::GEOM_Object::_nil(); return; break; } } } // nbSel == 1 Standard_Boolean aRes = Standard_False; GEOM::GEOM_Object_var aSelectedObject = GEOMBase::ConvertIOinGEOMObject(firstIObject(), aRes); if (!CORBA::is_nil(aSelectedObject) && aRes) { QString aName = GEOMBase::GetName(aSelectedObject); // Get Selected object if selected subshape TopoDS_Shape aShape; if (GEOMBase::GetShape(aSelectedObject, aShape, TopAbs_SHAPE) && !aShape.IsNull()) { LightApp_SelectionMgr* aSelMgr = myGeomGUI->getApp()->selectionMgr(); TColStd_IndexedMapOfInteger aMap; aSelMgr->GetIndexes(firstIObject(), aMap); if (aMap.Extent() == 1) // Local Selection { int anIndex = aMap(1); aName += QString(":vertex_%1").arg(anIndex); //Find SubShape Object in Father GEOM::GEOM_Object_var aFindedObject = GEOMBase_Helper::findObjectInFather(aSelectedObject, aName); if ( aFindedObject == GEOM::GEOM_Object::_nil() ) { // Object not found in study GEOM::GEOM_IShapesOperations_var aShapesOp = getGeomEngine()->GetIShapesOperations(getStudyId()); aSelectedObject = aShapesOp->GetSubShape(aSelectedObject, anIndex); } else aSelectedObject = aFindedObject; // get Object from study } else // Global Selection { if (aShape.ShapeType() != TopAbs_VERTEX) { aSelectedObject = GEOM::GEOM_Object::_nil(); aName = ""; } } } myEditCurrentArgument->setText(aName); switch (getConstructorId()) { case 0: { if ( myEditCurrentArgument == Group3Pnts->LineEdit1 ) myPoint1 = aSelectedObject; else if ( myEditCurrentArgument == Group3Pnts->LineEdit2 ) myPoint2 = aSelectedObject; else if ( myEditCurrentArgument == Group3Pnts->LineEdit3 ) myPoint3 = aSelectedObject; break; } case 1: { if ( myEditCurrentArgument == Group3Pnts2->LineEdit1 ) myPoint1 = aSelectedObject; else if ( myEditCurrentArgument == Group3Pnts2->LineEdit2 ) myPoint2 = aSelectedObject; else if ( myEditCurrentArgument == Group3Pnts2->LineEdit3 ) myPoint3 = aSelectedObject; break; } } } displayPreview(); } //================================================================================= // function : LineEditReturnPressed() // purpose : //================================================================================= void BasicGUI_ArcDlg::LineEditReturnPressed() { QLineEdit* send = (QLineEdit*)sender(); if (send == Group3Pnts->LineEdit1 || send == Group3Pnts->LineEdit2 || send == Group3Pnts->LineEdit3 || send == Group3Pnts2->LineEdit1 || send == Group3Pnts2->LineEdit2 || send == Group3Pnts2->LineEdit3) { myEditCurrentArgument = send; GEOMBase_Skeleton::LineEditReturnPressed(); } } //================================================================================= // function : SetEditCurrentArgument() // purpose : //================================================================================= void BasicGUI_ArcDlg::SetEditCurrentArgument() { QPushButton* send = (QPushButton*)sender(); switch (getConstructorId()) { case 0: { if ( send == Group3Pnts->PushButton1 ) myEditCurrentArgument = Group3Pnts->LineEdit1; else if ( send == Group3Pnts->PushButton2 ) myEditCurrentArgument = Group3Pnts->LineEdit2; else if ( send == Group3Pnts->PushButton3 ) myEditCurrentArgument = Group3Pnts->LineEdit3; break; } case 1: { if ( send == Group3Pnts2->PushButton1 ) myEditCurrentArgument = Group3Pnts2->LineEdit1; else if ( send == Group3Pnts2->PushButton2 ) myEditCurrentArgument = Group3Pnts2->LineEdit2; else if ( send == Group3Pnts2->PushButton3 ) myEditCurrentArgument = Group3Pnts2->LineEdit3; break; } } myEditCurrentArgument->setFocus(); SelectionIntoArgument(); } //================================================================================= // function : ActivateThisDialog() // purpose : //================================================================================= void BasicGUI_ArcDlg::ActivateThisDialog() { GEOMBase_Skeleton::ActivateThisDialog(); connect(myGeomGUI->getApp()->selectionMgr(), SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); ConstructorsClicked( getConstructorId() ); } //================================================================================= // function : enterEvent() // purpose : //================================================================================= void BasicGUI_ArcDlg::enterEvent(QEvent* e) { if (!GroupConstructors->isEnabled()) ActivateThisDialog(); } //================================================================================= // function : createOperation // purpose : //================================================================================= GEOM::GEOM_IOperations_ptr BasicGUI_ArcDlg::createOperation() { return myGeomGUI->GetGeomGen()->GetICurvesOperations( getStudyId() ); } //================================================================================= // function : isEqual // purpose : it may also be needed to check for min distance between gp_Pnt-s... //================================================================================= static bool isEqual( const GEOM::GEOM_Object_var& thePnt1, const GEOM::GEOM_Object_var& thePnt2 ) { return thePnt1->_is_equivalent( thePnt2 ); } //================================================================================= // function : isValid // purpose : //================================================================================= bool BasicGUI_ArcDlg::isValid( QString& msg ) { return !myPoint1->_is_nil() && !myPoint2->_is_nil() && !myPoint3->_is_nil() && !isEqual( myPoint1, myPoint2 ) && !isEqual( myPoint1, myPoint3 ) && !isEqual( myPoint2, myPoint3 ); } //================================================================================= // function : execute // purpose : //================================================================================= bool BasicGUI_ArcDlg::execute( ObjectList& objects ) { bool res = false; GEOM::GEOM_Object_var anObj; switch (getConstructorId()) { case 0: { if ( !CORBA::is_nil(myPoint1) && !CORBA::is_nil(myPoint2) &&!CORBA::is_nil(myPoint3) ) { anObj = GEOM::GEOM_ICurvesOperations::_narrow(getOperation())-> MakeArc(myPoint1, myPoint2, myPoint3); res = true; } break; } case 1: { bool Sense; (Group3Pnts2->CheckButton1->isChecked()) ? Sense = true : Sense = false; if ( !CORBA::is_nil(myPoint1) && !CORBA::is_nil(myPoint2) &&!CORBA::is_nil(myPoint3) ) { anObj = GEOM::GEOM_ICurvesOperations::_narrow(getOperation())-> MakeArcCenter(myPoint1, myPoint2, myPoint3, Sense); res = true; } break; } } if ( !anObj->_is_nil() ) objects.push_back( anObj._retn() ); return res; } //================================================================================= // function : ReverseSense() // purpose : Orientation of the arc //================================================================================= void BasicGUI_ArcDlg::ReverseSense(int sense) { displayPreview(); } //================================================================================= // function : addSubshapeToStudy // purpose : virtual method to add new SubObjects if local selection //================================================================================= void BasicGUI_ArcDlg::addSubshapesToStudy() { QMap objMap; switch (getConstructorId()) { case 0: objMap[Group3Pnts->LineEdit1->text()] = myPoint1; objMap[Group3Pnts->LineEdit2->text()] = myPoint2; objMap[Group3Pnts->LineEdit3->text()] = myPoint3; break; case 1: objMap[Group3Pnts2->LineEdit1->text()] = myPoint1; objMap[Group3Pnts2->LineEdit2->text()] = myPoint2; objMap[Group3Pnts2->LineEdit3->text()] = myPoint3; break; } addSubshapesToFather( objMap ); }