// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // File : Material_Model.h // Author : Margarita KARPUNINA, Open CASCADE S.A.S. (margarita.karpunina@opencascade.com) // #ifndef MATERIAL_MODEL_H #define MATERIAL_MODEL_H #include "Material.h" #include #include #include class Graphic3d_MaterialAspect; class vtkProperty; class QtxResourceMgr; class MATERIAL_SALOME_EXPORT Material_Model { public: //! Enumeration of reflection types of material typedef enum { Ambient, //!< Ambient Diffuse, //!< Diffuse Specular, //!< Specular Emission //!< Emission } ReflectionType; Material_Model(); virtual ~Material_Model(); static Material_Model* getMaterialModel( QStringList ); QString getMaterialProperty(); Graphic3d_MaterialAspect getMaterialOCCAspect(); vtkProperty* getMaterialVTKProperty(); void initDefaults(); void fromResources( QtxResourceMgr*, const QString& = QString(), bool theIsFront = true ); void save( QtxResourceMgr* = 0, const QString& = QString(), bool theIsFront = true ); QtxResourceMgr* resourceMgr() const; QString resourceSection( bool theIsFront ) const; bool hasAmbientReflection(); bool hasDiffuseReflection(); bool hasSpecularReflection(); bool hasEmissionReflection(); QColor color( ReflectionType ) const; void setColor( ReflectionType, const QColor& ); void setColor( QString, QString, ReflectionType ); void removeColor( ReflectionType ); double coefficient( ReflectionType ) const; void setCoefficient( ReflectionType, double ); void setCoefficient( QString, QString, ReflectionType ); void removeCoefficient( ReflectionType ); double shininess() const; void setShininess( double ); private: void clearModel(); private: typedef QMap ColorMap; typedef QMap CoefficientMap; QtxResourceMgr* myResourceMgr; QString myResourceSection; ColorMap myColors; CoefficientMap myCoefficients; double myShininess; }; #endif // MATERIAL_MODEL_H