// GEOM GEOMGUI : GUI for Geometry component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : GenerationGUI_PrismDlg.cxx // Author : Lucien PIGNOLONI // Module : GEOM // $Header$ #include "GenerationGUI_PrismDlg.h" #include #include "QAD_Config.h" #include "utilities.h" using namespace std; //================================================================================= // class : GenerationGUI_PrismDlg() // purpose : Constructs a GenerationGUI_PrismDlg which is a child of 'parent', with the // name 'name' and widget flags set to 'f'. // The dialog will by default be modeless, unless you set 'modal' to // TRUE to construct a modal dialog. //================================================================================= GenerationGUI_PrismDlg::GenerationGUI_PrismDlg(QWidget* parent, const char* name, GenerationGUI* theGenerationGUI, SALOME_Selection* Sel, bool modal, WFlags fl) :GEOMBase_Skeleton(parent, name, Sel, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu) { QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap("GEOM",tr("ICON_DLG_PRISM"))); QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap("GEOM",tr("ICON_SELECT"))); setCaption(tr("GEOM_PRISM_TITLE")); /***************************************************************/ GroupConstructors->setTitle(tr("GEOM_PRISM")); RadioButton1->setPixmap(image0); RadioButton2->close(TRUE); RadioButton3->close(TRUE); GroupPoints = new DlgRef_2Sel1Spin1Check(this, "GroupPoints"); GroupPoints->GroupBox1->setTitle(tr("GEOM_PRISM_BSV")); GroupPoints->TextLabel1->setText(tr("GEOM_BASE")); GroupPoints->TextLabel2->setText(tr("GEOM_VECTOR")); GroupPoints->TextLabel3->setText(tr("GEOM_HEIGHT")); GroupPoints->CheckButton1->setText(tr("GEOM_REVERSE")); GroupPoints->PushButton1->setPixmap(image1); GroupPoints->PushButton2->setPixmap(image1); Layout1->addWidget(GroupPoints, 1, 0); /***************************************************************/ /* Initialisations */ myGenerationGUI = theGenerationGUI; Init(); } //================================================================================= // function : ~GenerationGUI_PrismDlg() // purpose : Destroys the object and frees any allocated resources //================================================================================= GenerationGUI_PrismDlg::~GenerationGUI_PrismDlg() { /* no need to delete child widgets, Qt does it all for us */ } //================================================================================= // function : Init() // purpose : //================================================================================= void GenerationGUI_PrismDlg::Init() { /* init variables */ myEditCurrentArgument = GroupPoints->LineEdit1; myHeight = 100.000; myDx = myDy = myDz = 0.0; myOkBase = myOkLine = false; myEdgeFilter = new GEOM_ShapeTypeFilter(TopAbs_EDGE, myGeom); /* Get setting of step value from file configuration */ QString St = QAD_CONFIG->getSetting("Geometry:SettingsGeomStep"); step = St.toDouble(); /* min, max, step and decimals for spin boxes & initial values */ GroupPoints->SpinBox_DX->RangeStepAndValidator(0.001, 999.999, step, 3); GroupPoints->SpinBox_DX->SetValue(myHeight); /* signals and slots connections */ connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk())); connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply())); connect(GroupPoints->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument())); connect(GroupPoints->PushButton2, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument())); connect(GroupPoints->LineEdit1, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed())); connect(GroupPoints->LineEdit2, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed())); connect(GroupPoints->SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(ValueChangedInSpinBox(double))); connect(myGeomGUI, SIGNAL(SignalDefaultStepValueChanged(double)), GroupPoints->SpinBox_DX, SLOT(SetStep(double))); connect(GroupPoints->CheckButton1, SIGNAL(stateChanged(int)), this, SLOT(ReverseVector(int))); connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())) ; /* displays Dialog */ GroupPoints->show(); this->show(); return; } //================================================================================= // function : ClickOnOk() // purpose : //================================================================================= void GenerationGUI_PrismDlg::ClickOnOk() { this->ClickOnApply(); ClickOnCancel(); return; } //================================================================================= // function : ClickOnApply() // purpose : //================================================================================= void GenerationGUI_PrismDlg::ClickOnApply() { buttonApply->setFocus(); QAD_Application::getDesktop()->putInfo(tr("")); if (mySimulationTopoDs.IsNull()) return; myGeomBase->EraseSimulationShape(); mySimulationTopoDs.Nullify(); gp_Pnt P1, P2; try { gp_Vec Vec(myDx, myDy, myDz); Vec.Normalize(); Vec *= myHeight; P1.SetCoord(0.0, 0.0, 0.0); P2.SetCoord(Vec.X(), Vec.Y(), Vec.Z()); if(myOkBase && myOkLine) myGenerationGUI->MakePrismAndDisplay(myGeomShape, P1, P2); } catch(Standard_Failure) { MESSAGE("Exception intercepted in GenerationGUI_PrismDlg" << endl); return; } return; } //================================================================================= // function : SelectionIntoArgument() // purpose : Called when selection has changed //================================================================================= void GenerationGUI_PrismDlg::SelectionIntoArgument() { myGeomBase->EraseSimulationShape(); mySimulationTopoDs.Nullify(); myEditCurrentArgument->setText(""); QString aString = ""; /* name of selection */ int nbSel = myGeomBase->GetNameOfSelectedIObjects(mySelection, aString); if(nbSel != 1) { if(myEditCurrentArgument == GroupPoints->LineEdit1) myOkBase = false; else if(myEditCurrentArgument == GroupPoints->LineEdit2) myOkLine = false; return; } // nbSel == 1 TopoDS_Shape S; Standard_Boolean testResult; Handle(SALOME_InteractiveObject) IO = mySelection->firstIObject(); if(!myGeomBase->GetTopoFromSelection(mySelection, S)) return; gp_Pnt aPoint1, aPoint2; if(myEditCurrentArgument == GroupPoints->LineEdit1) { myGeomShape = myGeomBase->ConvertIOinGEOMShape(IO, testResult); if(!testResult) return; if(S.ShapeType() <= 2) return; myEditCurrentArgument->setText(aString); myOkBase = true; myBaseTopo = S; } else if(myEditCurrentArgument == GroupPoints->LineEdit2 && myGeomBase->LinearEdgeExtremities(S, aPoint1, aPoint2)) { myGeomBase->GetBipointDxDyDz(aPoint1, aPoint2, myDx, myDy, myDz); myEditCurrentArgument->setText(aString); myOkLine = true; } if(myOkBase && myOkLine) this->MakePrismSimulationAndDisplay(); return; } //================================================================================= // function : SetEditCurrentArgument() // purpose : //================================================================================= void GenerationGUI_PrismDlg::SetEditCurrentArgument() { QPushButton* send = (QPushButton*)sender(); mySelection->ClearFilters(); if(send == GroupPoints->PushButton1) { GroupPoints->LineEdit1->setFocus(); myEditCurrentArgument = GroupPoints->LineEdit1; } else if(send == GroupPoints->PushButton2) { GroupPoints->LineEdit2->setFocus(); myEditCurrentArgument = GroupPoints->LineEdit2; mySelection->AddFilter(myEdgeFilter); } this->SelectionIntoArgument(); return; } //================================================================================= // function : LineEditReturnPressed() // purpose : //================================================================================= void GenerationGUI_PrismDlg::LineEditReturnPressed() { QLineEdit* send = (QLineEdit*)sender(); if(send == GroupPoints->LineEdit1) myEditCurrentArgument = GroupPoints->LineEdit1; else if (send == GroupPoints->LineEdit2) myEditCurrentArgument = GroupPoints->LineEdit2; else return; GEOMBase_Skeleton::LineEditReturnPressed(); return; } //================================================================================= // function : enterEvent() // purpose : when mouse enter onto the QWidget //================================================================================= void GenerationGUI_PrismDlg::enterEvent(QEvent * e) { if (GroupConstructors->isEnabled()) return; this->ActivateThisDialog(); return; } //================================================================================= // function : ActivateThisDialog() // purpose : //================================================================================= void GenerationGUI_PrismDlg::ActivateThisDialog() { GEOMBase_Skeleton::ActivateThisDialog(); connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); GroupPoints->LineEdit1->setFocus(); myEditCurrentArgument = GroupPoints->LineEdit1; if(!mySimulationTopoDs.IsNull()) myGeomBase->DisplaySimulationShape(mySimulationTopoDs); return; } //================================================================================= // function : ValueChangedInSpinBox() // purpose : //================================================================================= void GenerationGUI_PrismDlg::ValueChangedInSpinBox(double newValue) { myHeight = newValue; if(myOkBase && myOkLine) this->MakePrismSimulationAndDisplay(); return; } //================================================================================= // function : ReverseVector() // purpose : 'state' not used here //================================================================================= void GenerationGUI_PrismDlg::ReverseVector(int state) { myDx = -myDx; myDy = -myDy; myDz = -myDz; if(myOkBase && myOkLine) this->MakePrismSimulationAndDisplay(); return; } //================================================================================= // function : MakePrismSimulationAndDisplay() // purpose : //================================================================================= void GenerationGUI_PrismDlg::MakePrismSimulationAndDisplay() { myGeomBase->EraseSimulationShape(); mySimulationTopoDs.Nullify(); try { gp_Vec Vec(myDx, myDy, myDz); Vec.Normalize(); Vec *= myHeight; mySimulationTopoDs = BRepPrimAPI_MakePrism(myBaseTopo, Vec, Standard_False).Shape(); if(mySimulationTopoDs.IsNull()) return; else myGeomBase->DisplaySimulationShape(mySimulationTopoDs); } catch(Standard_Failure) { MESSAGE("Exception catched in MakePrismSimulationAndDisplay" << endl); return; } return; }