// GEOM GEOMGUI : GUI for Geometry component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : PrimitiveGUI_SphereDlg.cxx // Author : Lucien PIGNOLONI // Module : GEOM // $Header$ using namespace std; #include "PrimitiveGUI_SphereDlg.h" #include #include "QAD_Config.h" //================================================================================= // class : PrimitiveGUI_SphereDlg() // purpose : Constructs a PrimitiveGUI_SphereDlg which is a child of 'parent', with the // name 'name' and widget flags set to 'f'. // The dialog will by default be modeless, unless you set 'modal' to // TRUE to construct a modal dialog. //================================================================================= PrimitiveGUI_SphereDlg::PrimitiveGUI_SphereDlg(QWidget* parent, const char* name, PrimitiveGUI* thePrimitiveGUI, SALOME_Selection* Sel, bool modal, WFlags fl) :GEOMBase_Skeleton(parent, name, Sel, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu) { QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap("GEOM",tr("ICON_DLG_SPHERE_P"))); QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap("GEOM",tr("ICON_DLG_SPHERE_DXYZ"))); QPixmap image2(QAD_Desktop::getResourceManager()->loadPixmap("GEOM",tr("ICON_SELECT"))); setCaption(tr("GEOM_SPHERE_TITLE")); /***************************************************************/ GroupConstructors->setTitle(tr("GEOM_SPHERE")); RadioButton1->setPixmap(image0); RadioButton2->setPixmap(image1); RadioButton3->close(TRUE); GroupPoints = new DlgRef_1Sel1Spin(this, "GroupPoints"); GroupPoints->GroupBox1->setTitle(tr("GEOM_SPHERE_CR")); GroupPoints->TextLabel1->setText(tr("GEOM_CENTER")); GroupPoints->TextLabel2->setText(tr("GEOM_RADIUS")); GroupPoints->PushButton1->setPixmap(image2); GroupDimensions = new DlgRef_1Spin(this, "GroupDimensions"); GroupDimensions->GroupBox1->setTitle(tr("GEOM_SPHERE_RO")); GroupDimensions->TextLabel1->setText(tr("GEOM_RADIUS")); Layout1->addWidget(GroupPoints, 1, 0); Layout1->addWidget(GroupDimensions, 1, 0); /***************************************************************/ /* Initialisations */ myPrimitiveGUI = thePrimitiveGUI; Init(); } //================================================================================= // function : ~PrimitiveGUI_SphereDlg() // purpose : Destroys the object and frees any allocated resources //================================================================================= PrimitiveGUI_SphereDlg::~PrimitiveGUI_SphereDlg() { /* no need to delete child widgets, Qt does it all for us */ } //================================================================================= // function : Init() // purpose : //================================================================================= void PrimitiveGUI_SphereDlg::Init() { /* init variables */ myConstructorId = 0; myEditCurrentArgument = GroupPoints->LineEdit1; myPoint1.SetCoord(0.0, 0.0, 0.0); myRadius = 100.0; myOkPoint1 = false; /* Vertices Filter for all arguments */ myVertexFilter = new GEOM_ShapeTypeFilter(TopAbs_VERTEX, myGeom); mySelection->AddFilter(myVertexFilter); /* Get setting of step value from file configuration */ QString St = QAD_CONFIG->getSetting("Geometry:SettingsGeomStep"); step = St.toDouble(); /* min, max, step and decimals for spin boxes */ GroupPoints->SpinBox_DX->RangeStepAndValidator(0.001, 999.999, step, 3); GroupDimensions->SpinBox_DX->RangeStepAndValidator(0.001, 999.999, step, 3); GroupPoints->SpinBox_DX->SetValue(myRadius); GroupDimensions->SpinBox_DX->SetValue(myRadius); /* signals and slots connections */ connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk())); connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply())); connect(GroupConstructors, SIGNAL(clicked(int)), this, SLOT(ConstructorsClicked(int))); connect(GroupPoints->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument())); connect(GroupPoints->LineEdit1, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed())); connect(GroupDimensions->SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(ValueChangedInSpinBox(double))); connect(GroupPoints->SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(ValueChangedInSpinBox(double))); connect(myGeomGUI, SIGNAL(SignalDefaultStepValueChanged(double)), GroupPoints->SpinBox_DX, SLOT(SetStep(double))); connect(myGeomGUI, SIGNAL(SignalDefaultStepValueChanged(double)), GroupDimensions->SpinBox_DX, SLOT(SetStep(double))); connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); /* displays Dialog */ GroupDimensions->hide(); GroupPoints->show(); this->show(); return; } //================================================================================= // function : ConstructorsClicked() // purpose : Radio button management //================================================================================= void PrimitiveGUI_SphereDlg::ConstructorsClicked(int constructorId) { myConstructorId = constructorId; mySelection->ClearFilters(); myGeomBase->EraseSimulationShape(); disconnect(mySelection, 0, this, 0); myRadius = 100.0; switch (constructorId) { case 0: { GroupDimensions->hide(); resize(0, 0); GroupPoints->show(); myEditCurrentArgument = GroupPoints->LineEdit1; GroupPoints->LineEdit1->setText(""); GroupPoints->SpinBox_DX->SetValue(myRadius); myOkPoint1 = false; /* filter for next selections */ mySelection->AddFilter(myVertexFilter); connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); break; } case 1: { GroupPoints->hide(); resize(0, 0); GroupDimensions->show(); GroupDimensions->SpinBox_DX->SetValue(myRadius); myPoint1.SetCoord(0.0, 0.0, 0.0); /* at origin */ myOkPoint1 = true; mySimulationTopoDs = BRepPrimAPI_MakeSphere(myPoint1, myRadius).Shape(); myGeomBase->DisplaySimulationShape(mySimulationTopoDs); break; } } return ; } //================================================================================= // function : ClickOnOk() // purpose : //================================================================================= void PrimitiveGUI_SphereDlg::ClickOnOk() { this->ClickOnApply(); ClickOnCancel(); return; } //================================================================================= // function : ClickOnApply() // purpose : //================================================================================= void PrimitiveGUI_SphereDlg::ClickOnApply() { buttonApply->setFocus(); QAD_Application::getDesktop()->putInfo(tr("")); if(mySimulationTopoDs.IsNull()) return; myGeomBase->EraseSimulationShape(); mySimulationTopoDs.Nullify(); if(myOkPoint1) myPrimitiveGUI->MakeSphereAndDisplay(myPoint1, myRadius); return; } //================================================================================= // function : SelectionIntoArgument() // purpose : Called when selection as changed or other case //================================================================================= void PrimitiveGUI_SphereDlg::SelectionIntoArgument() { myGeomBase->EraseSimulationShape(); myEditCurrentArgument->setText(""); QString aString = ""; /* name of selection */ int nbSel = myGeomBase->GetNameOfSelectedIObjects(mySelection, aString); if(nbSel != 1) { if(myEditCurrentArgument == GroupPoints->LineEdit1) { GroupPoints->LineEdit1->setText(""); myOkPoint1 = false; } return; } /* nbSel == 1 ! */ TopoDS_Shape S; if(!myGeomBase->GetTopoFromSelection(mySelection, S)) return; /* Constructor 1 treatment */ if(myEditCurrentArgument == GroupPoints->LineEdit1 && myGeomBase->VertexToPoint(S, myPoint1)) { GroupPoints->LineEdit1->setText(aString); myOkPoint1 = true; } if(myOkPoint1) { mySimulationTopoDs = BRepPrimAPI_MakeSphere(myPoint1, myRadius).Shape(); myGeomBase->DisplaySimulationShape(mySimulationTopoDs); } return ; } //================================================================================= // function : LineEditReturnPressed() // purpose : //================================================================================= void PrimitiveGUI_SphereDlg::LineEditReturnPressed() { QLineEdit* send = (QLineEdit*)sender(); if(send == GroupPoints->LineEdit1) myEditCurrentArgument = GroupPoints->LineEdit1; else return; GEOMBase_Skeleton::LineEditReturnPressed(); return; } //================================================================================= // function : SetEditCurrentArgument() // purpose : //================================================================================= void PrimitiveGUI_SphereDlg::SetEditCurrentArgument() { if(myConstructorId != 0) return; QPushButton* send = (QPushButton*)sender(); if(send == GroupPoints->PushButton1) { GroupPoints->LineEdit1->setFocus(); myEditCurrentArgument = GroupPoints->LineEdit1; mySelection->AddFilter(myVertexFilter); this->SelectionIntoArgument(); } return; } //================================================================================= // function : ActivateThisDialog() // purpose : //================================================================================= void PrimitiveGUI_SphereDlg::ActivateThisDialog() { GEOMBase_Skeleton::ActivateThisDialog(); connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); if(myConstructorId == 0) mySelection->AddFilter(myVertexFilter); if(!mySimulationTopoDs.IsNull()) myGeomBase->DisplaySimulationShape(mySimulationTopoDs); return; } //================================================================================= // function : enterEvent() // purpose : //================================================================================= void PrimitiveGUI_SphereDlg::enterEvent(QEvent* e) { if(GroupConstructors->isEnabled()) return; this->ActivateThisDialog(); return; } //================================================================================= // function : ValueChangedInSpinBox() // purpose : //================================================================================= void PrimitiveGUI_SphereDlg::ValueChangedInSpinBox(double newValue) { myGeomBase->EraseSimulationShape(); mySimulationTopoDs.Nullify(); myRadius = newValue; if(myOkPoint1) { mySimulationTopoDs = BRepPrimAPI_MakeSphere(myPoint1, myRadius).Shape(); myGeomBase->DisplaySimulationShape(mySimulationTopoDs); } return; }