// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE // // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // GEOM SKETCHER : basic sketcher // File : Sketcher_Profile.cxx // Author : Damien COQUERET // Module : GEOM #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "utilities.h" //======================================================================= // profile // command to build a profile //======================================================================= Sketcher_Profile::Sketcher_Profile() { } //======================================================================= // profile // command to build a profile //======================================================================= Sketcher_Profile::Sketcher_Profile(const char* aCmd) { enum {line, circle, point, none} move; Standard_Integer i = 1; Standard_Real x0, y0, x, y, dx, dy; x0 = y0 = x = y = dy = 0; dx = 1; Standard_Boolean first, stayfirst, face, close; first = Standard_True; stayfirst = face = close = Standard_False; Standard_Integer reversed = 0; Standard_Integer control_Tolerance = 0; TopoDS_Shape S; TopoDS_Vertex MP; BRepBuilderAPI_MakeWire MW; gp_Ax3 DummyHP(gp::XOY()); gp_Pln P(DummyHP); TopLoc_Location TheLocation; Handle(Geom_Surface) Surface; myOK = Standard_False; myError = 0; //TCollection_AsciiString aCommand(CORBA::string_dup(aCmd)); TCollection_AsciiString aCommand ((char*)aCmd); TCollection_AsciiString aToken = aCommand.Token(":", 1); int n = 0; // porting to WNT TColStd_Array1OfAsciiString aTab (0, aCommand.Length() - 1); if ( aCommand.Length() ) { while(aToken.Length() != 0) { if(aCommand.Token(":", n + 1).Length() > 0) aTab(n) = aCommand.Token(":", n + 1); aToken = aCommand.Token(":", ++n); } n = n - 1; } if ( aTab.Length() && aTab(0).Length() ) while(i < n) { Standard_Real length = 0, radius = 0, angle = 0; move = point; int n1 = 0; TColStd_Array1OfAsciiString a (0, aTab(0).Length()); aToken = aTab(i).Token(" ", 1); while (aToken.Length() != 0) { if (aTab(i).Token(" ", n1 + 1).Length() > 0) a(n1) = aTab(i).Token(" ", n1 + 1); aToken = aTab(i).Token(" ", ++n1); } n1 = n1 - 1; switch(a(0).Value(1)) { case 'F': { if (n1 != 3) goto badargs; if (!first) { MESSAGE("profile : The F instruction must precede all moves"); return; } x0 = x = a(1).RealValue(); y0 = y = a(2).RealValue(); stayfirst = Standard_True; break; } case 'O': { if (n1 != 4) goto badargs; P.SetLocation(gp_Pnt(a(1).RealValue(), a(2).RealValue(), a(3).RealValue())); stayfirst = Standard_True; break; } case 'P': { if (n1 != 7) goto badargs; gp_Vec vn(a(1).RealValue(), a(2).RealValue(), a(3).RealValue()); gp_Vec vx(a(4).RealValue(), a(5).RealValue(), a(6).RealValue()); if (vn.Magnitude() <= Precision::Confusion() || vx.Magnitude() <= Precision::Confusion()) { MESSAGE("profile : null direction"); return; } gp_Ax2 ax(P.Location(), vn, vx); P.SetPosition(ax); stayfirst = Standard_True; break; } case 'X': { if (n1 != 2) goto badargs; length = a(1).RealValue(); if (a(0) == "XX") length -= x; dx = 1; dy = 0; move = line; break; } case 'Y': { if (n1 != 2) goto badargs; length = a(1).RealValue(); if (a(0) == "YY") length -= y; dx = 0; dy = 1; move = line; break; } case 'L': { if (n1 != 2) goto badargs; length = a(1).RealValue(); if (Abs(length) > Precision::Confusion()) move = line; else move = none; break; } case 'T': { if (n1 != 3) goto badargs; Standard_Real vx = a(1).RealValue(); Standard_Real vy = a(2).RealValue(); if (a(0) == "TT") { vx -= x; vy -= y; } length = Sqrt(vx * vx + vy * vy); if (length > Precision::Confusion()) { move = line; dx = vx / length; dy = vy / length; } else move = none; break; } case 'R': { if (n1 != 2) goto badargs; angle = a(1).RealValue() * M_PI / 180.; if (a(0) == "RR") { dx = Cos(angle); dy = Sin(angle); } else { Standard_Real c = Cos(angle); Standard_Real s = Sin(angle); Standard_Real t = c * dx - s * dy; dy = s * dx + c * dy; dx = t; } break; } case 'D': { if (n1 != 3) goto badargs; Standard_Real vx = a(1).RealValue(); Standard_Real vy = a(2).RealValue(); length = Sqrt(vx * vx + vy * vy); if (length > Precision::Confusion()) { dx = vx / length; dy = vy / length; } else move = none; break; } case 'C': { if (n1 != 3) goto badargs; radius = a(1).RealValue(); if (Abs(radius) > Precision::Confusion()) { angle = a(2).RealValue() * M_PI / 180.; move = circle; } else move = none; break; } case 'A': // TAngential arc by end point { if (n1 != 3) goto badargs; Standard_Real vx = a(1).RealValue(); Standard_Real vy = a(2).RealValue(); if (a(0) == "AA") { vx -= x; vy -= y; } Standard_Real det = dx * vy - dy * vx; if ( Abs(det) > Precision::Confusion()) { // Cosine of alpha = arc of angle / 2 , alpha in [0,Pi] Standard_Real c = (dx * vx + dy * vy) / Sqrt((dx * dx + dy * dy) * (vx * vx + vy * vy)); // radius = distance between start and end point / 2 * sin(alpha) // radius is > 0 or < 0 radius = (vx * vx + vy * vy)* Sqrt(dx * dx + dy * dy) / (2.0 * det); if (Abs(radius) > Precision::Confusion()) { angle = 2.0 * acos(c); // angle in [0,2Pi] move = circle; } else move = none; break; } else move = none; break; } case 'U': // Arc by end point and radiUs { if (n1 != 5) goto badargs; Standard_Real vx = a(1).RealValue(); Standard_Real vy = a(2).RealValue(); radius = a(3).RealValue(); reversed = a(4).IntegerValue(); if (a(0) == "UU") { // Absolute vx -= x; vy -= y; } Standard_Real length = Sqrt(vx * vx + vy * vy); if ( (4.0 - (vx * vx + vy * vy) / (radius * radius) >= 0.0 ) && (length > Precision::Confusion()) ) { // Cosine of alpha = arc angle / 2 , alpha in [0,Pi/2] Standard_Real c = 0.5 * Sqrt(4.0 - (vx * vx + vy * vy) / (radius * radius)); angle = 2.0 * acos(c); // angle in [0,Pi] if ( reversed == 2 ) angle = angle - 2 * M_PI; dx = 0.5 * ( vy * 1.0/radius + vx * Sqrt(4.0 / (vx * vx + vy * vy) - 1.0 / (radius * radius))); dy = - 0.5 * ( vx * 1.0/radius - vy * Sqrt(4.0 / (vx * vx + vy * vy) - 1.0 / (radius * radius))); move = circle; } else{ move = none; } break; } case 'E': // Arc by end point and cEnter { if (n1 != 7) goto badargs; Standard_Real vx = a(1).RealValue(); Standard_Real vy = a(2).RealValue(); Standard_Real vxc = a(3).RealValue(); Standard_Real vyc = a(4).RealValue(); reversed = a(5).IntegerValue(); control_Tolerance = a(6).IntegerValue(); if (a(0) == "EE") { // Absolute vx -= x; vy -= y; vxc -= x; vyc -= y; } radius = Sqrt( vxc * vxc + vyc * vyc ); Standard_Real det = vx * vyc - vy * vxc; Standard_Real length = Sqrt(vx * vx + vy * vy); Standard_Real length2 = Sqrt((vx-vxc) * (vx-vxc) + (vy-vyc) * (vy-vyc)); Standard_Real length3 = Sqrt(vxc * vxc + vyc * vyc); Standard_Real error = Abs(length2 - radius); myError = error; if ( error > Precision::Confusion() ){ MESSAGE("Warning : The specified end point is not on the Arc, distance = "< Precision::Confusion() && control_Tolerance == 1) // Don't create the arc if the end point move = none; // is too far from it else if ( (length > Precision::Confusion()) && (length2 > Precision::Confusion()) && (length3 > Precision::Confusion()) ) { Standard_Real c = ( radius * radius - (vx * vxc + vy * vyc) ) / ( radius * Sqrt((vx-vxc) * (vx-vxc) + (vy-vyc) * (vy-vyc)) ) ; // Cosine of arc angle angle = acos(c); // angle in [0,Pi] if ( reversed == 2 ) angle = angle - 2 * M_PI; if (det < 0) angle = -angle; dx = vyc / radius; dy = -vxc / radius; move = circle; } else { move = none; } break; } case 'I': { if (n1 != 2) goto badargs; length = a(1).RealValue(); if (a(0) == "IX") { if (Abs(dx) < Precision::Confusion()) { MESSAGE("profile : cannot intersect, arg "< Precision::Confusion()) move = line; else move = none; break; } case 'W': { if (a(0) == "WW") close = Standard_True; else if(a(0) == "WF") { close = Standard_True; face = Standard_True; } i = n - 1; break; } default: { MESSAGE("profile : unknown code " << a(i)); return; } } again : switch (move) { case line : { if (length < 0) { length = -length; dx = -dx; dy = -dy; } Handle(Geom2d_Line) l = new Geom2d_Line(gp_Pnt2d(x,y),gp_Dir2d(dx,dy)); BRepBuilderAPI_MakeEdge ME (GeomAPI::To3d(l,P),0,length); if (!ME.IsDone()) return; MW.Add(ME); x += length*dx; y += length*dy; break; } case circle : { Standard_Boolean sense = Standard_True; if (radius < 0) { radius = -radius; sense = !sense; dx = -dx; dy = -dy; } gp_Ax2d ax(gp_Pnt2d(x-radius*dy,y+radius*dx),gp_Dir2d(dy,-dx)); if (angle < 0) { angle = -angle; sense = !sense; } Handle(Geom2d_Circle) c = new Geom2d_Circle(ax,radius,sense); BRepBuilderAPI_MakeEdge ME (GeomAPI::To3d(c,P),0,angle); if (!ME.IsDone()) return; MW.Add(ME); gp_Pnt2d p; gp_Vec2d v; c->D1(angle,p,v); x = p.X(); y = p.Y(); dx = v.X() / radius; dy = v.Y() / radius; break; } case point: { MP = BRepBuilderAPI_MakeVertex(gp_Pnt(x, y, 0.0)); break; } case none: { i = n - 1; break; } } // update first first = stayfirst; stayfirst = Standard_False; if(!(dx == 0 && dy == 0)) myLastDir.SetCoord(dx, dy, 0.0); else return; myLastPoint.SetX(x); myLastPoint.SetY(y); // next segment.... i++; if ((i == n) && close) { // the closing segment dx = x0 - x; dy = y0 - y; length = Sqrt(dx * dx + dy * dy); move = line; if (length > Precision::Confusion()) { dx = dx / length; dy = dy / length; goto again; } } } // get the result, face or wire if (move == none) { return; } else if (move == point) { S = MP; } else if (face) { if (!MW.IsDone()) { return; } BRepBuilderAPI_MakeFace MF (P, MW.Wire()); if (!MF.IsDone()) { return; } S = MF; } else { if (!MW.IsDone()) { return; } S = MW; } if(!TheLocation.IsIdentity()) S.Move(TheLocation); myShape = S; myOK = true; return; badargs : MESSAGE("profile : bad number of arguments"); return; }