/**************************************************************************** ** Form implementation generated from reading ui file 'EntityGUI_Point_QTD.ui' ** ** Created: ven déc 12 11:17:08 2003 ** by: The User Interface Compiler (uic) ** ** WARNING! All changes made in this file will be lost! ****************************************************************************/ #include "EntityGUI_Point_QTD.h" #include #include #include #include #include #include #include /* * Constructs a EntityGUI_Point_QTD which is a child of 'parent', with the * name 'name' and widget flags set to 'f'. */ EntityGUI_Point_QTD::EntityGUI_Point_QTD( QWidget* parent, const char* name, WFlags fl ) : QWidget( parent, name, fl ) { if ( !name ) setName( "EntityGUI_Point_QTD" ); resize( 124, 106 ); setCaption( trUtf8( "EntityGUI_Point_QTD" ) ); EntityGUI_Point_QTDLayout = new QGridLayout( this, 1, 1, 0, 6, "EntityGUI_Point_QTDLayout"); GroupPoint = new QButtonGroup( this, "GroupPoint" ); GroupPoint->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)7, (QSizePolicy::SizeType)0, 0, 0, GroupPoint->sizePolicy().hasHeightForWidth() ) ); GroupPoint->setTitle( trUtf8( "Point" ) ); GroupPoint->setColumnLayout(0, Qt::Vertical ); GroupPoint->layout()->setSpacing( 6 ); GroupPoint->layout()->setMargin( 11 ); GroupPointLayout = new QGridLayout( GroupPoint->layout() ); GroupPointLayout->setAlignment( Qt::AlignTop ); Layout1 = new QGridLayout( 0, 1, 1, 0, 6, "Layout1"); RB_Point2 = new QRadioButton( GroupPoint, "RB_Point2" ); RB_Point2->setText( trUtf8( "Relative" ) ); Layout1->addWidget( RB_Point2, 1, 0 ); RB_Point1 = new QRadioButton( GroupPoint, "RB_Point1" ); RB_Point1->setText( trUtf8( "Absolute" ) ); Layout1->addWidget( RB_Point1, 0, 0 ); RB_Point3 = new QRadioButton( GroupPoint, "RB_Point3" ); RB_Point3->setText( trUtf8( "Selection" ) ); Layout1->addWidget( RB_Point3, 2, 0 ); GroupPointLayout->addLayout( Layout1, 0, 0 ); EntityGUI_Point_QTDLayout->addWidget( GroupPoint, 0, 0 ); // tab order setTabOrder( RB_Point1, RB_Point2 ); setTabOrder( RB_Point2, RB_Point3 ); } /* * Destroys the object and frees any allocated resources */ EntityGUI_Point_QTD::~EntityGUI_Point_QTD() { // no need to delete child widgets, Qt does it all for us }