// GEOM GEOMGUI : GUI for Geometry component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org // // // // File : RepairGUI_GlueDlg.cxx // Author : Lucien PIGNOLONI // Module : GEOM // $Header$ using namespace std; #include "RepairGUI_GlueDlg.h" #include "QAD_Desktop.h" #include "QAD_SpinBoxDbl.h" #include "OCCViewer_Viewer3d.h" #include "DlgRef_1Sel_Ext.h" #include "SALOME_ListIteratorOfListIO.hxx" #include "GEOMImpl_Types.hxx" #define DEFAULT_TOLERANCE_VALUE 1e-07 //================================================================================= // class : RepairGUI_GlueDlg() // purpose : Constructs a RepairGUI_GlueDlg which is a child of 'parent', with the // name 'name' and widget flags set to 'f'. // The dialog will by default be modeless, unless you set 'modal' to // TRUE to construct a modal dialog. //================================================================================= RepairGUI_GlueDlg::RepairGUI_GlueDlg(QWidget* parent, const char* name, SALOME_Selection* Sel, bool modal, WFlags fl) :GEOMBase_Skeleton(parent, name, Sel, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu) { QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap("GEOM",tr("ICON_DLG_GLUE_FACES"))); QPixmap image1(QAD_Desktop::getResourceManager()->loadPixmap("GEOM",tr("ICON_SELECT"))); setCaption(tr("GEOM_GLUE_TITLE")); /***************************************************************/ GroupConstructors->setTitle(tr("GEOM_GLUE_TITLE")); RadioButton1->setPixmap(image0); RadioButton2->close(TRUE); RadioButton3->close(TRUE); GroupPoints = new DlgRef_1Sel_Ext(this, "GroupPoints"); GroupPoints->GroupBox1->setTitle(tr("GEOM_GLUE")); GroupPoints->TextLabel1->setText(tr("GEOM_SELECTED_SHAPE")); GroupPoints->PushButton1->setPixmap(image1); GroupPoints->LineEdit1->setReadOnly( true ); Layout1->addWidget(GroupPoints, 2, 0); QGridLayout* aLay = new QGridLayout( 0, 2, 2, 0, 6, "aLay" ); QLabel* aLbl1 = new QLabel( tr( "GEOM_TOLERANCE" ), GroupPoints->GroupBox1 ); myTolEdt = new QAD_SpinBoxDbl( GroupPoints->GroupBox1, 0, 100, 1e-7, 10, 1e-10 ); myTolEdt->setValue( DEFAULT_TOLERANCE_VALUE ); aLay->addWidget( aLbl1, 0, 0 ); aLay->addWidget( myTolEdt, 0, 1 ); GroupPoints->getGroupBoxLayout()->addLayout( aLay, 3, 0 ); /***************************************************************/ Init(); } //================================================================================= // function : ~RepairGUI_GlueDlg() // purpose : Destroys the object and frees any allocated resources //================================================================================= RepairGUI_GlueDlg::~RepairGUI_GlueDlg() { } //================================================================================= // function : Init() // purpose : //================================================================================= void RepairGUI_GlueDlg::Init() { /* init variables */ myEditCurrentArgument = GroupPoints->LineEdit1; myObject = GEOM::GEOM_Object::_nil(); myGeomGUI->SetState( 0 ); globalSelection( GEOM_COMPOUND ); /* signals and slots connections */ connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel())); connect(myGeomGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog())); connect(myGeomGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(ClickOnCancel())); connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk())); connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply())); connect(GroupPoints->PushButton1, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument())); connect(GroupPoints->LineEdit1, SIGNAL(returnPressed()), this, SLOT(LineEditReturnPressed())); connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); initName( tr( "GLUE_NEW_OBJ_NAME" ) ); } //================================================================================= // function : ClickOnOk() // purpose : Same than click on apply but close this dialog. //================================================================================= void RepairGUI_GlueDlg::ClickOnOk() { if ( ClickOnApply() ) ClickOnCancel(); } //================================================================================= // function : ClickOnApply() // purpose : //================================================================================= bool RepairGUI_GlueDlg::ClickOnApply() { if ( !onAccept() ) return false; initName(); GroupPoints->LineEdit1->setText(""); myObject = GEOM::GEOM_Object::_nil(); globalSelection( GEOM_COMPOUND ); return true; } //================================================================================= // function : ClickOnCancel() // purpose : //================================================================================= void RepairGUI_GlueDlg::ClickOnCancel() { GEOMBase_Skeleton::ClickOnCancel(); } //================================================================================= // function : SelectionIntoArgument() // purpose : Called when selection //================================================================================= void RepairGUI_GlueDlg::SelectionIntoArgument() { erasePreview(); myEditCurrentArgument->setText(""); myObject = GEOM::GEOM_Object::_nil(); if ( mySelection->IObjectCount() == 1 ) { Handle(SALOME_InteractiveObject) anIO = mySelection->firstIObject(); Standard_Boolean aRes; myObject = GEOMBase::ConvertIOinGEOMObject( anIO, aRes ); if ( aRes ) myEditCurrentArgument->setText( GEOMBase::GetName( myObject ) ); } } //================================================================================= // function : SetEditCurrentArgument() // purpose : //================================================================================= void RepairGUI_GlueDlg::SetEditCurrentArgument() { const QObject* send = sender(); if ( send == GroupPoints->PushButton1 ) { myEditCurrentArgument->setFocus(); SelectionIntoArgument(); } } //================================================================================= // function : LineEditReturnPressed() // purpose : //================================================================================= void RepairGUI_GlueDlg::LineEditReturnPressed() { const QObject* send = sender(); if( send == GroupPoints->LineEdit1 ) { myEditCurrentArgument = GroupPoints->LineEdit1; GEOMBase_Skeleton::LineEditReturnPressed(); } } //================================================================================= // function : DeactivateActiveDialog() // purpose : //================================================================================= void RepairGUI_GlueDlg::DeactivateActiveDialog() { myGeomGUI->SetState( -1 ); GEOMBase_Skeleton::DeactivateActiveDialog(); } //================================================================================= // function : ActivateThisDialog() // purpose : //================================================================================= void RepairGUI_GlueDlg::ActivateThisDialog() { GEOMBase_Skeleton::ActivateThisDialog(); connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); GroupPoints->LineEdit1->setText(""); myObject = GEOM::GEOM_Object::_nil(); myGeomGUI->SetState( 0 ); globalSelection( GEOM_COMPOUND ); } //================================================================================= // function : enterEvent() // purpose : Mouse enter onto the dialog to activate it //================================================================================= void RepairGUI_GlueDlg::enterEvent(QEvent* e) { if ( !GroupConstructors->isEnabled() ) ActivateThisDialog(); } //================================================================================= // function : closeEvent() // purpose : //================================================================================= void RepairGUI_GlueDlg::closeEvent(QCloseEvent* e) { myGeomGUI->SetState( -1 ); GEOMBase_Skeleton::closeEvent( e ); } //================================================================================= // function : createOperation // purpose : //================================================================================= GEOM::GEOM_IOperations_ptr RepairGUI_GlueDlg::createOperation() { return getGeomEngine()->GetIShapesOperations( getStudyId() ); } //================================================================================= // function : isValid // purpose : //================================================================================= bool RepairGUI_GlueDlg::isValid( QString& msg ) { return !myObject->_is_nil() && ( IsPreview() || myTolEdt->value() > 0. ); } //================================================================================= // function : execute // purpose : //================================================================================= bool RepairGUI_GlueDlg::execute( ObjectList& objects ) { bool aResult = false; GEOM::GEOM_Object_var anObj = GEOM::GEOM_IShapesOperations::_narrow( getOperation() )->MakeGlueFaces( myObject, myTolEdt->value() ); aResult = !anObj->_is_nil(); if ( aResult ) objects.push_back( anObj._retn() ); return aResult; }