#ifndef _GEOM_Solver_HXX_ #define _GEOM_Solver_HXX_ #include "GEOM_Engine.hxx" #include "GEOM_Object.hxx" #include "GEOM_Function.hxx" #include class GEOM_Solver { public: GEOM_Solver(GEOM_Engine* theEngine) :_engine(theEngine) {} ~GEOM_Solver() {} //Update the values of all GEOM_Object in the document theDocID, theSeq will contain a list of touched labels //Note: not Implemented bool Update(int theDocID, TDF_LabelSequence& theSeq); //Updates a value of theObject, theSeq will contain a list of touched labels //Note: not implemented bool UpdateObject(Handle(GEOM_Object) theObject, TDF_LabelSequence& theSeq); //Recomputes a function bool ComputeFunction(Handle(GEOM_Function) theFunction); private: GEOM_Engine* _engine; }; #endif