// GEOM GEOMGUI : GUI for Geometry component // // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN, // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com // // // // File : EntityGUI.h // Author : Damien COQUERET // Module : GEOM #ifndef ENTITYGUI_H #define ENTITYGUI_H #include "GEOM_EntityGUI.hxx" #include "GEOMGUI.h" #include "SALOMEDSClient.hxx" #include #include //================================================================================= // class : EntityGUI // purpose : //================================================================================= class GEOM_ENTITYGUI_EXPORT EntityGUI : public GEOMGUI { public : EntityGUI( GeometryGUI* parent ); // hide constructor to avoid direct creation ~EntityGUI(); bool OnGUIEvent(int theCommandID, SUIT_Desktop* parent); void DisplaySimulationShape(const TopoDS_Shape& S1, const TopoDS_Shape& S2); void EraseSimulationShape(); // Methods for sub shapes explode bool SObjectExist(const _PTR(SObject)& theFatherObject, const char* IOR); // AIS shape used only during topo/geom simulations Handle(AIS_Shape) mySimulationShape1; Handle(AIS_Shape) mySimulationShape2; }; #endif